Player Matchup

Ullr
Ullr
Negao67
Ullr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,437 Elo+
Party 2
Ymir
Ymir
Negao77
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,749 Elo+
Party 2
Ares
Ares
RedHands1234
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Zeus
Zeus
Wottermelon
Zeus
Level 14
God Stats
4W - 8L
1,338 SR
Queue Stats
29W - 22L
1,803 Elo+
Party 2
Izanami
Izanami
negao97
Izanami
Level 18
God Stats
2W - 0L
1,758 SR
Queue Stats
24W - 5L
1,848 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,606 Elo+

VS

Team Averages
Level 21
1,430 SR
1,457 Elo+
Olorun
Olorun
 
Olorun
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NickyMillnitz
Sol
Level 24
God Stats
20W - 14L
1,521 SR
Queue Stats
56W - 54L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
StarkHome
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,514 Elo+
Solo
Sobek
Sobek
iTz P1C1COP4TA
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,331 Elo+
Party 3
Achilles
Achilles
kenchi12
Achilles
Level 27
God Stats
1W - 8L
1,129 SR
Queue Stats
74W - 63L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Negao67
Ullr
11
4 / 2 / 3
6,435
644
4,422
7,284
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Negao77
Ymir
12
5 / 2 / 1
6,839
684
6,728
6,671
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 6
5,595
560
660
3,505
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
6,255
626
2,941
3,637
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
negao97
Izanami
12
10 / 3 / 1
7,566
757
10,475
6,562
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 1
5,143
514
3,299
6,663
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 6 / 2
4,758
476
1,793
5,629
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
StarkHome
Baba Yaga
11
1 / 2 / 3
6,090
609
4,027
5,444
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 5 / 0
4,469
447
1,849
7,335
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
kenchi12
Achilles
11
6 / 5 / 1
7,140
714
5,570
8,755
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
8
8
Deaths
22
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
W
Ullr
Negao67
Ullr
4
2
3
2.75
W
Ymir
Negao77
Ymir
5
2
1
2.75
L
0
6
2
0.17
W
1
0
6
4
L
Baba Yaga
StarkHome
Baba Yaga
1
2
3
1.25
W
2
1
2
3
L
1
5
0
0.2
L
Achilles
kenchi12
Achilles
6
5
1
1.3
W
Izanami
negao97
Izanami
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
16,538
27,659
Taken
33,826
10,489
Mitigated
11,455
9,108
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,299
1,838
0
1,656
6,663
2,531
0
4,417
2,246
21,644
4,017
W
Ullr
Negao67
Ullr
4,422
2,571
0
3,120
7,284
2,105
0
2,141
5,095
0
29,286
W
Ymir
Negao77
Ymir
6,728
2,849
0
1,903
6,671
2,755
0
2,537
4,099
36,045
0
L
1,793
502
0
824
5,629
1,574
0
105
5,524
14,223
2,432
W
660
72
0
1,459
3,505
2,008
45
1,071
2,434
2,925
0
L
Baba Yaga
StarkHome
Baba Yaga
4,027
120
0
2,704
5,444
2,007
0
1,726
3,545
27,929
0
W
2,941
290
0
1,500
3,637
1,051
237
1,617
1,832
30,272
0
L
1,849
295
120
2,140
7,335
2,560
0
759
6,534
8,949
0
L
Achilles
kenchi12
Achilles
5,570
2,186
0
2,414
8,755
2,783
0
3,061
5,648
0
25,310
W
Izanami
negao97
Izanami
10,475
7,144
0
1,126
6,562
2,570
3,165
2,553
3,999
0
50,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
27,600
284
Minions Killed
197
0
Camps Cleared
0
938,670
Distance Traveled
841,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,143
514
46
5
0
173,093
3
W
Ullr
6,435
644
53
5
0
204,309
2
W
Ymir
6,839
684
63
6
0
174,098
1
L
Sol
4,758
476
30
3
0
180,339
0
W
Ares
5,595
560
4
0
0
207,334
0
L
Baba Yaga
6,090
609
56
6
0
169,027
3
W
Zeus
6,255
626
61
6
0
186,410
4
L
Sobek
4,469
447
16
2
0
127,944
0
L
Achilles
7,140
714
49
5
0
191,510
0
W
Izanami
7,566
757
103
10
0
166,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role