Player Matchup

Cthulhu
Cthulhu
CLU30A
Cthulhu
Level 48
God Stats
6W - 1L
1,750 SR
Queue Stats
75W - 49L
1,615 Elo+
Party 2
Thanatos
Thanatos
DiabloIsTooNice
Thanatos
Level 3
God Stats
3W - 0L
1,828 SR
Queue Stats
4W - 0L
1,791 Elo+
Party 2
Medusa
Medusa
GayMergirl17
Medusa
Level 4
God Stats
1W - 2L
1,344 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Danzaburou
Danzaburou
krye808
Danzaburou
Level 8
God Stats
15W - 3L
1,868 SR
Queue Stats
24W - 8L
1,689 Elo+
Party 2
Thoth
Thoth
s1l3nce1
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,644 Elo+
Party 2
Team Averages
Level 16
1,658 SR
1,593 Elo+

VS

Team Averages
Level 31
1,530 SR
1,529 Elo+
Kukulkan
Kukulkan
Azaelyaa
Kukulkan
Level 3
God Stats
4W - 4L
1,723 SR
Queue Stats
112W - 173L
1,699 Elo+
Party 3
Susano
Susano
EPICGAMERMAN9000
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,543 Elo+
Party 1
Awilix
Awilix
Veildria
Awilix
Level 8
God Stats
2W - 3L
1,373 SR
Queue Stats
56W - 34L
1,580 Elo+
Party 1
Scylla
Scylla
anthonnyarV
Scylla
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,229 Elo+
Solo
Ao Kuang
Ao Kuang
newmatrix
Ao Kuang
Level 104
God Stats
47W - 36L
1,552 SR
Queue Stats
193W - 227L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLU30A
Cthulhu
20
1 / 0 / 23
13,895
993
9,649
6,644
7,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
20
7 / 8 / 13
13,932
995
9,344
13,991
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
8 / 8 / 12
14,951
1,068
20,172
17,753
7,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
krye808
Danzaburou
20
4 / 1 / 14
14,472
1,034
9,105
6,771
3,186
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
s1l3nce1
Thoth
20
8 / 3 / 15
15,440
1,103
16,432
10,387
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azaelyaa
Kukulkan
19
0 / 5 / 4
12,135
867
3,775
13,594
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 4
14,732
1,052
19,886
19,992
8,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Veildria
Awilix
20
5 / 4 / 5
14,124
1,009
12,262
15,900
6,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
0 / 0 / 0
8,960
640
0
0
0
Ao Kuang
newmatrix
Ao Kuang
20
10 / 12 / 8
15,705
1,122
17,066
23,674
9,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
28
Kills
20
20
Deaths
29
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Azaelyaa
Kukulkan
0
5
4
0.4
W
Cthulhu
CLU30A
Cthulhu
1
0
23
12.5
W
Thanatos
7
8
13
1.69
L
5
8
4
0.88
W
Medusa
8
8
12
1.75
L
Awilix
Veildria
Awilix
5
4
5
1.88
L
Scylla
0
0
0
0
W
Danzaburou
krye808
Danzaburou
4
1
14
11
L
Ao Kuang
newmatrix
Ao Kuang
10
12
8
1.17
W
Thoth
s1l3nce1
Thoth
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,702
Damage
52,989
55,546
Taken
73,160
29,012
Mitigated
28,728
8,411
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Azaelyaa
Kukulkan
3,775
298
0
0
13,594
4,629
0
7,030
6,326
21,201
0
W
Cthulhu
CLU30A
Cthulhu
9,649
463
1,091
1,074
6,644
7,972
0
763
5,881
29,276
0
W
Thanatos
9,344
2,797
0
3,422
13,991
6,038
0
5,360
8,631
0
14,408
L
19,886
3,605
0
0
19,992
8,011
0
6,661
13,055
0
52,004
W
Medusa
20,172
12,791
0
878
17,753
7,853
0
10,116
7,637
0
50,107
L
Awilix
Veildria
Awilix
12,262
4,573
0
639
15,900
6,134
0
4,193
11,479
0
45,382
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
krye808
Danzaburou
9,105
5,558
0
530
6,771
3,186
0
1,901
4,870
0
34,967
L
Ao Kuang
newmatrix
Ao Kuang
17,066
5,544
0
3,296
23,674
9,954
0
7,233
16,219
34,002
0
W
Thoth
s1l3nce1
Thoth
16,432
639
258
1,158
10,387
3,963
0
2,701
7,686
49,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,690
Gold Earned
65,656
268
Minions Killed
237
11
Camps Cleared
8
1,369,881
Distance Traveled
962,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,135
867
30
2
0
179,990
0
W
Cthulhu
13,895
993
42
3
0
334,573
0
W
Thanatos
13,932
995
6
0
1
242,765
0
L
Susano
14,732
1,052
75
5
4
250,252
2
W
Medusa
14,951
1,068
74
5
4
276,771
0
L
Awilix
14,124
1,009
89
6
2
281,791
0
L
Scylla
8,960
640
0
0
0
0
0
W
Danzaburou
14,472
1,034
52
4
3
236,991
0
L
Ao Kuang
15,705
1,122
43
3
2
250,297
0
W
Thoth
15,440
1,103
94
7
3
278,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role