Player Matchup

Kuzenbo
Kuzenbo
BooJa92
Kuzenbo
Level 146
God Stats
11W - 14L
1,470 SR
Queue Stats
1,428W - 1,573L
1,592 Elo+
Solo
Tiamat
Tiamat
NádegasPT
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,667 Elo+
Solo
Ullr
Ullr
WAR0FG0D
Ullr
Level 148
God Stats
1W - 4L
1,284 SR
Queue Stats
302W - 288L
1,504 Elo+
Solo
Fenrir
Fenrir
fenimal
Fenrir
Level 127
God Stats
1W - 4L
1,323 SR
Queue Stats
196W - 184L
1,591 Elo+
Solo
Fafnir
Fafnir
sokolishe
Fafnir
Level 145
God Stats
2W - 1L
1,853 SR
Queue Stats
247W - 218L
1,548 Elo+
Solo
Team Averages
Level 136
1,486 SR
1,580 Elo+

VS

Team Averages
Level 156
1,500 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
rôsary
Bastet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BooJa92
Kuzenbo
12
0 / 6 / 3
6,259
695
6,279
13,031
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
NádegasPT
Tiamat
13
0 / 5 / 3
6,470
719
5,001
8,323
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
2 / 6 / 3
6,721
747
5,390
9,878
3,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
fenimal
Fenrir
12
4 / 4 / 2
7,414
824
4,459
10,660
4,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fafnir
sokolishe
Fafnir
11
1 / 4 / 3
6,641
738
1,858
8,454
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 1 / 8
9,418
1,046
13,693
7,776
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
14
1 / 1 / 18
8,432
937
2,798
8,106
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
 
Hun Batz
13
4 / 2 / 8
8,352
928
7,670
6,191
2,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
 
Ah Puch
13
2 / 1 / 15
8,172
908
14,104
7,484
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
rôsary
Bastet
15
8 / 2 / 10
9,234
1,026
9,253
8,809
5,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
7
Kills
25
25
Deaths
7
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
8
14
W
Khepri
 
Khepri
1
1
18
10
W
Hun Batz
 
Hun Batz
4
2
8
4
W
Ah Puch
 
Ah Puch
2
1
15
9.5
L
Kuzenbo
BooJa92
Kuzenbo
0
6
3
0.25
L
Tiamat
NádegasPT
Tiamat
0
5
3
0.3
L
Ullr
2
6
3
0.58
L
Fenrir
fenimal
Fenrir
4
4
2
1.25
W
Bastet
rôsary
Bastet
8
2
10
6.5
L
Fafnir
sokolishe
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
47,518
50,346
Taken
38,366
38,123
Mitigated
23,856
8,383
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,693
6,854
441
2,524
7,776
3,820
1,646
3,369
3,992
0
27,114
W
Khepri
 
Khepri
2,798
140
2,759
3,489
8,106
7,960
28
1,637
6,345
8,544
0
W
Hun Batz
 
Hun Batz
7,670
590
491
1,362
6,191
2,745
948
1,734
4,361
0
17,409
W
Ah Puch
 
Ah Puch
14,104
648
0
2,899
7,484
3,742
1,256
3,623
3,768
24,334
0
L
Kuzenbo
BooJa92
Kuzenbo
6,279
1,506
0
772
13,031
16,688
0
3,933
8,907
10,241
0
L
Tiamat
NádegasPT
Tiamat
5,001
184
294
1,089
8,323
5,081
0
2,933
5,277
14,438
0
L
Ullr
5,390
1,090
202
990
9,878
3,159
0
3,071
6,643
0
12,200
L
Fenrir
fenimal
Fenrir
4,459
647
1,155
1,529
10,660
4,481
0
2,997
7,593
0
6,148
W
Bastet
rôsary
Bastet
9,253
2,369
0
2,698
8,809
5,589
34
2,006
6,762
0
12,948
L
Fafnir
sokolishe
Fafnir
1,858
333
577
1,775
8,454
8,714
0
3,230
5,024
7,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
43,608
94
Minions Killed
104
0
Camps Cleared
0
757,880
Distance Traveled
881,993
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,418
1,046
30
3
0
158,713
1
W
Khepri
8,432
937
10
1
0
186,833
0
W
Hun Batz
8,352
928
34
4
0
183,674
0
W
Ah Puch
8,172
908
26
3
0
152,019
0
L
Kuzenbo
6,259
695
17
2
0
155,181
0
L
Tiamat
6,470
719
44
5
0
149,673
4
L
Ullr
6,721
747
17
2
0
169,044
1
L
Fenrir
7,414
824
9
1
0
170,376
3
W
Bastet
9,234
1,026
4
0
0
200,754
4
L
Fafnir
6,641
738
7
1
0
113,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role