Player Matchup

Tiamat
Tiamat
Afgan OG
Tiamat
Level 144
God Stats
3W - 7L
1,384 SR
Queue Stats
417W - 404L
1,604 Elo+
Party 3
Ares
Ares
DirtySquirrelZ
Ares
Level 144
God Stats
36W - 23L
1,656 SR
Queue Stats
263W - 246L
1,628 Elo+
Party 2
Bastet
Bastet
MysticSl4ught3r
Bastet
Level 150
God Stats
6W - 4L
1,491 SR
Queue Stats
445W - 401L
1,615 Elo+
Party 3
Geb
Geb
What Ugh Bob
Geb
Level 144
God Stats
23W - 27L
1,575 SR
Queue Stats
758W - 723L
1,605 Elo+
Party 2
Skadi
Skadi
toxina777
Skadi
Level 109
God Stats
2W - 0L
1,482 SR
Queue Stats
171W - 129L
1,624 Elo+
Solo
Team Averages
Level 138
1,517 SR
1,615 Elo+

VS

Team Averages
Level 128
1,661 SR
1,594 Elo+
Fenrir
Fenrir
BossMasterGold
Fenrir
Level 132
God Stats
32W - 27L
1,596 SR
Queue Stats
161W - 152L
1,584 Elo+
Solo
Cernunnos
Cernunnos
CMX-Sergio
Cernunnos
Level 121
God Stats
3W - 3L
1,679 SR
Queue Stats
283W - 250L
1,586 Elo+
Solo
Sylvanus
Sylvanus
STP MadD
Sylvanus
Level 105
God Stats
5W - 5L
1,414 SR
Queue Stats
490W - 450L
1,589 Elo+
Solo
Nu Wa
Nu Wa
SuicidalWeasel
Nu Wa
Level 126
God Stats
6W - 3L
1,920 SR
Queue Stats
132W - 117L
1,624 Elo+
Party 1
Mulan
Mulan
TheBuccaneer98
Mulan
Level 158
God Stats
6W - 4L
1,694 SR
Queue Stats
197W - 188L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Afgan OG
Tiamat
16
3 / 2 / 12
10,600
558
12,216
12,830
8,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 15
10,883
573
9,366
23,952
24,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 3 / 15
11,601
611
13,503
17,282
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 2 / 12
12,154
640
18,078
20,208
22,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
toxina777
Skadi
19
11 / 3 / 8
12,530
659
16,631
19,021
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
9,736
512
10,162
19,171
13,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
CMX-Sergio
Cernunnos
16
5 / 6 / 5
10,173
535
15,930
19,167
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sylvanus
STP MadD
Sylvanus
14
3 / 7 / 6
9,344
492
9,255
21,300
24,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 6
9,397
495
11,907
10,501
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 4
9,660
508
12,110
19,318
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
34
Kills
16
16
Deaths
34
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Afgan OG
Tiamat
3
2
12
4.5
L
3
8
1
0.44
L
Cernunnos
CMX-Sergio
Cernunnos
5
6
5
1.25
W
4
6
15
1.92
W
8
3
15
5.17
L
Sylvanus
STP MadD
Sylvanus
3
7
6
0.86
L
2
6
6
0.83
L
3
7
4
0.71
W
8
2
12
7
W
Skadi
toxina777
Skadi
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,794
Damage
59,364
93,293
Taken
89,457
66,906
Mitigated
58,987
41,840
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Afgan OG
Tiamat
12,216
1,215
0
5,606
12,830
8,794
592
6,068
6,762
71,671
0
L
10,162
3,588
0
4,044
19,171
13,714
1,023
9,009
10,124
0
59,566
L
Cernunnos
CMX-Sergio
Cernunnos
15,930
6,563
0
5,617
19,167
7,280
0
8,342
10,741
0
81,434
W
9,366
404
744
8,302
23,952
24,150
61
6,151
17,801
33,788
0
W
13,503
4,098
0
8,558
17,282
5,837
1,505
3,922
13,360
0
71,281
L
Sylvanus
STP MadD
Sylvanus
9,255
2,163
1,521
4,557
21,300
24,841
0
9,484
11,466
34,766
0
L
11,907
1,732
0
1,122
10,501
3,409
594
5,516
4,752
66,106
0
L
12,110
871
0
6,995
19,318
9,743
0
6,705
12,483
0
67,496
W
18,078
1,774
0
7,805
20,208
22,161
51
3,209
16,999
80,496
0
W
Skadi
toxina777
Skadi
16,631
7,410
0
10,825
19,021
5,964
4,750
4,667
14,354
0
107,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
48,310
547
Minions Killed
545
0
Camps Cleared
0
1,914,032
Distance Traveled
1,644,196
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,600
558
145
8
0
361,639
2
L
Fenrir
9,736
512
102
5
0
337,909
0
L
Cernunnos
10,173
535
135
7
0
336,136
4
W
Ares
10,883
573
49
3
0
354,178
4
W
Bastet
11,601
611
106
6
0
435,172
6
L
Sylvanus
9,344
492
48
3
0
292,584
2
L
Nu Wa
9,397
495
125
7
0
317,843
1
L
Mulan
9,660
508
135
7
0
359,724
4
W
Geb
12,154
640
117
6
0
407,974
2
W
Skadi
12,530
659
130
7
0
355,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role