Player Matchup

Medusa
Medusa
SLYxxNemesis
Medusa
Level 25
God Stats
3W - 1L
1,600 SR
Queue Stats
4W - 5L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
UnnamedSoldier00
Cthulhu
Level 62
God Stats
2W - 3L
1,440 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 2
Olorun
Olorun
brody6soccer
Olorun
Level 28
God Stats
6W - 2L
1,628 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 2
Team Averages
Level 38
1,556 SR
1,538 Elo+

VS

Team Averages
Level 69
1,429 SR
1,302 Elo+
Scylla
Scylla
Alibabexo
Scylla
Level 147
God Stats
2W - 3L
1,339 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 1
Nemesis
Nemesis
PaNuNu
Nemesis
Level 10
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 15L
1,071 Elo+
Party 1
Chaac
Chaac
turnedagainst
Chaac
Level 51
God Stats
0W - 2L
1,655 SR
Queue Stats
11W - 14L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 4 / 6
12,946
681
16,945
15,179
5,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 2 / 12
12,642
665
12,120
20,590
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
17
6 / 7 / 5
13,055
687
22,733
14,613
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alibabexo
Scylla
15
5 / 4 / 5
11,686
615
16,207
13,604
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
PaNuNu
Nemesis
14
1 / 4 / 8
10,444
550
7,992
23,601
17,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 4 / 5
12,333
649
15,653
20,303
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
12
Kills
13
13
Deaths
12
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alibabexo
Scylla
5
4
5
1.88
L
Nemesis
PaNuNu
Nemesis
1
4
8
1.25
W
Medusa
6
4
6
2.25
W
0
2
12
3
W
Olorun
6
7
5
1.21
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,798
Damage
39,852
50,382
Taken
57,508
34,903
Mitigated
40,406
19,392
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alibabexo
Scylla
16,207
1,609
508
611
13,604
4,255
0
8,182
5,422
53,243
0
L
Nemesis
PaNuNu
Nemesis
7,992
2,178
91
8,661
23,601
17,957
0
12,676
10,925
1,148
12,219
W
Medusa
16,945
8,406
0
5,530
15,179
5,938
1,972
5,046
9,578
0
70,695
W
12,120
575
1,117
7,539
20,590
22,532
292
9,631
10,435
27,485
0
W
Olorun
22,733
10,492
185
5,021
14,613
6,433
652
5,603
8,609
60,049
5,779
L
15,653
1,999
521
7,637
20,303
18,194
54
11,499
8,804
3,582
41,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
34,463
234
Minions Killed
170
11
Camps Cleared
2
1,017,235
Distance Traveled
1,077,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,686
615
96
5
1
352,624
3
L
Nemesis
10,444
550
13
1
0
342,146
1
W
Medusa
12,946
681
81
4
6
355,254
2
W
Cthulhu
12,642
665
43
2
4
372,376
2
W
Olorun
13,055
687
110
6
1
289,605
3
L
Chaac
12,333
649
61
3
1
382,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role