Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BeaMeUpSkadi
Kukulkan
Level 20
God Stats
1W - 2L
1,360 SR
Queue Stats
48W - 80L
1,492 Elo+
Solo
Sylvanus
Sylvanus
SeikaKun5150
Sylvanus
Level 29
God Stats
20W - 23L
1,475 SR
Queue Stats
94W - 89L
1,526 Elo+
Solo
Izanami
Izanami
ace_rockshadow22
Izanami
Level 29
God Stats
22W - 18L
1,582 SR
Queue Stats
106W - 88L
1,496 Elo+
Solo
Kali
Kali
apex-jealousy
Kali
Level 21
God Stats
8W - 6L
1,579 SR
Queue Stats
52W - 58L
1,515 Elo+
Party 2
Team Averages
Level 25
1,499 SR
1,506 Elo+

VS

Team Averages
Level 12
1,590 SR
1,469 Elo+
Sol
Sol
Kylekjc
Sol
Level 16
God Stats
8W - 7L
1,599 SR
Queue Stats
13W - 17L
1,463 Elo+
Solo
Sylvanus
Sylvanus
MedicPanda9696
Sylvanus
Level 12
God Stats
4W - 2L
1,709 SR
Queue Stats
18W - 15L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
WarriorGT2005
Tsukuyomi
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,482 Elo+
Solo
Chaac
Chaac
batman_graudo
Chaac
Level 17
God Stats
4W - 5L
1,640 SR
Queue Stats
53W - 51L
1,438 Elo+
Party 1
Ullr
Ullr
izanami_kamis
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 7
7,916
609
7,961
12,358
7,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
BeaMeUpSkadi
Kukulkan
11
2 / 0 / 2
6,518
501
3,497
3,928
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
SeikaKun5150
Sylvanus
15
5 / 1 / 0
8,894
684
6,389
7,557
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 4
7,302
562
8,071
6,531
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
7,190
553
4,532
11,238
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 3 / 0
6,114
470
5,600
7,621
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
12
2 / 0 / 0
6,870
528
5,732
8,888
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WarriorGT2005
Tsukuyomi
8
0 / 8 / 1
5,320
409
3,417
10,772
2,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,645
434
6,931
10,951
7,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 1
5,386
414
1,833
7,090
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
7
7.5
W
Kukulkan
BeaMeUpSkadi
Kukulkan
2
0
2
3
L
Sol
0
3
0
0
L
Sylvanus
2
0
0
2
W
Sylvanus
SeikaKun5150
Sylvanus
5
1
0
5
L
Tsukuyomi
WarriorGT2005
Tsukuyomi
0
8
1
0.06
W
4
1
4
6
W
2
1
0
2
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
23,513
41,612
Taken
45,322
21,930
Mitigated
17,766
20,497
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,961
2,838
2,901
5,820
12,358
7,913
0
2,639
9,719
0
15,747
W
Kukulkan
BeaMeUpSkadi
Kukulkan
3,497
705
0
577
3,928
1,371
0
2,407
1,521
27,999
0
L
Sol
5,600
1,078
12
2,537
7,621
2,233
241
1,246
6,375
29,461
2,726
L
Sylvanus
5,732
1,302
1,094
5,079
8,888
3,897
0
2,417
6,471
33,669
11,924
W
Sylvanus
SeikaKun5150
Sylvanus
6,389
2,248
0
3,711
7,557
5,630
1,334
1,629
5,928
45,325
10,300
L
Tsukuyomi
WarriorGT2005
Tsukuyomi
3,417
1,169
0
2,010
10,772
2,789
0
4,140
6,632
0
22,089
W
8,071
6,259
0
1,356
6,531
2,057
701
580
5,951
0
51,753
W
4,532
2,479
0
6,132
11,238
4,959
0
3,507
7,731
0
54,233
L
6,931
851
276
2,371
10,951
7,246
0
1,285
9,666
0
32,950
L
1,833
1,334
0
779
7,090
1,601
25
0
7,090
0
19,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
29,335
398
Minions Killed
308
0
Camps Cleared
0
1,232,796
Distance Traveled
1,213,575
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,916
609
17
1
0
266,912
2
W
Kukulkan
6,518
501
56
4
0
230,832
0
L
Sol
6,114
470
67
5
0
241,814
0
L
Sylvanus
6,870
528
105
8
0
247,168
2
W
Sylvanus
8,894
684
129
10
0
211,171
2
L
Tsukuyomi
5,320
409
43
3
0
231,757
0
W
Izanami
7,302
562
105
8
0
234,936
4
W
Kali
7,190
553
91
7
0
288,945
2
L
Chaac
5,645
434
45
3
0
270,503
0
L
Ullr
5,386
414
48
4
0
222,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role