Player Matchup

Sylvanus
Sylvanus
Didyousaythat
Sylvanus
Level 29
God Stats
8W - 8L
1,448 SR
Queue Stats
81W - 83L
1,472 Elo+
Party 2
Anhur
Anhur
LunaEclipsed0
Anhur
Level 128
God Stats
23W - 13L
1,638 SR
Queue Stats
510W - 476L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
OnOITzRELLIK
Aphrodite
Level 39
God Stats
1W - 1L
1,939 SR
Queue Stats
211W - 162L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
PINGPONGD00d37
Sun Wukong
Level 109
God Stats
22W - 18L
1,604 SR
Queue Stats
41W - 39L
1,522 Elo+
Party 3
Susano
Susano
Thepuppett
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 157L
1,509 Elo+
Solo
Team Averages
Level 68
1,626 SR
1,527 Elo+

VS

Team Averages
Level 46
1,630 SR
1,567 Elo+
Bastet
Bastet
BigBoiChangus
Bastet
Level 48
God Stats
6W - 5L
1,972 SR
Queue Stats
42W - 34L
1,602 Elo+
Party 1
Geb
Geb
Fuechi
Geb
Level 49
God Stats
3W - 1L
1,832 SR
Queue Stats
48W - 27L
1,662 Elo+
Party 1
Scylla
Scylla
Futuresnoow
Scylla
Level 43
God Stats
3W - 2L
1,348 SR
Queue Stats
138W - 117L
1,477 Elo+
Solo
Chernobog
Chernobog
ImAshy
Chernobog
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 59L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sonicboy_23
Cu Chulainn
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
69W - 63L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Didyousaythat
Sylvanus
16
1 / 10 / 7
9,934
368
8,071
31,369
23,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 9 / 6
14,282
529
31,044
28,911
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
OnOITzRELLIK
Aphrodite
16
2 / 12 / 6
11,422
423
17,528
26,640
10,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PINGPONGD00d37
Sun Wukong
18
3 / 8 / 6
12,102
448
15,336
30,164
35,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Thepuppett
Susano
19
8 / 7 / 7
13,391
496
19,331
28,519
10,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 15
15,197
563
35,491
31,830
12,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Fuechi
Geb
17
5 / 5 / 20
12,338
457
17,142
23,844
30,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
18
3 / 8 / 10
12,813
475
7,116
18,606
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ImAshy
Chernobog
20
19 / 5 / 12
16,241
602
36,944
26,918
11,377
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Sonicboy_23
Cu Chulainn
20
4 / 3 / 15
13,807
511
24,258
26,385
31,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
24
Kills
46
46
Deaths
25
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
15
4
15
5.63
L
Sylvanus
Didyousaythat
Sylvanus
1
10
7
0.45
W
Geb
Fuechi
Geb
5
5
20
3
W
Scylla
3
8
10
1
W
Chernobog
ImAshy
Chernobog
19
5
12
5
L
10
9
6
1.44
L
Aphrodite
OnOITzRELLIK
Aphrodite
2
12
6
0.42
L
Sun Wukong
PINGPONGD00d37
Sun Wukong
3
8
6
0.75
W
Cu Chulainn
Sonicboy_23
Cu Chulainn
4
3
15
3.83
L
Susano
Thepuppett
Susano
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,310
Damage
120,951
145,603
Taken
127,583
90,385
Mitigated
90,425
47,594
Healing
38,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,491
9,629
0
12,722
31,830
12,022
1,810
5,979
25,675
0
100,936
L
Sylvanus
Didyousaythat
Sylvanus
8,071
1,794
4,822
9,955
31,369
23,615
534
6,722
24,647
29,791
6,906
W
Geb
Fuechi
Geb
17,142
1,511
429
1,715
23,844
30,152
916
5,435
18,177
47,814
0
W
Scylla
7,116
1,281
129
3,354
18,606
5,530
764
4,494
13,864
70,470
0
W
Chernobog
ImAshy
Chernobog
36,944
24,645
0
12,263
26,918
11,377
5,324
3,867
22,939
0
142,359
L
31,044
22,420
0
7,260
28,911
9,419
1,984
4,059
24,852
0
121,718
L
Aphrodite
OnOITzRELLIK
Aphrodite
17,528
2,042
5,050
9,910
26,640
10,580
0
6,748
19,892
58,305
0
L
Sun Wukong
PINGPONGD00d37
Sun Wukong
15,336
2,826
0
4,023
30,164
35,915
0
8,669
21,495
0
73,010
W
Cu Chulainn
Sonicboy_23
Cu Chulainn
24,258
3,795
0
7,714
26,385
31,344
807
4,590
21,578
19,299
68,845
L
Susano
Thepuppett
Susano
19,331
3,574
0
6,574
28,519
10,856
0
4,438
24,081
0
82,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,131
Gold Earned
70,396
560
Minions Killed
619
0
Camps Cleared
0
2,277,920
Distance Traveled
2,555,298
9
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,197
563
119
4
0
560,669
9
L
Sylvanus
9,934
368
54
2
0
430,350
0
W
Geb
12,338
457
44
2
0
543,070
11
W
Scylla
12,813
475
125
5
0
420,942
8
W
Chernobog
16,241
602
177
7
0
528,412
7
L
Anhur
14,282
529
165
6
0
430,374
2
L
Aphrodite
11,422
423
114
4
0
416,842
3
L
Sun Wukong
12,102
448
125
5
0
440,105
4
W
Cu Chulainn
13,807
511
154
6
0
502,205
9
L
Susano
13,391
496
102
4
0
560,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role