Player Matchup

Chaac
Chaac
Axcis
Chaac
Level 122
God Stats
18W - 8L
1,571 SR
Queue Stats
139W - 108L
1,528 Elo+
Solo
Artio
Artio
Jayy-_-bee
Artio
Level 113
God Stats
7W - 7L
1,481 SR
Queue Stats
32W - 37L
1,446 Elo+
Party 1
Awilix
Awilix
LightMagic92615
Awilix
Level 156
God Stats
54W - 42L
1,546 SR
Queue Stats
647W - 695L
1,450 Elo+
Solo
Hachiman
Hachiman
SIiMB0NET0N3
Hachiman
Level 160
God Stats
11W - 5L
1,736 SR
Queue Stats
643W - 616L
1,535 Elo+
Party 1
Scylla
Scylla
sadwhimsical
Scylla
Level 109
God Stats
14W - 17L
1,548 SR
Queue Stats
365W - 394L
1,459 Elo+
Solo
Team Averages
Level 132
1,576 SR
1,484 Elo+

VS

Team Averages
Level 100
1,515 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
SaltySeaSerpent
Fenrir
Level 59
God Stats
9W - 5L
1,567 SR
Queue Stats
152W - 173L
1,473 Elo+
Party 2
Anubis
Anubis
ahomelessrat
Anubis
Level 160
God Stats
4W - 3L
1,644 SR
Queue Stats
208W - 221L
1,469 Elo+
Party 3
Zeus
Zeus
sw1ngandam1ss
Zeus
Level 121
God Stats
9W - 4L
1,550 SR
Queue Stats
217W - 216L
1,485 Elo+
Party 2
Tyr
Tyr
swiftlevinsky
Tyr
Level 58
God Stats
2W - 10L
1,313 SR
Queue Stats
281W - 291L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Axcis
Chaac
11
1 / 1 / 8
6,958
497
7,702
11,596
9,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
11
2 / 2 / 11
7,249
518
2,477
8,962
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 4 / 5
9,252
661
9,938
10,949
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SIiMB0NET0N3
Hachiman
14
8 / 0 / 7
8,214
587
8,847
7,408
2,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
3 / 1 / 6
7,924
566
7,529
6,520
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 6 / 3
5,887
421
3,269
10,677
4,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 7 / 2
6,914
494
4,207
11,874
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
10
2 / 7 / 1
6,393
457
4,731
11,033
3,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 0
7,753
554
6,604
5,560
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 0
8,221
587
5,522
8,663
7,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
8
8
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
3
0.25
W
Chaac
Axcis
Chaac
1
1
8
5
W
Artio
2
2
11
3.75
W
11
4
5
3.38
W
Hachiman
SIiMB0NET0N3
Hachiman
8
0
7
11.5
L
1
7
2
0.29
L
Anubis
2
7
1
0.36
W
Scylla
3
1
6
6
L
2
4
0
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
24,333
45,435
Taken
47,807
26,045
Mitigated
19,822
15,160
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,269
740
2,449
5,007
10,677
4,899
427
2,339
8,290
17,410
0
W
Chaac
Axcis
Chaac
7,702
1,037
0
3,865
11,596
9,887
207
2,065
9,531
0
35,134
W
Artio
2,477
28
1,386
3,432
8,962
6,918
150
4,435
4,527
15,790
0
W
9,938
3,364
0
1,593
10,949
5,020
2,611
1,747
9,202
0
59,734
W
Hachiman
SIiMB0NET0N3
Hachiman
8,847
4,208
0
3,165
7,408
2,094
867
1,964
5,444
0
56,534
L
4,207
844
0
2,474
11,874
3,041
0
2,233
9,553
0
33,946
L
Anubis
4,731
145
0
2,531
11,033
3,092
491
1,422
9,571
41,478
0
W
Scylla
7,529
470
0
1,719
6,520
2,126
0
4,457
2,063
43,341
0
L
6,604
88
0
653
5,560
1,495
0
1,950
3,536
51,107
0
L
5,522
1,036
0
2,469
8,663
7,295
0
1,744
6,851
0
42,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
35,168
361
Minions Killed
384
0
Camps Cleared
0
1,436,315
Distance Traveled
1,355,257
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,887
421
49
4
0
282,378
7
W
Chaac
6,958
497
59
4
0
301,164
7
W
Artio
7,249
518
21
2
0
253,817
5
W
Awilix
9,252
661
101
7
0
305,717
5
W
Hachiman
8,214
587
87
6
0
274,787
3
L
Fenrir
6,914
494
66
5
0
269,693
4
L
Anubis
6,393
457
69
5
0
248,332
4
W
Scylla
7,924
566
93
7
0
300,830
4
L
Zeus
7,753
554
110
8
0
256,746
4
L
Tyr
8,221
587
90
6
0
298,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role