Player Matchup

Geb
Geb
Bronze II
 
Geb
Bronze II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
 
Gilgamesh
Bronze I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver V
ButterToast9468
Set
Silver V
Level 114
God Stats
1W - 3L
1,732 SR
Queue Stats
74W - 69L
571 MMR
Solo
Charybdis
Charybdis
Silver III
Viiking
Charybdis
Silver III
Level 147
God Stats
5W - 9L
1,468 SR
Queue Stats
190W - 204L
917 MMR
Solo
Ra
Ra
Silver V
ix4j
Ra
Silver V
Level 85
God Stats
0W - 3L
1,170 SR
Queue Stats
74W - 95L
487 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,474 SR
995 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,485 SR
1,250 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver IV
 
Heimdallr
Silver IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze II
mxgic-XD
Fenrir
Bronze II
Level 116
God Stats
8W - 11L
1,427 SR
Queue Stats
202W - 232L
250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 1
4,613
513
3,009
6,541
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
 
Gilgamesh
6
1 / 2 / 0
4,262
474
2,089
4,403
1,592
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 2
5,322
591
3,589
8,132
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Viiking
Charybdis
1
0 / 1 / 0
3,386
376
0
813
91
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ra
ix4j
Ra
9
1 / 3 / 1
5,169
574
3,731
4,352
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiKhepriCliodhna

VS

Bans
AthenaArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 1
6,641
738
2,986
5,252
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
 
Heimdallr
10
2 / 2 / 2
5,824
647
5,641
6,582
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
8
1 / 1 / 3
5,311
590
1,309
5,808
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
 
Nu Wa
9
1 / 0 / 2
5,310
590
1,693
2,142
509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mxgic-XD
Fenrir
10
4 / 1 / 5
6,316
702
4,580
7,049
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Chang'e
 
Chang'e
4
0
1
4.5
W
Heimdallr
 
Heimdallr
2
2
2
1.5
W
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Nu Wa
 
Nu Wa
1
0
2
2
L
1
5
2
0.4
L
Charybdis
Viiking
Charybdis
0
1
0
0
L
Ra
ix4j
Ra
1
3
1
0.5
W
Fenrir
mxgic-XD
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,418
Damage
16,209
24,241
Taken
26,833
7,590
Mitigated
8,701
6,813
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,009
160
0
1,518
6,541
2,545
0
351
6,190
13,920
0
L
Gilgamesh
 
Gilgamesh
2,089
566
0
1,011
4,403
1,592
0
1,595
2,808
0
12,391
W
Chang'e
 
Chang'e
2,986
345
359
3,551
5,252
1,322
310
0
5,252
31,210
0
W
Heimdallr
 
Heimdallr
5,641
2,784
0
2,449
6,582
2,273
403
2,830
3,596
0
35,988
W
Sylvanus
 
Sylvanus
1,309
455
880
1,644
5,808
2,183
507
1,904
3,698
11,336
0
W
Nu Wa
 
Nu Wa
1,693
243
0
479
2,142
509
449
207
1,929
28,184
0
L
3,589
2,094
0
2,694
8,132
2,325
0
2,215
5,917
0
27,831
L
Charybdis
Viiking
Charybdis
0
0
0
0
813
91
0
344
469
0
399
L
Ra
ix4j
Ra
3,731
520
176
1,414
4,352
1,037
0
1,483
2,869
29,411
0
W
Fenrir
mxgic-XD
Fenrir
4,580
1,152
0
3,012
7,049
2,414
0
1,393
5,618
0
26,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
29,402
170
Minions Killed
264
0
Camps Cleared
0
738,128
Distance Traveled
862,600
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,613
513
17
2
0
243,903
5
L
Gilgamesh
4,262
474
20
2
0
114,421
3
W
Chang'e
6,641
738
69
8
0
187,647
0
W
Heimdallr
5,824
647
67
7
0
175,075
1
W
Sylvanus
5,311
590
25
3
0
158,889
1
W
Nu Wa
5,310
590
43
5
0
127,496
4
L
Set
5,322
591
60
7
0
177,896
0
L
Charybdis
3,386
376
1
0
0
24,129
0
L
Ra
5,169
574
72
8
0
177,779
3
W
Fenrir
6,316
702
60
7
0
213,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role