Player Matchup

Janus
Janus
MoreProphecy
Janus
Level 145
God Stats
9W - 9L
1,526 SR
Queue Stats
128W - 117L
1,630 Elo+
Party 1
Ullr
Ullr
Nconsistency
Ullr
Level 71
God Stats
2W - 1L
1,715 SR
Queue Stats
99W - 83L
1,616 Elo+
Party 1
Artio
Artio
lilmike82002
Artio
Level 117
God Stats
6W - 3L
1,725 SR
Queue Stats
158W - 128L
1,647 Elo+
Party 1
Team Averages
Level 111
1,656 SR
1,631 Elo+

VS

Team Averages
Level 100
1,652 SR
1,521 Elo+
Athena
Athena
BraveLitaToasta
Athena
Level 120
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 15L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
Cazmatic
Zhong Kui
Level 97
God Stats
4W - 1L
1,679 SR
Queue Stats
124W - 99L
1,654 Elo+
Solo
Bastet
Bastet
DicIsMyName
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 202L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,737
696
14,250
10,057
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 6
9,118
651
10,947
10,995
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 9
9,176
655
10,424
15,372
15,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,131
652
10,243
15,461
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Cazmatic
Zhong Kui
11
1 / 4 / 4
8,034
574
6,420
12,984
7,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
12
3 / 5 / 2
8,861
633
11,137
12,793
7,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Zhong Kui
Cazmatic
Zhong Kui
1
4
4
0.75
L
Bastet
3
5
2
0.8
W
7
2
4
4.5
W
2
4
6
1.25
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
27,800
36,424
Taken
41,238
22,732
Mitigated
33,324
11,108
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,243
2,675
225
1,522
15,461
17,531
0
8,377
7,084
20,427
0
L
Zhong Kui
Cazmatic
Zhong Kui
6,420
829
0
5,466
12,984
7,917
0
8,723
4,261
27,708
0
L
Bastet
11,137
2,740
0
1,202
12,793
7,876
0
8,066
4,727
0
28,312
W
14,250
1,206
138
1,618
10,057
3,317
328
4,743
5,314
47,392
0
W
10,947
5,023
0
112
10,995
3,820
897
7,129
3,866
0
25,346
W
10,424
2,276
871
8,369
15,372
15,595
429
5,609
9,763
27,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
26,026
177
Minions Killed
123
8
Camps Cleared
4
766,831
Distance Traveled
655,759
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,131
652
29
2
2
242,718
4
L
Zhong Kui
8,034
574
52
4
1
164,727
3
L
Bastet
8,861
633
42
3
1
248,314
3
W
Janus
9,737
696
90
6
3
240,245
1
W
Ullr
9,118
651
52
4
4
254,842
3
W
Artio
9,176
655
35
3
1
271,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role