Player Matchup

Chang'e
Chang'e
A-YoungNeno
Chang'e
Level 120
God Stats
1W - 0L
1,585 SR
Queue Stats
33W - 21L
1,460 Elo+
Solo
Janus
Janus
Berre667
Janus
Level 156
God Stats
1W - 3L
1,246 SR
Queue Stats
131W - 180L
1,303 Elo+
Solo
Sol
Sol
ChamberofSecrets
Sol
Level 74
God Stats
2W - 1L
1,552 SR
Queue Stats
144W - 173L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
CptnRedBeard410
Sun Wukong
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 265L
1,360 Elo+
Party 1
Scylla
Scylla
Isagh0st
Scylla
Level 67
God Stats
7W - 4L
1,514 SR
Queue Stats
233W - 255L
1,359 Elo+
Party 1
Team Averages
Level 101
1,479 SR
1,364 Elo+

VS

Team Averages
Level 86
1,380 SR
1,379 Elo+
Poseidon
Poseidon
DelianeBR
Poseidon
Level 160
God Stats
4W - 2L
1,545 SR
Queue Stats
255W - 264L
1,379 Elo+
Solo
Chaac
Chaac
SupremeSinkWater
Chaac
Level 84
God Stats
1W - 4L
1,077 SR
Queue Stats
228W - 261L
1,338 Elo+
Party 2
Artio
Artio
T1nk The Tank66
Artio
Level 62
God Stats
1W - 1L
1,304 SR
Queue Stats
50W - 52L
1,439 Elo+
Solo
He Bo
He Bo
TheKickenChickin
He Bo
Level 98
God Stats
2W - 1L
1,843 SR
Queue Stats
148W - 139L
1,451 Elo+
Party 2
Terra
Terra
iluvsinkwatr
Terra
Level 28
God Stats
0W - 3L
1,130 SR
Queue Stats
72W - 123L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A-YoungNeno
Chang'e
19
3 / 4 / 14
12,322
649
15,997
22,315
9,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Berre667
Janus
20
4 / 7 / 9
13,385
704
16,351
18,817
7,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 2 / 11
12,887
678
12,452
17,339
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
CptnRedBeard410
Sun Wukong
20
6 / 5 / 15
13,709
722
17,405
25,633
27,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Isagh0st
Scylla
20
10 / 5 / 8
14,399
758
22,114
18,745
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DelianeBR
Poseidon
20
1 / 5 / 10
12,166
640
21,614
18,958
9,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 4 / 5
9,969
525
13,934
14,267
7,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 4 / 8
11,620
612
8,334
24,621
27,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 8 / 7
14,455
761
35,533
19,088
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
0 / 4 / 13
10,945
576
4,671
17,836
27,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
25
Kills
22
23
Deaths
25
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A-YoungNeno
Chang'e
3
4
14
2.5
W
Janus
Berre667
Janus
4
7
9
1.21
W
2
2
11
3.75
W
Sun Wukong
CptnRedBeard410
Sun Wukong
6
5
15
2.7
L
Poseidon
DelianeBR
Poseidon
1
5
10
1.2
W
Scylla
Isagh0st
Scylla
10
5
8
2.8
L
3
4
5
1.38
L
3
4
8
1.75
L
15
8
7
2.31
L
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,319
Damage
84,086
102,849
Taken
94,770
58,946
Mitigated
80,051
53,698
Healing
38,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A-YoungNeno
Chang'e
15,997
876
14,695
11,152
22,315
9,316
875
15,795
6,520
31,226
0
W
Janus
Berre667
Janus
16,351
1,366
4,160
4,085
18,817
7,319
1,400
14,228
4,589
54,005
0
W
12,452
2,451
1,110
5,735
17,339
7,111
1,818
13,031
4,308
40,647
0
W
Sun Wukong
CptnRedBeard410
Sun Wukong
17,405
3,478
1,874
3,572
25,633
27,847
900
16,223
9,062
0
24,735
L
Poseidon
DelianeBR
Poseidon
21,614
587
3,608
6,380
18,958
9,331
252
12,831
5,815
69,189
0
W
Scylla
Isagh0st
Scylla
22,114
1,011
3,543
3,772
18,745
7,353
1,053
10,875
7,870
37,137
0
L
13,934
1,914
2,753
4,245
14,267
7,868
0
11,960
2,122
0
24,761
L
8,334
502
3,930
4,754
24,621
27,082
0
16,938
6,949
23,886
0
L
35,533
1,365
240
4,724
19,088
8,588
0
11,129
7,332
51,342
0
L
4,671
529
4,538
2,967
17,836
27,182
0
12,961
4,324
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
59,155
203
Minions Killed
169
0
Camps Cleared
0
1,781,614
Distance Traveled
1,562,390
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,322
649
23
1
0
372,771
0
W
Janus
13,385
704
72
4
0
305,852
0
W
Sol
12,887
678
48
3
0
365,699
0
W
Sun Wukong
13,709
722
22
1
0
374,860
1
L
Poseidon
12,166
640
83
4
0
324,275
3
W
Scylla
14,399
758
38
2
0
362,432
1
L
Chaac
9,969
525
24
1
0
217,107
0
L
Artio
11,620
612
31
2
0
383,649
2
L
He Bo
14,455
761
25
1
0
304,664
0
L
Terra
10,945
576
6
0
0
332,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role