Player Matchup

Baron Samedi
Baron Samedi
Joshua__Yuuki
Baron Samedi
Level 68
God Stats
8W - 5L
1,864 SR
Queue Stats
665W - 672L
1,427 Elo+
Solo
Sol
Sol
SkrubBrianNA
Sol
Level 141
God Stats
4W - 3L
1,521 SR
Queue Stats
164W - 185L
1,398 Elo+
Party 2
Olorun
Olorun
TheOldManJenks
Olorun
Level 91
God Stats
29W - 37L
1,493 SR
Queue Stats
148W - 175L
1,479 Elo+
Party 2
Mulan
Mulan
ballingamer9678
Mulan
Level 102
God Stats
3W - 7L
1,398 SR
Queue Stats
205W - 251L
1,393 Elo+
Party 2
Loki
Loki
lilb0red
Loki
Level 89
God Stats
18W - 27L
1,444 SR
Queue Stats
172W - 198L
1,510 Elo+
Party 2
Team Averages
Level 98
1,544 SR
1,441 Elo+

VS

Team Averages
Level 98
1,518 SR
1,466 Elo+
Achilles
Achilles
COD_SHELLSHOCK
Achilles
Level 125
God Stats
21W - 18L
1,504 SR
Queue Stats
503W - 521L
1,496 Elo+
Party 1
Zeus
Zeus
Don-Don_1010
Zeus
Level 89
God Stats
4W - 3L
1,291 SR
Queue Stats
297W - 327L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
KeylessCornet05
Cabrakan
Level 81
God Stats
7W - 1L
1,799 SR
Queue Stats
147W - 138L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l DespaiR l
Ah Muzen Cab
Level 105
God Stats
2W - 4L
1,540 SR
Queue Stats
339W - 322L
1,421 Elo+
Solo
Tiamat
Tiamat
owensadr
Tiamat
Level 88
God Stats
314W - 290L
1,456 SR
Queue Stats
364W - 363L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joshua__Yuuki
Baron Samedi
9
0 / 3 / 5
7,040
440
3,132
10,013
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
8,052
503
5,415
8,945
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 0
8,671
542
4,409
13,044
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 0
7,819
489
7,756
17,474
11,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
13
2 / 3 / 2
7,928
496
5,630
9,888
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 0 / 1
9,520
595
8,923
9,651
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 8
8,835
552
12,154
9,158
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
16
6 / 1 / 3
9,364
585
7,451
9,092
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
l DespaiR l
Ah Muzen Cab
15
4 / 2 / 4
8,913
557
9,085
8,945
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
owensadr
Tiamat
13
1 / 2 / 6
7,455
466
6,252
6,844
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
19
19
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
1
4.5
W
4
2
8
4
L
Baron Samedi
Joshua__Yuuki
Baron Samedi
0
3
5
0.83
W
Cabrakan
6
1
3
7.5
L
1
1
2
2
L
4
6
0
0.67
L
0
6
0
0
W
Ah Muzen Cab
l DespaiR l
Ah Muzen Cab
4
2
4
3
L
Loki
2
3
2
1
W
Tiamat
owensadr
Tiamat
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
43,865
59,364
Taken
43,690
29,768
Mitigated
28,660
21,391
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,923
2,536
0
5,040
9,651
11,970
871
1,164
8,487
8,939
49,437
W
12,154
1,662
0
2,577
9,158
3,503
0
3,110
6,048
46,643
2,714
L
Baron Samedi
Joshua__Yuuki
Baron Samedi
3,132
319
748
3,112
10,013
6,435
0
6,299
3,714
12,905
0
W
Cabrakan
7,451
991
0
4,858
9,092
5,641
1,051
3,183
5,909
56,328
0
L
5,415
1,190
0
4,805
8,945
3,429
0
2,999
5,946
53,941
6,357
L
4,409
2,678
554
4,139
13,044
4,834
2,766
9,329
3,715
51,056
0
L
7,756
559
0
5,172
17,474
11,934
528
4,103
12,226
7,990
44,345
W
Ah Muzen Cab
l DespaiR l
Ah Muzen Cab
9,085
2,529
0
2,468
8,945
3,207
330
3,377
5,568
0
58,218
L
Loki
5,630
973
0
2,861
9,888
3,136
625
3,671
6,176
0
45,153
W
Tiamat
owensadr
Tiamat
6,252
286
63
2,849
6,844
4,339
70
3,502
3,342
39,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
44,087
465
Minions Killed
479
0
Camps Cleared
0
1,447,730
Distance Traveled
1,561,699
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,520
595
126
8
0
293,629
1
W
Zeus
8,835
552
87
5
0
295,148
0
L
Baron Samedi
7,040
440
26
2
0
237,571
2
W
Cabrakan
9,364
585
102
6
0
348,021
1
L
Sol
8,052
503
147
9
0
313,635
5
L
Olorun
8,671
542
113
7
0
270,739
2
L
Mulan
7,819
489
105
7
0
284,433
3
W
Ah Muzen Cab
8,913
557
101
6
0
312,386
3
L
Loki
7,928
496
74
5
0
341,352
2
W
Tiamat
7,455
466
63
4
0
312,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role