Player Matchup

Jing Wei
Jing Wei
ElMasitaMolvil
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,374 Elo+
Party 2
Baba Yaga
Baba Yaga
HouseVonDoom
Baba Yaga
Level 21
God Stats
4W - 11L
1,404 SR
Queue Stats
9W - 23L
1,354 Elo+
Solo
Loki
Loki
ManoIF
Loki
Level 22
God Stats
8W - 11L
1,353 SR
Queue Stats
103W - 132L
1,420 Elo+
Solo
Ymir
Ymir
TeOwO
Ymir
Level 14
God Stats
2W - 2L
1,615 SR
Queue Stats
16W - 26L
1,243 Elo+
Party 2
Pele
Pele
tio-Smurf-Seduto
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,488 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,376 Elo+

VS

Team Averages
Level 27
1,686 SR
1,518 Elo+
Ganesha
Ganesha
Atroxy
Ganesha
Level 7
God Stats
5W - 1L
1,626 SR
Queue Stats
6W - 3L
1,594 Elo+
Solo
Ullr
Ullr
BonzeLoko
Ullr
Level 27
God Stats
6W - 3L
1,601 SR
Queue Stats
22W - 12L
1,516 Elo+
Solo
Apollo
Apollo
Syr_Kuang
Apollo
Level 8
God Stats
5W - 1L
1,901 SR
Queue Stats
15W - 10L
1,518 Elo+
Party 1
Olorun
Olorun
Thiag0Braga
Olorun
Level 8
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
jill_cadela
Geb
Level 83
God Stats
2W - 0L
1,733 SR
Queue Stats
448W - 542L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 11 / 1
6,845
380
4,669
14,562
4,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
HouseVonDoom
Baba Yaga
14
2 / 1 / 2
9,060
503
7,602
8,133
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
ManoIF
Loki
15
9 / 6 / 4
10,640
591
10,825
14,200
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
TeOwO
Ymir
12
1 / 5 / 3
8,138
452
4,957
16,763
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 7 / 3
9,698
539
11,440
16,622
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atroxy
Ganesha
14
0 / 1 / 18
9,989
555
5,793
9,995
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
21 / 3 / 0
11,771
654
25,685
12,594
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Syr_Kuang
Apollo
14
6 / 5 / 9
9,630
535
10,729
11,673
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
1 / 4 / 3
9,013
501
4,211
10,385
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 8
8,481
471
6,153
15,888
11,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
19
Kills
29
30
Deaths
19
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Atroxy
Ganesha
0
1
18
9
W
Ullr
21
3
0
7
L
Jing Wei
1
11
1
0.14
L
Baba Yaga
HouseVonDoom
Baba Yaga
2
1
2
3
L
Loki
ManoIF
Loki
9
6
4
1.83
W
Apollo
Syr_Kuang
Apollo
6
5
9
2.1
L
Ymir
TeOwO
Ymir
1
5
3
0.5
W
Olorun
1
4
3
0.63
W
1
6
8
0.83
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,493
Damage
52,571
70,280
Taken
60,535
36,418
Mitigated
37,218
14,707
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Atroxy
Ganesha
5,793
508
0
2,212
9,995
10,341
470
2,177
7,702
24,953
0
W
Ullr
25,685
12,476
0
2,223
12,594
5,680
1,591
2,996
9,498
0
76,266
L
Jing Wei
4,669
3,189
0
829
14,562
4,138
1,253
1,884
12,678
0
27,761
L
Baba Yaga
HouseVonDoom
Baba Yaga
7,602
141
149
2,672
8,133
3,390
279
1,166
6,938
43,083
0
L
Loki
ManoIF
Loki
10,825
4,533
0
3,407
14,200
4,978
241
2,217
11,802
0
52,078
W
Apollo
Syr_Kuang
Apollo
10,729
6,458
0
3,241
11,673
5,077
0
727
10,838
0
58,416
L
Ymir
TeOwO
Ymir
4,957
977
0
2,894
16,763
14,414
274
5,053
11,710
28,452
0
W
Olorun
4,211
1,603
126
2,916
10,385
4,362
2,315
4,451
5,568
60,024
3,937
W
6,153
1,093
184
3,871
15,888
11,758
0
1,478
14,370
33,597
0
L
11,440
3,392
0
4,756
16,622
9,498
0
4,710
11,442
0
51,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
48,884
336
Minions Killed
435
0
Camps Cleared
0
1,677,035
Distance Traveled
1,643,125
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,989
555
12
1
0
365,859
4
W
Ullr
11,771
654
126
7
0
318,299
3
L
Jing Wei
6,845
380
45
3
0
340,408
1
L
Baba Yaga
9,060
503
88
5
0
352,193
1
L
Loki
10,640
591
84
5
0
357,247
0
W
Apollo
9,630
535
90
5
0
332,734
3
L
Ymir
8,138
452
44
2
0
320,693
2
W
Olorun
9,013
501
144
8
0
296,620
2
W
Geb
8,481
471
63
4
0
329,613
0
L
Pele
9,698
539
75
4
0
306,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role