Player Matchup

Zeus
Zeus
AmberABR
Zeus
Level 116
God Stats
9W - 8L
1,551 SR
Queue Stats
364W - 348L
1,544 Elo+
Solo
Janus
Janus
JarheadMickey
Janus
Level 107
God Stats
1W - 1L
1,346 SR
Queue Stats
218W - 215L
1,497 Elo+
Party 2
Thanatos
Thanatos
Thobek
Thanatos
Level 17
God Stats
6W - 3L
1,557 SR
Queue Stats
123W - 76L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
clawz809
Cthulhu
Level 37
God Stats
25W - 16L
1,663 SR
Queue Stats
202W - 213L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
exoclawz809
Gilgamesh
Level 89
God Stats
40W - 27L
1,605 SR
Queue Stats
259W - 263L
1,503 Elo+
Party 3
Team Averages
Level 73
1,544 SR
1,534 Elo+

VS

Team Averages
Level 75
1,565 SR
1,495 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DarkPanda476
Charybdis
Level 43
God Stats
4W - 9L
1,421 SR
Queue Stats
216W - 205L
1,536 Elo+
Solo
Vulcan
Vulcan
Dharøk
Vulcan
Level 60
God Stats
9W - 4L
1,762 SR
Queue Stats
32W - 30L
1,512 Elo+
Party 1
Yemoja
Yemoja
Draconistaker
Yemoja
Level 100
God Stats
5W - 6L
1,586 SR
Queue Stats
167W - 157L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
Drfeelgood13
Guan Yu
Level 16
God Stats
1W - 4L
1,558 SR
Queue Stats
2W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 2 / 3
6,760
615
4,686
5,182
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 6
5,836
531
2,762
4,230
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Thobek
Thanatos
11
11 / 2 / 3
7,712
701
7,756
9,528
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
clawz809
Cthulhu
10
1 / 1 / 7
5,670
515
3,471
7,388
3,843
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
exoclawz809
Gilgamesh
13
2 / 0 / 2
7,082
644
3,643
4,781
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 5 / 3
5,813
528
3,347
8,244
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
DarkPanda476
Charybdis
9
3 / 5 / 1
5,880
535
3,829
7,365
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dharøk
Vulcan
8
2 / 4 / 1
5,460
496
5,210
5,807
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 2
4,962
451
1,714
6,964
3,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Drfeelgood13
Guan Yu
8
0 / 1 / 0
4,783
435
416
4,559
2,129
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
3
0.5
W
Zeus
5
2
3
3.25
L
Charybdis
DarkPanda476
Charybdis
3
5
1
0.7
L
Vulcan
Dharøk
Vulcan
2
4
1
0.63
L
1
4
2
0.5
L
Guan Yu
Drfeelgood13
Guan Yu
0
1
0
0
W
0
2
6
1.5
W
Thanatos
Thobek
Thanatos
11
2
3
6.25
W
Cthulhu
clawz809
Cthulhu
1
1
7
4.5
W
Gilgamesh
exoclawz809
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
14,516
31,109
Taken
32,939
12,711
Mitigated
11,193
16,236
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,347
1,141
0
620
8,244
1,959
0
1,438
6,782
0
31,036
W
Zeus
4,686
2,308
0
2,709
5,182
1,189
307
1,197
3,879
45,252
0
L
Charybdis
DarkPanda476
Charybdis
3,829
2,863
0
1,238
7,365
1,709
0
2,758
4,450
0
27,501
L
Vulcan
Dharøk
Vulcan
5,210
971
0
1,120
5,807
1,566
0
2,077
3,513
21,260
0
L
1,714
632
1,195
1,387
6,964
3,830
0
3,452
3,349
10,518
0
L
Guan Yu
Drfeelgood13
Guan Yu
416
0
35
864
4,559
2,129
0
1,244
3,193
0
10,776
W
2,762
220
0
373
4,230
1,203
0
1,603
2,481
25,041
0
W
Thanatos
Thobek
Thanatos
7,756
1,181
0
10,224
9,528
3,155
0
1,895
7,465
0
34,808
W
Cthulhu
clawz809
Cthulhu
3,471
164
132
701
7,388
3,843
27
1,114
6,268
16,533
0
W
Gilgamesh
exoclawz809
Gilgamesh
3,643
310
0
2,097
4,781
3,321
330
760
3,929
6,490
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
26,898
325
Minions Killed
219
0
Camps Cleared
0
1,162,041
Distance Traveled
1,103,694
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,813
528
60
5
0
244,097
4
W
Zeus
6,760
615
92
8
0
218,826
2
L
Charybdis
5,880
535
61
6
0
195,091
2
L
Vulcan
5,460
496
40
4
0
229,755
2
L
Yemoja
4,962
451
23
2
0
209,639
3
L
Guan Yu
4,783
435
35
3
0
225,112
2
W
Janus
5,836
531
48
4
0
237,399
1
W
Thanatos
7,712
701
68
6
0
240,336
3
W
Cthulhu
5,670
515
21
2
0
241,003
5
W
Gilgamesh
7,082
644
96
9
0
224,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role