Player Matchup

Xbalanque
Xbalanque
Achille_Chenko
Xbalanque
Level 43
God Stats
22W - 29L
1,379 SR
Queue Stats
41W - 61L
1,301 Elo+
Party 1
Bellona
Bellona
Dirty Warne
Bellona
Level 123
God Stats
22W - 31L
1,510 SR
Queue Stats
421W - 420L
1,439 Elo+
Solo
Ymir
Ymir
La-Fuite08
Ymir
Level 16
God Stats
21W - 30L
1,371 SR
Queue Stats
29W - 53L
1,260 Elo+
Party 1
Scylla
Scylla
NyyTo__
Scylla
Level 121
God Stats
4W - 5L
1,339 SR
Queue Stats
178W - 213L
1,358 Elo+
Party 1
Thanatos
Thanatos
OmeGaRaiZen
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 156L
1,332 Elo+
Party 1
Team Averages
Level 82
1,420 SR
1,338 Elo+

VS

Team Averages
Level 84
1,550 SR
1,380 Elo+
Kuzenbo
Kuzenbo
DrSssMorgann
Kuzenbo
Level 104
God Stats
26W - 24L
1,489 SR
Queue Stats
617W - 672L
1,445 Elo+
Solo
Serqet
Serqet
Fon8780
Serqet
Level 82
God Stats
3W - 3L
1,656 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 2
Tiamat
Tiamat
Scrubiiee
Tiamat
Level 48
God Stats
3W - 1L
1,487 SR
Queue Stats
47W - 72L
1,335 Elo+
Solo
Heimdallr
Heimdallr
ThomasTriumph
Heimdallr
Level 29
God Stats
8W - 15L
1,412 SR
Queue Stats
19W - 28L
1,249 Elo+
Party 2
Bastet
Bastet
Toki947422
Bastet
Level 155
God Stats
4W - 3L
1,709 SR
Queue Stats
661W - 673L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Achille_Chenko
Xbalanque
12
3 / 3 / 1
7,099
507
4,628
8,056
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Dirty Warne
Bellona
11
0 / 7 / 0
6,538
467
2,826
11,587
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 0
6,132
438
1,531
8,695
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
NyyTo__
Scylla
13
3 / 2 / 3
7,698
550
8,421
6,239
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OmeGaRaiZen
Thanatos
11
2 / 6 / 5
6,855
490
3,724
9,061
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrSssMorgann
Kuzenbo
11
1 / 2 / 5
7,164
512
3,959
9,400
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Fon8780
Serqet
15
6 / 0 / 4
8,758
626
7,279
7,622
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Scrubiiee
Tiamat
12
2 / 4 / 3
7,340
524
3,282
7,397
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ThomasTriumph
Heimdallr
13
6 / 2 / 4
8,144
582
9,510
7,575
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Toki947422
Bastet
14
5 / 1 / 2
8,574
612
6,036
6,028
2,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
20
20
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Achille_Chenko
Xbalanque
3
3
1
1.17
L
Bellona
Dirty Warne
Bellona
0
7
0
0
W
Kuzenbo
DrSssMorgann
Kuzenbo
1
2
5
1.75
W
Serqet
Fon8780
Serqet
6
0
4
8
L
1
2
0
0.5
L
Scylla
NyyTo__
Scylla
3
2
3
2.25
L
Thanatos
OmeGaRaiZen
Thanatos
2
6
5
0.75
W
Tiamat
Scrubiiee
Tiamat
2
4
3
0.88
W
Heimdallr
ThomasTriumph
Heimdallr
6
2
4
4
W
Bastet
Toki947422
Bastet
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
30,066
43,638
Taken
38,022
24,820
Mitigated
19,092
11,626
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Achille_Chenko
Xbalanque
4,628
1,840
624
2,767
8,056
2,230
0
1,515
6,534
0
35,701
L
Bellona
Dirty Warne
Bellona
2,826
987
0
2,044
11,587
9,350
0
266
10,933
0
31,817
W
Kuzenbo
DrSssMorgann
Kuzenbo
3,959
2,072
0
1,722
9,400
7,587
0
2,517
6,757
16,425
0
W
Serqet
Fon8780
Serqet
7,279
2,180
0
1,387
7,622
3,469
0
503
7,081
0
59,009
L
1,531
372
0
1,367
8,695
8,024
0
2,412
6,028
17,361
0
L
Scylla
NyyTo__
Scylla
8,421
515
0
924
6,239
1,793
0
2,024
3,769
44,942
0
L
Thanatos
OmeGaRaiZen
Thanatos
3,724
1,102
204
3,696
9,061
3,423
328
811
7,992
0
33,450
W
Tiamat
Scrubiiee
Tiamat
3,282
154
0
1,528
7,397
3,172
412
4,515
2,582
33,077
0
W
Heimdallr
ThomasTriumph
Heimdallr
9,510
4,391
0
3,199
7,575
2,821
76
936
6,591
0
43,089
W
Bastet
Toki947422
Bastet
6,036
1,101
0
2,012
6,028
2,043
403
905
5,059
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
39,980
364
Minions Killed
349
0
Camps Cleared
0
1,373,929
Distance Traveled
1,453,332
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,099
507
67
5
0
318,892
4
L
Bellona
6,538
467
96
7
0
262,951
0
W
Kuzenbo
7,164
512
18
1
0
284,858
4
W
Serqet
8,758
626
109
8
0
353,264
4
L
Ymir
6,132
438
39
3
0
258,874
2
L
Scylla
7,698
550
99
7
0
264,267
3
L
Thanatos
6,855
490
63
5
0
268,945
1
W
Tiamat
7,340
524
62
4
0
259,229
2
W
Heimdallr
8,144
582
67
5
0
263,667
0
W
Bastet
8,574
612
93
7
0
292,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role