Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Blaydex OP
Gilgamesh
Level 145
God Stats
1W - 0L
1,653 SR
Queue Stats
22W - 7L
1,764 Elo+
Party 2
Tiamat
Tiamat
ControIleDanger
Tiamat
Level 160
God Stats
1W - 1L
1,667 SR
Queue Stats
24W - 16L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
TxcNicky
Kukulkan
Level 14
God Stats
8W - 1L
1,743 SR
Queue Stats
10W - 1L
1,773 Elo+
Party 2
Geb
Geb
iCrossKiller
Geb
Level 149
God Stats
5W - 0L
1,608 SR
Queue Stats
50W - 49L
1,554 Elo+
Party 2
Team Averages
Level 125
1,634 SR
1,637 Elo+

VS

Team Averages
Level 46
1,440 SR
1,422 Elo+
Bastet
Bastet
Bragi23
Bastet
Level 94
God Stats
17W - 12L
1,654 SR
Queue Stats
255W - 269L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
OneDrunkScot
Xbalanque
Level 44
God Stats
0W - 2L
1,252 SR
Queue Stats
88W - 130L
1,356 Elo+
Solo
Hercules
Hercules
Tyrsorg
Hercules
Level 28
God Stats
2W - 7L
1,317 SR
Queue Stats
152W - 188L
1,461 Elo+
Party 1
Yemoja
Yemoja
kayaann_26
Yemoja
Level 34
God Stats
56W - 53L
1,477 SR
Queue Stats
252W - 258L
1,418 Elo+
Solo
Thoth
Thoth
sithwork666
Thoth
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 178L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
10 / 0 / 15
11,851
1,185
19,623
5,574
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Blaydex OP
Gilgamesh
17
5 / 1 / 19
10,492
1,049
10,368
9,547
10,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 0 / 17
10,913
1,091
18,978
8,360
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TxcNicky
Kukulkan
17
6 / 0 / 15
10,047
1,005
15,054
3,637
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 0 / 21
10,405
1,041
7,143
9,186
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

322

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bragi23
Bastet
14
0 / 3 / 0
8,171
817
6,698
8,319
2,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
OneDrunkScot
Xbalanque
15
0 / 11 / 1
8,605
861
9,519
18,068
6,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Tyrsorg
Hercules
14
0 / 4 / 0
8,342
834
6,102
23,150
18,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
kayaann_26
Yemoja
14
1 / 5 / 0
8,706
871
6,245
15,738
10,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 8 / 1
8,195
820
1,946
11,830
3,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
3
31
Kills
1
1
Deaths
31
87
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
0
15
17.5
W
Gilgamesh
Blaydex OP
Gilgamesh
5
1
19
14.5
L
Bastet
Bragi23
Bastet
0
3
0
0
W
9
0
17
17.5
L
Xbalanque
OneDrunkScot
Xbalanque
0
11
1
0.05
W
Kukulkan
TxcNicky
Kukulkan
6
0
15
13.5
L
Hercules
Tyrsorg
Hercules
0
4
0
0
W
1
0
21
11.5
L
Yemoja
kayaann_26
Yemoja
1
5
0
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,166
Damage
30,510
36,304
Taken
77,105
32,287
Mitigated
40,907
6,668
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
19,623
17,309
0
119
5,574
2,650
0
1,669
3,693
0
46,583
W
Gilgamesh
Blaydex OP
Gilgamesh
10,368
2,377
0
924
9,547
10,455
0
2,033
7,338
5,393
19,896
L
Bastet
Bragi23
Bastet
6,698
1,846
0
437
8,319
2,609
0
5,292
2,811
0
19,932
W
18,978
1,840
474
4,077
8,360
7,280
0
1,566
6,683
33,015
0
L
Xbalanque
OneDrunkScot
Xbalanque
9,519
5,007
40
1,137
18,068
6,135
0
9,423
8,327
0
37,435
W
Kukulkan
TxcNicky
Kukulkan
15,054
1,970
0
9
3,637
1,531
0
955
2,500
23,564
0
L
Hercules
Tyrsorg
Hercules
6,102
1,194
0
5,665
23,150
18,080
0
11,329
11,601
3,816
11,291
W
7,143
465
0
1,065
9,186
10,371
0
2,203
6,695
15,892
0
L
Yemoja
kayaann_26
Yemoja
6,245
978
1,266
144
15,738
10,304
0
8,578
7,088
20,525
0
L
1,946
442
0
236
11,830
3,779
0
7,680
3,896
8,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
42,019
193
Minions Killed
159
11
Camps Cleared
4
1,016,567
Distance Traveled
855,464
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,851
1,185
58
6
8
196,877
1
W
Gilgamesh
10,492
1,049
44
4
0
193,041
0
L
Bastet
8,171
817
27
3
2
217,718
1
W
Tiamat
10,913
1,091
49
5
1
215,851
1
L
Xbalanque
8,605
861
62
6
0
156,115
1
W
Kukulkan
10,047
1,005
30
3
1
196,575
0
L
Hercules
8,342
834
16
2
1
189,940
0
W
Geb
10,405
1,041
12
1
1
214,223
1
L
Yemoja
8,706
871
43
4
0
166,124
5
L
Thoth
8,195
820
11
1
1
125,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role