Player Matchup

Tiamat
Tiamat
EUPbandie
Tiamat
Level 20
God Stats
2W - 6L
1,380 SR
Queue Stats
38W - 61L
1,258 Elo+
Solo
Artio
Artio
Eugeo5876
Artio
Level 26
God Stats
4W - 2L
1,459 SR
Queue Stats
39W - 35L
1,388 Elo+
Solo
Bellona
Bellona
PossibyBlitz111
Bellona
Level 29
God Stats
7W - 8L
1,489 SR
Queue Stats
74W - 49L
1,478 Elo+
Solo
Awilix
Awilix
RWBY Rose2604
Awilix
Level 29
God Stats
2W - 4L
1,507 SR
Queue Stats
120W - 105L
1,604 Elo+
Solo
Neith
Neith
ac3_gmr718
Neith
Level 8
God Stats
7W - 6L
1,398 SR
Queue Stats
12W - 19L
1,354 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,416 Elo+

VS

Team Averages
Level 24
1,538 SR
1,430 Elo+
Athena
Athena
AliCatx33
Athena
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
81W - 96L
1,292 Elo+
Party 1
Nemesis
Nemesis
Gabe-E_Babe-E
Nemesis
Level 18
God Stats
9W - 1L
1,786 SR
Queue Stats
34W - 41L
1,365 Elo+
Solo
Anhur
Anhur
K-L-A-U-S-Y
Anhur
Level 28
God Stats
5W - 16L
1,372 SR
Queue Stats
84W - 83L
1,479 Elo+
Solo
Sol
Sol
ValexEE
Sol
Level 19
God Stats
1W - 0L
1,715 SR
Queue Stats
54W - 30L
1,713 Elo+
Solo
Odin
Odin
XrivetheadX
Odin
Level 28
God Stats
4W - 3L
1,545 SR
Queue Stats
79W - 96L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EUPbandie
Tiamat
9
0 / 7 / 0
5,278
440
1,816
7,929
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Eugeo5876
Artio
9
0 / 1 / 0
5,517
460
1,792
5,449
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 1
6,222
519
5,686
6,529
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 0 / 1
6,670
556
1,469
5,365
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
8
0 / 4 / 0
5,183
432
2,223
5,531
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AliCatx33
Athena
9
1 / 0 / 3
6,540
545
2,145
6,368
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
9
1 / 3 / 2
5,539
462
1,434
7,240
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 0
7,053
588
3,384
5,548
1,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
14
7 / 0 / 2
8,268
689
7,806
5,965
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 1
5,668
472
2,833
6,688
3,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
13
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
AliCatx33
Athena
1
0
3
2.5
L
Tiamat
EUPbandie
Tiamat
0
7
0
0
L
Artio
Eugeo5876
Artio
0
1
0
0
W
Nemesis
1
3
2
0.67
W
3
1
0
3
L
1
1
1
1.5
L
2
0
1
2.5
W
Sol
7
0
2
8
W
0
0
1
0.5
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,986
Damage
17,602
30,803
Taken
31,809
16,378
Mitigated
14,173
6,272
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AliCatx33
Athena
2,145
932
306
2,505
6,368
4,047
746
897
5,457
11,305
0
L
Tiamat
EUPbandie
Tiamat
1,816
256
0
775
7,929
3,545
378
4,564
3,365
20,205
0
L
Artio
Eugeo5876
Artio
1,792
98
190
1,486
5,449
3,911
120
1,853
3,596
14,776
0
W
Nemesis
1,434
600
0
530
7,240
2,051
121
363
6,877
0
19,975
W
3,384
1,641
0
1,575
5,548
1,412
426
630
4,918
0
44,775
L
5,686
1,577
0
422
6,529
5,285
201
2,113
4,416
0
28,404
L
1,469
464
0
2,856
5,365
2,034
0
291
5,074
0
36,114
W
Sol
7,806
3,110
0
3,707
5,965
2,977
930
1,717
3,969
55,425
6,623
W
2,833
620
0
1,380
6,688
3,686
403
0
6,688
3,332
20,761
L
Neith
2,223
778
0
543
5,531
1,603
976
967
4,564
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
33,068
275
Minions Killed
332
0
Camps Cleared
0
1,159,697
Distance Traveled
1,194,191
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,540
545
23
2
0
277,991
0
L
Tiamat
5,278
440
48
4
0
196,661
1
L
Artio
5,517
460
25
2
0
249,162
4
W
Nemesis
5,539
462
35
3
0
242,550
0
W
Anhur
7,053
588
92
8
0
207,173
5
L
Bellona
6,222
519
68
6
0
250,131
0
L
Awilix
6,670
556
83
7
0
265,460
2
W
Sol
8,268
689
126
11
0
231,823
2
W
Odin
5,668
472
56
5
0
234,654
0
L
Neith
5,183
432
51
4
0
198,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role