Player Matchup

Medusa
Medusa
HoldmyLemon
Medusa
Level 146
God Stats
0W - 2L
1,292 SR
Queue Stats
250W - 143L
1,731 Elo+
Party 1
Cliodhna
Cliodhna
LT_Yousuck
Cliodhna
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 53L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
Level 126
God Stats
46W - 19L
1,777 SR
Queue Stats
254W - 221L
1,596 Elo+
Party 3
Terra
Terra
SmexySquidward
Terra
Level 17
God Stats
2W - 2L
1,308 SR
Queue Stats
177W - 87L
1,659 Elo+
Party 1
Achilles
Achilles
goldhilling
Achilles
Level 61
God Stats
4W - 3L
1,629 SR
Queue Stats
206W - 131L
1,673 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,651 Elo+

VS

Team Averages
Level 68
1,577 SR
1,568 Elo+
Bastet
Bastet
Boitson
Bastet
Level 89
God Stats
3W - 3L
1,714 SR
Queue Stats
233W - 214L
1,700 Elo+
Party 2
Cerberus
Cerberus
Dubb99
Cerberus
Level 28
God Stats
20W - 10L
1,656 SR
Queue Stats
150W - 135L
1,473 Elo+
Party 4
Odin
Odin
I Am H0ff
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 124L
1,479 Elo+
Party 4
Cupid
Cupid
I Am RyDeR
Cupid
Level 97
God Stats
48W - 44L
1,515 SR
Queue Stats
156W - 152L
1,486 Elo+
Party 4
Ra
Ra
hunkulestrash69
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 56L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 4 / 0
15,464
552
34,073
22,219
11,544
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
LT_Yousuck
Cliodhna
14
1 / 8 / 0
10,513
375
12,501
16,037
6,371
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
18
3 / 10 / 3
12,329
440
18,084
28,291
11,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 10
13,121
469
9,731
31,153
44,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
goldhilling
Achilles
20
2 / 5 / 2
13,182
471
8,327
26,619
30,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boitson
Bastet
20
14 / 3 / 9
16,848
602
37,743
30,884
12,388
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Dubb99
Cerberus
18
0 / 3 / 16
13,466
481
8,859
26,704
32,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
20
6 / 1 / 11
17,127
612
20,463
25,587
32,195
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
20
1 / 8 / 2
14,696
525
6,494
19,411
5,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 13
15,997
571
23,238
24,176
11,037
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
18
Kills
30
30
Deaths
18
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
Boitson
Bastet
14
3
9
6.17
W
Cerberus
Dubb99
Cerberus
0
3
16
2.67
L
Medusa
11
4
0
2.75
W
Odin
6
1
11
11.5
W
Cupid
1
8
2
0.25
L
Cliodhna
LT_Yousuck
Cliodhna
1
8
0
0.13
L
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
3
10
3
0.45
L
1
3
10
2
L
Achilles
goldhilling
Achilles
2
5
2
0.6
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,716
Damage
96,797
124,319
Taken
126,762
104,547
Mitigated
93,381
24,100
Healing
55,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Boitson
Bastet
37,743
9,582
0
15,959
30,884
12,388
2,657
7,948
22,578
0
147,275
W
Cerberus
Dubb99
Cerberus
8,859
114
0
7,568
26,704
32,176
955
5,835
20,725
44,174
0
L
Medusa
34,073
19,445
0
7,225
22,219
11,544
508
5,524
16,607
0
152,894
W
Odin
20,463
3,124
0
7,871
25,587
32,195
1,307
1,233
24,350
23,978
106,292
W
Cupid
6,494
2,947
569
5,765
19,411
5,585
8,294
2,040
17,265
0
135,191
L
Cliodhna
LT_Yousuck
Cliodhna
12,501
1,890
0
1,730
16,037
6,371
0
3,135
12,768
0
65,420
L
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
18,084
615
389
6,222
28,291
11,706
0
11,675
16,280
80,325
0
L
9,731
1,435
1,289
3,617
31,153
44,835
0
11,431
19,527
34,886
0
L
Achilles
goldhilling
Achilles
8,327
1,751
0
3,628
26,619
30,091
228
5,218
21,355
0
75,874
W
23,238
3,608
6,245
11,523
24,176
11,037
2,101
12,078
11,641
109,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,609
Gold Earned
78,134
650
Minions Killed
825
0
Camps Cleared
0
2,346,800
Distance Traveled
2,743,455
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,848
602
140
5
0
609,966
11
W
Cerberus
13,466
481
82
3
0
522,853
9
L
Medusa
15,464
552
243
9
0
526,127
6
W
Odin
17,127
612
244
9
0
604,091
10
W
Cupid
14,696
525
191
7
0
480,574
7
L
Cliodhna
10,513
375
103
4
0
355,317
0
L
Baron Samedi
12,329
440
122
4
0
404,563
3
L
Terra
13,121
469
54
2
0
587,597
2
L
Achilles
13,182
471
128
5
0
473,196
8
W
Ra
15,997
571
168
6
0
525,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role