Player Matchup

Anhur
Anhur
AustiXnx
Anhur
Level 47
God Stats
6W - 3L
1,611 SR
Queue Stats
213W - 254L
1,260 Elo+
Party 2
Geb
Geb
Speed Angry
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,219 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 105
God Stats
650W - 697L
1,422 SR
Queue Stats
761W - 875L
1,331 Elo+
Solo
Cliodhna
Cliodhna
rokop19
Cliodhna
Level 30
God Stats
4W - 6L
1,343 SR
Queue Stats
129W - 167L
1,273 Elo+
Party 2
Hercules
Hercules
tonebone8003
Hercules
Level 148
God Stats
3W - 7L
1,479 SR
Queue Stats
202W - 229L
1,341 Elo+
Solo
Team Averages
Level 74
1,471 SR
1,285 Elo+

VS

Team Averages
Level 74
1,453 SR
1,326 Elo+
Sol
Sol
Captain_Yami5
Sol
Level 67
God Stats
3W - 3L
1,411 SR
Queue Stats
294W - 342L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
Da_Realist_001
Zhong Kui
Level 104
God Stats
17W - 20L
1,436 SR
Queue Stats
155W - 187L
1,387 Elo+
Solo
Skadi
Skadi
POLAR NARWALS
Skadi
Level 97
God Stats
28W - 7L
1,554 SR
Queue Stats
89W - 68L
1,453 Elo+
Solo
Cliodhna
Cliodhna
RotCrusader
Cliodhna
Level 36
God Stats
29W - 24L
1,403 SR
Queue Stats
174W - 251L
1,231 Elo+
Party 1
Chaac
Chaac
iQxDaz
Chaac
Level 66
God Stats
5W - 3L
1,461 SR
Queue Stats
48W - 72L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AustiXnx
Anhur
9
0 / 7 / 2
5,923
395
2,675
10,035
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 1
6,150
410
2,949
11,379
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
7,242
483
4,668
10,034
3,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
rokop19
Cliodhna
15
6 / 3 / 1
8,957
597
7,523
11,615
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
tonebone8003
Hercules
13
0 / 0 / 0
7,110
474
1,324
10,222
5,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,149
610
7,091
7,412
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Da_Realist_001
Zhong Kui
13
6 / 1 / 10
8,467
564
9,167
10,013
5,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 3 / 6
8,738
583
9,751
7,497
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
RotCrusader
Cliodhna
13
3 / 1 / 2
7,627
508
4,508
5,423
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
iQxDaz
Chaac
14
0 / 0 / 0
8,323
555
6,701
5,718
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
21
21
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
AustiXnx
Anhur
0
7
2
0.14
W
4
2
3
2.75
W
Zhong Kui
Da_Realist_001
Zhong Kui
6
1
10
11
W
8
3
6
3.67
W
Cliodhna
RotCrusader
Cliodhna
3
1
2
4
L
0
8
1
0.06
W
Chaac
iQxDaz
Chaac
0
0
0
0
L
1
3
0
0.33
L
Cliodhna
rokop19
Cliodhna
6
3
1
2.17
L
Hercules
tonebone8003
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
37,218
53,285
Taken
36,063
21,021
Mitigated
17,054
16,279
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AustiXnx
Anhur
2,675
1,092
0
857
10,035
2,465
0
3,238
6,797
0
24,136
W
7,091
1,651
0
3,464
7,412
2,693
2,091
3,477
3,935
50,877
4,767
W
Zhong Kui
Da_Realist_001
Zhong Kui
9,167
884
0
5,946
10,013
5,883
2,402
1,895
8,118
32,190
0
W
9,751
3,348
262
668
7,497
2,298
3,679
1,272
6,225
0
48,995
W
Cliodhna
RotCrusader
Cliodhna
4,508
144
0
2,238
5,423
1,702
0
1,025
4,398
0
35,138
L
2,949
131
32
2,170
11,379
4,639
0
4,425
6,954
14,571
0
W
Chaac
iQxDaz
Chaac
6,701
2,446
0
2,527
5,718
4,478
0
0
5,718
0
51,770
L
4,668
1,176
0
4,048
10,034
3,955
165
4,512
5,522
43,566
0
L
Cliodhna
rokop19
Cliodhna
7,523
994
0
3,124
11,615
4,019
0
3,669
7,903
0
62,194
L
Hercules
tonebone8003
Hercules
1,324
291
0
6,048
10,222
5,943
0
0
9,176
0
42,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
42,304
353
Minions Killed
429
0
Camps Cleared
0
1,209,502
Distance Traveled
1,437,403
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,923
395
39
3
0
204,509
1
W
Sol
9,149
610
114
8
0
293,686
2
W
Zhong Kui
8,467
564
50
3
0
263,503
1
W
Skadi
8,738
583
82
5
0
256,302
1
W
Cliodhna
7,627
508
76
5
0
328,578
0
L
Geb
6,150
410
20
1
0
249,800
1
W
Chaac
8,323
555
107
7
0
295,334
1
L
Freya
7,242
483
95
6
0
249,569
2
L
Cliodhna
8,957
597
114
8
0
300,280
0
L
Hercules
7,110
474
85
6
0
205,344
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role