Player Matchup

Cernunnos
Cernunnos
Aquawitch--
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,585 Elo+
Party 1
Mercury
Mercury
Gorpthnar
Mercury
Level 61
God Stats
2W - 3L
1,766 SR
Queue Stats
246W - 274L
1,471 Elo+
Party 1
Chang'e
Chang'e
Ichi_Arashi
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Athena
Athena
NieR2B_Or_Not_2B
Athena
Level 64
God Stats
3W - 5L
1,516 SR
Queue Stats
9W - 18L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Phoenix4356
Danzaburou
Level 17
God Stats
1W - 2L
1,373 SR
Queue Stats
97W - 103L
1,511 Elo+
Party 1
Team Averages
Level 39
1,531 SR
1,461 Elo+

VS

Team Averages
Level 60
1,482 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Bliht
Cabrakan
Level 124
God Stats
1W - 0L
1,507 SR
Queue Stats
75W - 64L
1,536 Elo+
Party 2
Geb
Geb
KuribohKhan
Geb
Level 42
God Stats
2W - 0L
1,353 SR
Queue Stats
24W - 27L
1,489 Elo+
Solo
Neith
Neith
Lvl 5 Raikou
Neith
Level 40
God Stats
4W - 2L
1,517 SR
Queue Stats
19W - 20L
1,358 Elo+
Party 2
Athena
Athena
XeriaTeal
Athena
Level 77
God Stats
28W - 21L
1,531 SR
Queue Stats
45W - 44L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aquawitch--
Cernunnos
9
1 / 7 / 1
6,742
375
3,497
9,329
2,458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Gorpthnar
Mercury
13
5 / 7 / 3
8,315
462
6,764
15,785
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ichi_Arashi
Chang'e
10
2 / 6 / 2
7,126
396
7,493
14,714
4,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 6 / 7
6,663
370
6,653
17,467
13,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Phoenix4356
Danzaburou
13
5 / 7 / 0
8,595
478
8,353
12,701
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
12 / 1 / 3
10,436
580
14,347
9,003
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Bliht
Cabrakan
15
10 / 3 / 5
9,762
542
15,469
12,819
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
9,032
502
6,797
12,408
10,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 5 / 6
8,556
475
6,632
8,785
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
XeriaTeal
Athena
13
4 / 1 / 14
9,467
526
6,474
16,954
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
13
Kills
32
33
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
1
3
13.5
L
Cernunnos
Aquawitch--
Cernunnos
1
7
1
0.21
W
Cabrakan
Bliht
Cabrakan
10
3
5
4.17
L
Mercury
Gorpthnar
Mercury
5
7
3
0.93
L
Chang'e
Ichi_Arashi
Chang'e
2
6
2
0.5
W
2
3
3
1.17
W
4
5
6
1.4
L
0
6
7
0.58
L
Danzaburou
Phoenix4356
Danzaburou
5
7
0
0.71
W
Athena
XeriaTeal
Athena
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
49,719
69,996
Taken
59,969
29,593
Mitigated
42,437
13,378
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,347
4,714
0
1,964
9,003
3,996
3,082
1,710
7,293
0
65,825
L
Cernunnos
Aquawitch--
Cernunnos
3,497
884
0
313
9,329
2,458
0
2,317
7,012
0
17,814
W
Cabrakan
Bliht
Cabrakan
15,469
2,358
0
4,224
12,819
5,319
0
3,948
8,871
46,900
0
L
Mercury
Gorpthnar
Mercury
6,764
2,680
0
3,798
15,785
5,776
0
8,946
6,839
0
40,105
L
Chang'e
Ichi_Arashi
Chang'e
7,493
1,552
422
3,794
14,714
4,238
352
7,086
7,628
27,624
0
W
6,797
1,075
762
801
12,408
10,350
879
3,399
9,009
35,170
0
W
6,632
2,960
0
1,960
8,785
3,753
1,714
940
7,845
0
34,873
L
6,653
2,786
45
1,989
17,467
13,036
343
7,252
10,215
17,374
0
L
Danzaburou
Phoenix4356
Danzaburou
8,353
5,644
0
3,017
12,701
4,085
2,719
3,139
9,562
0
44,615
W
Athena
XeriaTeal
Athena
6,474
2,273
667
4,496
16,954
19,019
679
4,149
12,805
27,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
47,253
261
Minions Killed
310
0
Camps Cleared
0
1,492,205
Distance Traveled
1,656,949
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,436
580
106
6
0
336,898
3
L
Cernunnos
6,742
375
44
2
0
267,115
0
W
Cabrakan
9,762
542
71
4
0
346,085
0
L
Mercury
8,315
462
83
5
0
350,264
1
L
Chang'e
7,126
396
48
3
0
263,234
0
W
Geb
9,032
502
47
3
0
301,535
2
W
Neith
8,556
475
55
3
0
309,299
0
L
Athena
6,663
370
11
1
0
344,352
0
L
Danzaburou
8,595
478
75
4
0
267,240
2
W
Athena
9,467
526
31
2
0
363,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role