Player Matchup

Bacchus
Bacchus
AyyOne
Bacchus
Level 19
God Stats
1W - 2L
1,371 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 1
Neith
Neith
Dresari
Neith
Level 82
God Stats
1W - 2L
1,766 SR
Queue Stats
129W - 122L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eyeball
Tsukuyomi
Level 116
God Stats
3W - 2L
1,479 SR
Queue Stats
30W - 42L
1,323 Elo+
Party 1
Sol
Sol
Slowja
Sol
Level 31
God Stats
1W - 2L
1,508 SR
Queue Stats
21W - 27L
1,303 Elo+
Party 1
Odin
Odin
Twi666y
Odin
Level 122
God Stats
0W - 1L
1,588 SR
Queue Stats
34W - 36L
1,371 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,384 Elo+

VS

Team Averages
Level 71
1,609 SR
1,433 Elo+
Kukulkan
Kukulkan
DARK-ANGEL136
Kukulkan
Level 150
God Stats
8W - 9L
1,475 SR
Queue Stats
395W - 378L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
MSander1982
Cliodhna
Level 80
God Stats
2W - 0L
1,483 SR
Queue Stats
6W - 5L
1,329 Elo+
Solo
Hercules
Hercules
SilencioPadre
Hercules
Level 27
God Stats
4W - 7L
1,380 SR
Queue Stats
80W - 68L
1,445 Elo+
Party 2
Skadi
Skadi
Younguis
Skadi
Level 59
God Stats
3W - 0L
1,846 SR
Queue Stats
73W - 67L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
zAwakex
Gilgamesh
Level 40
God Stats
2W - 1L
1,861 SR
Queue Stats
31W - 32L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyyOne
Bacchus
16
3 / 4 / 14
11,760
735
9,489
21,302
32,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Dresari
Neith
19
7 / 2 / 9
12,289
768
15,770
11,595
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Eyeball
Tsukuyomi
17
2 / 6 / 10
10,355
647
9,131
19,100
7,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Slowja
Sol
18
5 / 2 / 8
12,128
758
17,949
14,744
5,345
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Twi666y
Odin
17
2 / 5 / 12
10,347
647
7,609
21,691
20,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DARK-ANGEL136
Kukulkan
19
2 / 2 / 13
11,850
741
20,809
8,532
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MSander1982
Cliodhna
19
8 / 4 / 3
12,784
799
13,790
14,970
5,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
SilencioPadre
Hercules
16
1 / 3 / 13
10,343
646
6,945
16,358
14,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Younguis
Skadi
19
8 / 4 / 7
13,460
841
21,863
15,481
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
zAwakex
Gilgamesh
16
0 / 6 / 11
10,249
641
10,598
16,170
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
19
Kills
19
19
Deaths
19
53
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AyyOne
Bacchus
3
4
14
2.5
W
Kukulkan
DARK-ANGEL136
Kukulkan
2
2
13
4.25
L
Neith
Dresari
Neith
7
2
9
5.75
L
Tsukuyomi
Eyeball
Tsukuyomi
2
6
10
1.17
W
Cliodhna
MSander1982
Cliodhna
8
4
3
2.38
W
Hercules
SilencioPadre
Hercules
1
3
13
2.5
L
Sol
Slowja
Sol
5
2
8
4.5
L
Odin
Twi666y
Odin
2
5
12
1.6
W
Skadi
Younguis
Skadi
8
4
7
2.88
W
Gilgamesh
zAwakex
Gilgamesh
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
74,005
88,432
Taken
71,511
70,677
Mitigated
40,061
20,506
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AyyOne
Bacchus
9,489
989
352
2,789
21,302
32,330
170
6,870
13,994
21,855
0
W
Kukulkan
DARK-ANGEL136
Kukulkan
20,809
1,301
0
4,047
8,532
3,582
723
3,378
5,154
71,530
0
L
Neith
Dresari
Neith
15,770
6,888
0
4,055
11,595
5,191
565
2,037
9,385
0
58,945
L
Tsukuyomi
Eyeball
Tsukuyomi
9,131
1,848
0
2,928
19,100
7,688
0
3,362
15,516
0
42,661
W
Cliodhna
MSander1982
Cliodhna
13,790
1,343
0
5,336
14,970
5,941
1,742
6,882
8,088
0
44,392
W
Hercules
SilencioPadre
Hercules
6,945
1,411
815
6,748
16,358
14,777
0
6,023
10,335
4,818
11,089
L
Sol
Slowja
Sol
17,949
5,111
0
5,034
14,744
5,345
155
4,385
10,321
42,266
0
L
Odin
Twi666y
Odin
7,609
1,041
1,121
4,227
21,691
20,123
406
7,230
13,996
0
25,561
W
Skadi
Younguis
Skadi
21,863
12,069
0
4,330
15,481
5,845
3,136
5,087
10,394
0
56,640
W
Gilgamesh
zAwakex
Gilgamesh
10,598
1,812
504
2,999
16,170
9,916
370
6,899
9,271
5,016
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,879
Gold Earned
58,686
307
Minions Killed
357
5
Camps Cleared
12
1,532,012
Distance Traveled
1,492,051
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,760
735
15
1
3
288,737
0
W
Kukulkan
11,850
741
126
8
6
314,491
2
L
Neith
12,289
768
115
7
0
303,464
2
L
Tsukuyomi
10,355
647
78
5
1
306,963
1
W
Cliodhna
12,784
799
80
5
2
308,928
1
W
Hercules
10,343
646
19
1
0
308,378
5
L
Sol
12,128
758
68
4
1
305,272
0
L
Odin
10,347
647
31
2
0
327,576
6
W
Skadi
13,460
841
71
4
2
268,270
3
W
Gilgamesh
10,249
641
61
4
2
291,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role