Player Matchup

Bellona
Bellona
JaviRai
Bellona
Level 8
God Stats
3W - 4L
1,468 SR
Queue Stats
11W - 15L
1,358 Elo+
Solo
Odin
Odin
Killowatt1776
Odin
Level 13
God Stats
1W - 1L
1,841 SR
Queue Stats
32W - 30L
1,353 Elo+
Party 2
Terra
Terra
LemXCIII
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,468 Elo+
Solo
Arachne
Arachne
Skruup
Arachne
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Neith
Neith
redfield23
Neith
Level 17
God Stats
9W - 12L
1,230 SR
Queue Stats
33W - 38L
1,213 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,378 Elo+

VS

Team Averages
Level 28
1,395 SR
1,358 Elo+
Geb
Geb
Bobberoni
Geb
Level 37
God Stats
6W - 3L
1,584 SR
Queue Stats
144W - 159L
1,385 Elo+
Party 1
Sol
Sol
JustCallMeCJ
Sol
Level 66
God Stats
17W - 8L
1,347 SR
Queue Stats
45W - 33L
1,393 Elo+
Party 1
Mulan
Mulan
Merlette
Mulan
Level 18
God Stats
3W - 4L
1,615 SR
Queue Stats
102W - 102L
1,338 Elo+
Solo
Izanami
Izanami
TrueRoninTv
Izanami
Level 14
God Stats
38W - 17L
1,169 SR
Queue Stats
51W - 40L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
ZedockTV
Cthulhu
Level 7
God Stats
3W - 3L
1,262 SR
Queue Stats
17W - 5L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JaviRai
Bellona
14
0 / 5 / 2
9,098
910
7,221
24,699
19,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 1
9,420
942
11,886
19,023
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
LemXCIII
Terra
14
0 / 13 / 2
9,262
926
4,842
31,931
31,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Skruup
Arachne
14
1 / 8 / 0
8,622
862
7,504
19,523
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
14
0 / 10 / 0
8,452
845
5,670
16,364
7,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 32
11,040
1,104
7,292
8,069
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 1 / 24
11,721
1,172
31,126
9,147
3,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Merlette
Mulan
18
2 / 0 / 29
10,168
1,017
7,135
6,277
6,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TrueRoninTv
Izanami
19
21 / 2 / 15
13,156
1,316
42,990
6,171
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ZedockTV
Cthulhu
18
5 / 0 / 28
10,679
1,068
14,344
11,045
11,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
168
3
Kills
40
40
Deaths
3
5
Assists
128
Player
Kills
Deaths
Assists
KDA
W
0
0
32
16
L
Bellona
JaviRai
Bellona
0
5
2
0.2
W
12
1
24
24
L
2
4
1
0.63
L
Terra
LemXCIII
Terra
0
13
2
0.08
W
Mulan
Merlette
Mulan
2
0
29
16.5
L
Arachne
Skruup
Arachne
1
8
0
0.13
W
Izanami
TrueRoninTv
Izanami
21
2
15
14.25
W
Cthulhu
ZedockTV
Cthulhu
5
0
28
19
L
Neith
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
102,887
111,540
Taken
40,709
84,452
Mitigated
33,974
9,854
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
639
0
924
8,069
9,618
0
839
7,100
19,981
0
L
Bellona
JaviRai
Bellona
7,221
3,017
1,162
1,713
24,699
19,682
0
10,367
14,332
0
16,216
W
31,126
12,834
0
4,779
9,147
3,789
0
1,011
8,039
60,899
0
L
11,886
535
0
522
19,023
17,540
0
7,684
11,339
0
28,139
L
Terra
LemXCIII
Terra
4,842
1,573
1,903
2,270
31,931
31,370
0
14,477
17,454
13,176
0
W
Mulan
Merlette
Mulan
7,135
1,220
0
487
6,277
6,480
0
748
5,228
0
12,609
L
Arachne
Skruup
Arachne
7,504
5,561
0
1,503
19,523
8,780
0
11,781
7,742
0
16,898
W
Izanami
TrueRoninTv
Izanami
42,990
37,495
0
329
6,171
2,467
0
230
5,767
0
66,446
W
Cthulhu
ZedockTV
Cthulhu
14,344
1,611
793
1,540
11,045
11,620
0
2,014
8,745
32,000
0
L
Neith
5,670
2,122
0
781
16,364
7,080
0
8,453
7,911
0
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
56,764
134
Minions Killed
230
3
Camps Cleared
6
769,523
Distance Traveled
1,016,565
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,040
1,104
10
1
1
221,498
0
L
Bellona
9,098
910
14
1
0
170,066
0
W
Sol
11,721
1,172
87
9
3
200,507
0
L
Odin
9,420
942
48
5
0
185,917
0
L
Terra
9,262
926
17
2
1
151,947
0
W
Mulan
10,168
1,017
20
2
1
202,896
2
L
Arachne
8,622
862
9
1
0
161,260
0
W
Izanami
13,156
1,316
79
8
1
181,083
1
W
Cthulhu
10,679
1,068
34
3
0
210,581
0
L
Neith
8,452
845
46
5
2
100,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role