Player Matchup

Thanatos
Thanatos
Donkatron
Thanatos
Level 21
God Stats
22W - 22L
1,232 SR
Queue Stats
64W - 98L
1,183 Elo+
Party 3
Izanami
Izanami
Nastyaw
Izanami
Level 9
God Stats
0W - 4L
1,422 SR
Queue Stats
18W - 16L
1,083 Elo+
Party 3
Geb
Geb
ODILaydeez69
Geb
Level 4
God Stats
8W - 12L
1,268 SR
Queue Stats
54W - 57L
1,370 Elo+
Party 1
Neith
Neith
ODarms
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Osiris
Osiris
ulikemybolts
Osiris
Level 28
God Stats
0W - 2L
1,340 SR
Queue Stats
93W - 117L
1,461 Elo+
Party 3
Team Averages
Level 13
1,352 SR
1,319 Elo+

VS

Team Averages
Level 12
1,433 SR
1,469 Elo+
Fenrir
Fenrir
Atomhunter233
Fenrir
Level 24
God Stats
3W - 5L
1,375 SR
Queue Stats
122W - 124L
1,433 Elo+
Party 2
Set
Set
AtrociousKarma
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RoseArch69
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TrashGodYuno
Nemesis
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
52W - 54L
1,412 Elo+
Party 2
Izanami
Izanami
WollyDun
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Donkatron
Thanatos
17
8 / 1 / 2
10,126
596
8,903
14,462
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Nastyaw
Izanami
13
1 / 5 / 4
8,356
492
8,776
12,508
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 0
6,889
405
2,558
11,809
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ODarms
Neith
12
2 / 7 / 0
7,955
468
4,325
8,574
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
1 / 6 / 3
9,009
530
9,328
13,055
13,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,051
532
9,220
12,300
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 3 / 2
10,253
603
8,857
9,205
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
RoseArch69
Aphrodite
13
0 / 2 / 5
8,350
491
2,751
7,034
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TrashGodYuno
Nemesis
14
6 / 3 / 1
9,208
542
5,459
10,331
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
WollyDun
Izanami
16
5 / 2 / 1
9,576
563
12,231
12,746
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
13
Kills
22
22
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
8
3
2
3
L
Thanatos
Donkatron
Thanatos
8
1
2
9
L
Izanami
Nastyaw
Izanami
1
5
4
0.6
L
1
3
0
0.33
L
Neith
ODarms
Neith
2
7
0
0.29
W
Aphrodite
RoseArch69
Aphrodite
0
2
5
1.25
W
Nemesis
TrashGodYuno
Nemesis
6
3
1
2.17
W
Izanami
WollyDun
Izanami
5
2
1
2.75
L
Osiris
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
38,518
60,408
Taken
51,616
29,260
Mitigated
27,312
22,152
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,220
2,160
0
2,715
12,300
9,767
168
892
11,408
11,858
32,775
W
8,857
2,559
0
784
9,205
3,481
2,402
400
8,805
0
45,291
L
Thanatos
Donkatron
Thanatos
8,903
3,716
98
13,699
14,462
6,370
0
1,328
13,134
0
83,688
L
Izanami
Nastyaw
Izanami
8,776
5,635
199
4,984
12,508
2,988
970
914
11,594
0
53,957
L
2,558
148
0
1,201
11,809
3,757
546
109
11,700
30,382
0
L
Neith
ODarms
Neith
4,325
2,350
0
243
8,574
2,976
1,371
301
8,273
0
30,444
W
Aphrodite
RoseArch69
Aphrodite
2,751
558
1,854
2,864
7,034
6,356
645
450
6,584
16,271
0
W
Nemesis
TrashGodYuno
Nemesis
5,459
1,948
0
4,146
10,331
3,697
0
470
9,861
0
48,757
W
Izanami
WollyDun
Izanami
12,231
7,491
0
3,080
12,746
4,011
3,147
1,610
11,136
0
84,668
L
Osiris
9,328
3,692
0
1,728
13,055
13,169
468
2,486
10,569
4,690
42,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
46,438
450
Minions Killed
467
0
Camps Cleared
0
1,544,976
Distance Traveled
1,616,234
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,051
532
88
5
0
305,778
4
W
Set
10,253
603
94
6
0
350,129
0
L
Thanatos
10,126
596
125
7
0
391,538
0
L
Izanami
8,356
492
95
6
0
272,759
0
L
Geb
6,889
405
49
3
0
353,887
3
L
Neith
7,955
468
66
4
0
249,914
0
W
Aphrodite
8,350
491
35
2
0
325,071
0
W
Nemesis
9,208
542
89
5
0
363,205
2
W
Izanami
9,576
563
161
9
0
272,051
2
L
Osiris
9,009
530
115
7
0
276,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role