Player Matchup

Bacchus
Bacchus
HurkyOpossum999
Bacchus
Level 28
God Stats
4W - 5L
1,404 SR
Queue Stats
16W - 10L
1,571 Elo+
Party 1
Charybdis
Charybdis
SacredxJuri
Charybdis
Level 28
God Stats
86W - 66L
1,659 SR
Queue Stats
277W - 245L
1,595 Elo+
Party 3
Achilles
Achilles
StoicTrashPanda
Achilles
Level 128
God Stats
3W - 1L
1,870 SR
Queue Stats
122W - 125L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
bizzybbich
Ah Puch
Level 36
God Stats
14W - 2L
1,764 SR
Queue Stats
105W - 97L
1,532 Elo+
Solo
Ra
Ra
eskalion77
Ra
Level 73
God Stats
13W - 11L
1,661 SR
Queue Stats
526W - 479L
1,536 Elo+
Party 3
Team Averages
Level 59
1,672 SR
1,565 Elo+

VS

Team Averages
Level 55
1,398 SR
1,586 Elo+
King Arthur
King Arthur
Ha70Mag3
King Arthur
Level 28
God Stats
9W - 12L
1,394 SR
Queue Stats
194W - 184L
1,580 Elo+
Party 2
Anubis
Anubis
Kamthemadking
Anubis
Level 83
God Stats
0W - 2L
1,175 SR
Queue Stats
16W - 11L
1,609 Elo+
Solo
Jing Wei
Jing Wei
LT_Yousuck
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
MultiversalCloud
Zeus
Level 44
God Stats
1W - 2L
1,421 SR
Queue Stats
66W - 40L
1,616 Elo+
Solo
Persephone
Persephone
TheMissWow
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 99L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 25
10,992
1,099
8,556
22,090
39,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SacredxJuri
Charybdis
18
10 / 1 / 12
12,373
1,237
14,714
14,339
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
10 / 5 / 20
12,172
1,217
16,458
17,044
12,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
bizzybbich
Ah Puch
17
4 / 3 / 16
10,623
1,062
17,351
10,152
4,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 3 / 23
11,888
1,189
11,971
15,066
9,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

213

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ha70Mag3
King Arthur
16
3 / 9 / 8
10,567
1,057
12,230
22,578
27,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 10 / 5
9,776
978
9,025
15,681
10,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
LT_Yousuck
Jing Wei
17
2 / 3 / 9
10,776
1,078
16,626
11,426
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 7
11,397
1,140
19,705
12,264
4,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
TheMissWow
Persephone
16
2 / 12 / 7
10,598
1,060
13,059
14,829
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
50
36
Kills
14
14
Deaths
36
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ha70Mag3
King Arthur
3
9
8
0.78
W
5
2
25
8.75
L
2
10
5
0.45
L
Jing Wei
LT_Yousuck
Jing Wei
2
3
9
2.17
L
5
2
7
4.25
W
Charybdis
SacredxJuri
Charybdis
10
1
12
16
W
Achilles
10
5
20
4
L
Persephone
TheMissWow
Persephone
2
12
7
0.46
W
Ah Puch
bizzybbich
Ah Puch
4
3
16
4
W
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
70,645
78,691
Taken
76,778
73,181
Mitigated
52,498
13,363
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ha70Mag3
King Arthur
12,230
1,351
0
0
22,578
27,207
0
11,310
10,892
2,305
18,394
W
8,556
647
0
27
22,090
39,030
0
11,540
10,550
12,959
0
L
9,025
91
0
1,490
15,681
10,495
0
8,110
7,351
28,644
0
L
Jing Wei
LT_Yousuck
Jing Wei
16,626
11,911
0
1,148
11,426
4,633
0
5,646
5,668
0
38,468
L
19,705
1,576
0
242
12,264
4,406
0
5,423
6,821
54,326
0
W
Charybdis
SacredxJuri
Charybdis
14,714
8,555
0
1,153
14,339
6,767
0
8,557
5,782
0
49,693
W
Achilles
16,458
3,960
0
659
17,044
12,796
0
9,004
6,787
0
25,994
L
Persephone
TheMissWow
Persephone
13,059
743
0
623
14,829
5,757
0
6,480
8,161
34,786
0
W
Ah Puch
bizzybbich
Ah Puch
17,351
856
0
1,745
10,152
4,594
0
6,622
3,530
39,300
0
W
11,971
497
5,922
3,857
15,066
9,994
0
7,813
7,253
36,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
53,114
223
Minions Killed
227
9
Camps Cleared
6
1,017,030
Distance Traveled
943,915
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,567
1,057
8
1
0
182,658
0
W
Bacchus
10,992
1,099
7
1
1
213,721
0
L
Anubis
9,776
978
46
5
0
169,685
0
L
Jing Wei
10,776
1,078
48
5
3
201,174
0
L
Zeus
11,397
1,140
65
7
3
192,014
1
W
Charybdis
12,373
1,237
80
8
5
188,120
0
W
Achilles
12,172
1,217
28
3
3
189,263
1
L
Persephone
10,598
1,060
60
6
0
198,384
1
W
Ah Puch
10,623
1,062
50
5
0
195,547
0
W
Ra
11,888
1,189
58
6
0
230,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role