Player Matchup

Nike
Nike
ASCENSIONEM
Nike
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
112W - 128L
1,461 Elo+
Party 2
Merlin
Merlin
DarknessEmp21
Merlin
Level 146
God Stats
1W - 2L
1,824 SR
Queue Stats
142W - 170L
1,456 Elo+
Solo
Charybdis
Charybdis
LionessRampant42
Charybdis
Level 128
God Stats
5W - 8L
1,467 SR
Queue Stats
659W - 695L
1,446 Elo+
Solo
Chronos
Chronos
SGN TicTac
Chronos
Level 153
God Stats
0W - 1L
1,495 SR
Queue Stats
22W - 28L
1,432 Elo+
Solo
Cupid
Cupid
WGM 1993 x 2093
Cupid
Level 117
God Stats
0W - 2L
1,206 SR
Queue Stats
110W - 129L
1,455 Elo+
Party 2
Team Averages
Level 130
1,497 SR
1,450 Elo+

VS

Team Averages
Level 107
1,518 SR
1,460 Elo+
Da Ji
Da Ji
CyberJepeto
Da Ji
Level 121
God Stats
5W - 7L
1,360 SR
Queue Stats
129W - 139L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
FrostbiteRelic
Xing Tian
Level 99
God Stats
6W - 2L
1,453 SR
Queue Stats
130W - 173L
1,449 Elo+
Solo
Ymir
Ymir
Hyder_Cyron
Ymir
Level 115
God Stats
1W - 0L
1,598 SR
Queue Stats
127W - 138L
1,467 Elo+
Party 1
Hades
Hades
IxSTAYxBLAYZEDx
Hades
Level 159
God Stats
8W - 10L
1,456 SR
Queue Stats
848W - 858L
1,452 Elo+
Solo
Olorun
Olorun
LORDDANTE8170
Olorun
Level 42
God Stats
2W - 0L
1,725 SR
Queue Stats
93W - 114L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
8,640
665
12,961
16,371
15,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 9 / 7
8,479
652
15,667
13,410
8,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
14
2 / 7 / 7
8,767
674
12,437
12,329
4,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
SGN TicTac
Chronos
19
3 / 3 / 7
10,161
782
19,408
12,116
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 4
9,302
716
11,619
13,512
5,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 7
11,311
870
13,579
9,604
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Xing Tian
FrostbiteRelic
Xing Tian
16
0 / 4 / 24
9,459
728
8,917
26,850
14,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 20
10,867
836
9,960
25,945
23,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 15
11,055
850
16,368
17,835
11,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 17
10,838
834
12,490
13,090
5,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
15
Kills
28
29
Deaths
15
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
13
3
7
5.5
L
2
9
7
0.61
W
Xing Tian
FrostbiteRelic
Xing Tian
0
4
24
3
W
3
2
20
6.5
W
7
3
15
4.83
W
5
3
17
4.5
L
Charybdis
2
7
7
0.79
L
Chronos
SGN TicTac
Chronos
3
3
7
2.17
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
61,314
67,738
Taken
93,324
39,981
Mitigated
59,524
20,185
Healing
45,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,961
1,173
811
1,808
16,371
15,459
0
9,729
6,441
266
19,568
W
13,579
2,851
1,420
1,979
9,604
5,454
212
2,770
6,834
0
17,629
L
15,667
488
225
1,562
13,410
8,023
333
11,173
2,047
23,029
0
W
Xing Tian
FrostbiteRelic
Xing Tian
8,917
395
2,172
8,232
26,850
14,234
624
9,418
17,432
14,575
0
W
9,960
1,070
2,269
11,532
25,945
23,383
344
10,578
15,367
25,271
0
W
16,368
945
3,480
8,942
17,835
11,049
1,095
6,825
11,010
37,389
0
W
12,490
4,250
2,614
2,697
13,090
5,404
3,492
5,750
7,340
31,169
0
L
Charybdis
12,437
6,078
1,082
850
12,329
4,820
0
8,359
3,778
0
20,080
L
Chronos
SGN TicTac
Chronos
19,408
5,250
2,034
3,924
12,116
5,942
711
9,254
2,762
44,212
0
L
11,619
5,817
3,226
4,663
13,512
5,737
0
9,220
4,050
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
53,530
118
Minions Killed
119
0
Camps Cleared
0
1,084,787
Distance Traveled
1,240,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,640
665
6
0
0
232,611
0
W
Da Ji
11,311
870
6
0
0
253,907
0
L
Merlin
8,479
652
18
1
0
189,206
0
W
Xing Tian
9,459
728
6
0
0
273,085
2
W
Ymir
10,867
836
21
2
0
240,994
1
W
Hades
11,055
850
56
4
0
234,895
0
W
Olorun
10,838
834
30
2
0
238,109
1
L
Charybdis
8,767
674
19
1
0
167,195
0
L
Chronos
10,161
782
55
4
0
260,846
1
L
Cupid
9,302
716
20
2
0
234,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role