Player Matchup

Medusa
Medusa
Callígula
Medusa
Level 154
God Stats
2W - 3L
1,600 SR
Queue Stats
331W - 163L
1,707 Elo+
Party 2
Merlin
Merlin
DinoooXxX
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 37L
1,711 Elo+
Party 2
Ymir
Ymir
GTTI
Ymir
Level 17
God Stats
5W - 1L
1,501 SR
Queue Stats
11W - 15L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Kodashipop0
Gilgamesh
Level 66
God Stats
11W - 10L
1,492 SR
Queue Stats
149W - 150L
1,455 Elo+
Party 1
Bastet
Bastet
zBones
Bastet
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 28L
1,552 Elo+
Party 2
Team Averages
Level 67
1,519 SR
1,559 Elo+

VS

Team Averages
Level 60
1,608 SR
1,486 Elo+
Nu Wa
Nu Wa
Boizinho
Nu Wa
Level 33
God Stats
7W - 8L
1,779 SR
Queue Stats
89W - 98L
1,517 Elo+
Solo
Scylla
Scylla
Lxnxn
Scylla
Level 87
God Stats
39W - 31L
1,536 SR
Queue Stats
513W - 503L
1,454 Elo+
Solo
Loki
Loki
neponepo18
Loki
Level 101
God Stats
20W - 20L
1,611 SR
Queue Stats
282W - 276L
1,511 Elo+
Solo
Ares
Ares
v1n1j4y
Ares
Level 36
God Stats
12W - 17L
1,502 SR
Queue Stats
111W - 122L
1,455 Elo+
Solo
Danzaburou
Danzaburou
zDinas
Danzaburou
Level 42
God Stats
7W - 4L
1,610 SR
Queue Stats
117W - 133L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Callígula
Medusa
17
9 / 1 / 3
10,759
633
14,239
11,406
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
DinoooXxX
Merlin
15
2 / 3 / 5
9,256
544
6,073
8,300
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
GTTI
Ymir
12
1 / 3 / 5
8,055
474
1,849
12,173
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Kodashipop0
Gilgamesh
16
1 / 3 / 1
9,148
538
7,889
13,443
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
zBones
Bastet
17
7 / 0 / 2
10,088
593
11,347
12,426
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boizinho
Nu Wa
15
3 / 2 / 2
8,677
510
15,111
11,170
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lxnxn
Scylla
13
1 / 7 / 1
7,825
460
3,658
8,776
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 2
8,620
507
7,472
10,686
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
v1n1j4y
Ares
11
1 / 4 / 2
7,201
424
2,536
10,421
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
zDinas
Danzaburou
12
1 / 4 / 1
7,827
460
4,642
10,854
2,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
10
10
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Boizinho
Nu Wa
3
2
2
2
W
Medusa
Callígula
Medusa
9
1
3
10.5
W
Merlin
DinoooXxX
Merlin
2
3
5
1.5
W
Ymir
GTTI
Ymir
1
3
5
1.17
W
Gilgamesh
Kodashipop0
Gilgamesh
1
3
1
0.5
L
Scylla
Lxnxn
Scylla
1
7
1
0.21
L
4
3
2
1.67
L
Ares
v1n1j4y
Ares
1
4
2
0.5
W
Bastet
zBones
Bastet
7
0
2
8
L
Danzaburou
zDinas
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
33,419
57,748
Taken
51,907
27,928
Mitigated
18,592
17,417
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Boizinho
Nu Wa
15,111
2,670
0
1,844
11,170
3,540
78
913
9,668
58,310
0
W
Medusa
Callígula
Medusa
14,239
9,261
0
3,826
11,406
3,917
238
2,285
9,033
0
83,799
W
Merlin
DinoooXxX
Merlin
6,073
197
0
1,731
8,300
2,419
0
2,822
5,332
66,937
0
W
Ymir
GTTI
Ymir
1,849
210
0
1,717
12,173
9,698
120
2,902
9,125
25,737
0
W
Gilgamesh
Kodashipop0
Gilgamesh
7,889
2,620
0
3,179
13,443
7,371
0
7,841
5,202
0
60,048
L
Scylla
Lxnxn
Scylla
3,658
351
0
537
8,776
2,237
0
1,893
6,635
45,252
0
L
7,472
1,633
0
2,311
10,686
3,373
0
544
10,031
0
54,956
L
Ares
v1n1j4y
Ares
2,536
95
0
1,388
10,421
6,644
0
3,011
7,276
12,405
0
W
Bastet
zBones
Bastet
11,347
1,849
0
6,964
12,426
4,523
26
4,532
7,682
0
79,948
L
Danzaburou
zDinas
Danzaburou
4,642
1,556
0
2,595
10,854
2,798
0
1,088
9,750
0
52,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
40,150
571
Minions Killed
409
0
Camps Cleared
0
1,600,532
Distance Traveled
1,610,030
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,677
510
95
6
0
307,067
5
W
Medusa
10,759
633
142
8
0
257,086
1
W
Merlin
9,256
544
124
7
0
318,631
9
W
Ymir
8,055
474
55
3
0
305,927
1
W
Gilgamesh
9,148
538
125
7
0
295,072
2
L
Scylla
7,825
460
92
5
0
278,464
6
L
Loki
8,620
507
103
6
0
380,710
2
L
Ares
7,201
424
16
1
0
336,520
9
W
Bastet
10,088
593
125
7
0
423,816
0
L
Danzaburou
7,827
460
103
6
0
307,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role