Player Matchup

Geb
Geb
TojiShaymin92
Geb
Level 15
God Stats
2W - 5L
1,414 SR
Queue Stats
2W - 11L
1,110 Elo+
Party 1
Neith
Neith
YTSilentGamer69
Neith
Level 16
God Stats
6W - 8L
1,251 SR
Queue Stats
48W - 65L
1,243 Elo+
Solo
He Bo
He Bo
gold hunter2559
He Bo
Level 65
God Stats
3W - 3L
1,357 SR
Queue Stats
193W - 216L
1,450 Elo+
Party 1
Team Averages
Level 32
1,341 SR
1,268 Elo+

VS

Team Averages
Level 45
1,538 SR
1,365 Elo+
Odin
Odin
Lil_Red1305
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,239 Elo+
Solo
Cupid
Cupid
PlutoGoBrazy
Cupid
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
177W - 103L
1,592 Elo+
Solo
Artio
Artio
slimm84
Artio
Level 98
God Stats
1W - 2L
1,417 SR
Queue Stats
35W - 61L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
8,102
623
4,456
8,692
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 1 / 3
8,660
666
13,227
6,004
2,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 2
8,520
655
10,924
7,277
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,337
641
4,033
14,476
6,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 3
8,873
683
8,454
7,790
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
slimm84
Artio
11
1 / 1 / 5
7,749
596
2,240
12,531
9,329
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
7
7
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
4
2
3
2.75
W
0
3
4
0.67
W
3
1
3
4.5
W
3
3
2
1.33
L
Artio
slimm84
Artio
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
14,727
21,973
Taken
34,797
10,705
Mitigated
18,600
5,444
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
706
0
3,544
14,476
6,109
135
4,541
9,689
0
16,798
L
8,454
3,418
675
1,138
7,790
3,162
366
4,410
3,227
0
40,218
W
4,456
387
0
828
8,692
6,495
123
790
7,902
11,067
0
W
13,227
5,568
364
1,592
6,004
2,198
735
1,048
4,956
0
35,667
W
10,924
551
0
2,660
7,277
2,012
499
955
6,322
28,199
0
L
Artio
slimm84
Artio
2,240
6
555
2,034
12,531
9,329
331
5,720
6,455
6,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
24,959
123
Minions Killed
127
3
Camps Cleared
5
598,087
Distance Traveled
697,210
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,337
641
31
2
0
211,143
0
L
Cupid
8,873
683
92
7
5
225,500
1
W
Geb
8,102
623
10
1
0
184,029
0
W
Neith
8,660
666
59
5
3
189,808
3
W
He Bo
8,520
655
54
4
0
224,250
1
L
Artio
7,749
596
4
0
0
260,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role