Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Nαomi
Artio
Level 160
God Stats
13W - 5L
1,749 SR
Queue Stats
890W - 498L
1,686 Elo+
Party 1
Bellona
Bellona
ShuraZodiac
Bellona
Level 62
God Stats
2W - 0L
1,816 SR
Queue Stats
27W - 10L
1,764 Elo+
Party 1
Team Averages
Level 127
1,688 SR
1,650 Elo+

VS

Team Averages
Level 131
1,603 SR
1,555 Elo+
Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaaveBernstein
Ymir
Level 140
God Stats
16W - 9L
1,728 SR
Queue Stats
563W - 388L
1,627 Elo+
Solo
Vulcan
Vulcan
DarkGodFallen
Vulcan
Level 159
God Stats
55W - 49L
1,580 SR
Queue Stats
62W - 63L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 0 / 4
8,090
809
8,978
4,325
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Nαomi
Artio
12
4 / 1 / 5
7,501
750
4,116
9,091
7,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ShuraZodiac
Bellona
11
0 / 2 / 8
6,742
674
8,594
8,373
6,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 1
6,688
669
6,884
6,396
2,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,691
669
1,632
10,834
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 3
6,072
607
4,003
8,035
2,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
4
8
L
Hachiman
 
Hachiman
2
2
1
1.25
L
1
2
1
0.75
L
0
7
3
0.21
W
Artio
Nαomi
Artio
4
1
5
6.5
W
Bellona
ShuraZodiac
Bellona
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
12,519
21,789
Taken
25,265
14,619
Mitigated
14,149
7,914
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,978
116
70
1,651
4,325
1,353
304
1,730
2,595
35,756
0
L
Hachiman
 
Hachiman
6,884
3,200
0
482
6,396
2,213
0
3,677
2,327
0
23,506
L
1,632
148
0
1,980
10,834
9,075
0
3,743
6,527
7,958
0
L
4,003
2,247
0
434
8,035
2,861
0
5,022
2,639
19,035
0
W
Artio
Nαomi
Artio
4,116
282
943
2,545
9,091
7,144
60
1,826
7,265
14,682
0
W
Bellona
ShuraZodiac
Bellona
8,594
2,740
0
2,705
8,373
6,122
537
2,455
5,918
0
21,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
19,451
135
Minions Killed
102
7
Camps Cleared
2
629,152
Distance Traveled
515,786
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,090
809
72
7
2
205,200
2
L
Hachiman
6,688
669
65
7
1
180,479
3
L
Ymir
6,691
669
10
1
0
170,236
2
L
Vulcan
6,072
607
27
3
1
165,071
5
W
Artio
7,501
750
31
3
2
211,306
0
W
Bellona
6,742
674
32
3
3
212,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role