Player Matchup

Thor
Thor
AlaNmEssS
Thor
Level 84
God Stats
10W - 8L
1,540 SR
Queue Stats
506W - 471L
1,526 Elo+
Solo
Geb
Geb
Nocternalfuse
Geb
Level 129
God Stats
14W - 4L
1,837 SR
Queue Stats
376W - 384L
1,510 Elo+
Party 3
Arachne
Arachne
ShockMommy
Arachne
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 256L
1,514 Elo+
Solo
Neith
Neith
Xenoill
Neith
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
277W - 286L
1,490 Elo+
Party 3
Persephone
Persephone
sansastarkluv-_-
Persephone
Level 68
God Stats
14W - 7L
1,601 SR
Queue Stats
210W - 196L
1,545 Elo+
Solo
Team Averages
Level 103
1,547 SR
1,517 Elo+

VS

Team Averages
Level 132
1,537 SR
1,493 Elo+
Anubis
Anubis
DEMONSLYZ
Anubis
Level 147
God Stats
12W - 8L
1,677 SR
Queue Stats
665W - 682L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
F_Demiside
Cthulhu
Level 109
God Stats
11W - 13L
1,544 SR
Queue Stats
224W - 257L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GMunnny
Ah Muzen Cab
Level 155
God Stats
3W - 3L
1,583 SR
Queue Stats
33W - 33L
1,444 Elo+
Party 1
Bastet
Bastet
Lek_Trik
Bastet
Level 120
God Stats
14W - 9L
1,297 SR
Queue Stats
549W - 537L
1,586 Elo+
Party 2
Terra
Terra
Midura89
Terra
Level 129
God Stats
2W - 1L
1,585 SR
Queue Stats
13W - 15L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 2 / 0
7,035
586
3,744
7,115
3,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
6,805
567
5,024
6,764
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
ShockMommy
Arachne
11
1 / 2 / 4
6,444
537
2,666
6,760
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Xenoill
Neith
11
3 / 0 / 3
6,547
546
6,625
4,083
1,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
sansastarkluv-_-
Persephone
12
2 / 4 / 3
7,240
603
6,371
7,526
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEMONSLYZ
Anubis
12
4 / 3 / 1
7,571
631
4,441
6,839
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
F_Demiside
Cthulhu
11
0 / 1 / 1
5,970
498
4,187
7,143
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
GMunnny
Ah Muzen Cab
9
0 / 2 / 0
5,648
471
3,430
7,576
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Lek_Trik
Bastet
12
4 / 2 / 1
6,982
582
4,540
8,455
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Midura89
Terra
9
0 / 2 / 1
5,605
467
3,093
9,045
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
8
8
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
0
0.5
L
Anubis
DEMONSLYZ
Anubis
4
3
1
1.5
L
Cthulhu
F_Demiside
Cthulhu
0
1
1
0.5
L
Ah Muzen Cab
GMunnny
Ah Muzen Cab
0
2
0
0
L
Bastet
Lek_Trik
Bastet
4
2
1
2.25
L
Terra
Midura89
Terra
0
2
1
0.25
W
3
0
4
5
W
Arachne
ShockMommy
Arachne
1
2
4
1.5
W
Neith
Xenoill
Neith
3
0
3
4.5
W
Persephone
sansastarkluv-_-
Persephone
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
19,691
32,248
Taken
39,058
12,237
Mitigated
23,427
8,910
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,744
424
0
1,902
7,115
3,280
0
3,717
2,450
0
39,382
L
Anubis
DEMONSLYZ
Anubis
4,441
96
0
1,343
6,839
2,915
0
4,932
1,907
39,744
0
L
Cthulhu
F_Demiside
Cthulhu
4,187
134
0
2,364
7,143
7,587
0
0
7,143
25,640
0
L
Ah Muzen Cab
GMunnny
Ah Muzen Cab
3,430
1,075
0
2,817
7,576
2,902
0
1,644
5,932
0
38,646
L
Bastet
Lek_Trik
Bastet
4,540
1,249
0
3,001
8,455
2,800
0
2,055
6,400
0
34,744
L
Terra
Midura89
Terra
3,093
154
708
3,535
9,045
7,223
0
2,764
6,281
20,168
0
W
5,024
889
0
2,209
6,764
3,956
206
1,313
5,451
22,474
0
W
Arachne
ShockMommy
Arachne
2,666
1,588
0
2,263
6,760
2,315
0
926
5,752
0
32,164
W
Neith
Xenoill
Neith
6,625
2,846
0
1,238
4,083
1,162
384
1,299
2,784
0
43,189
W
Persephone
sansastarkluv-_-
Persephone
6,371
608
0
1,298
7,526
1,524
0
3,348
3,882
47,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
31,776
391
Minions Killed
352
0
Camps Cleared
0
1,132,258
Distance Traveled
1,202,541
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,035
586
93
8
0
210,012
1
L
Anubis
7,571
631
98
8
0
213,639
4
L
Cthulhu
5,970
498
55
5
0
257,435
1
L
Ah Muzen Cab
5,648
471
82
7
0
222,222
3
L
Bastet
6,982
582
86
7
0
263,917
3
L
Terra
5,605
467
31
3
0
245,328
1
W
Geb
6,805
567
35
3
0
241,953
3
W
Arachne
6,444
537
74
6
0
244,112
5
W
Neith
6,547
546
101
8
0
213,950
1
W
Persephone
7,240
603
88
7
0
222,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role