Player Matchup

Cerberus
Cerberus
Agent-Yando
Cerberus
Level 66
God Stats
17W - 11L
1,597 SR
Queue Stats
138W - 135L
1,436 Elo+
Party 1
Odin
Odin
ImAwokenProdigy
Odin
Level 4
God Stats
1W - 6L
1,170 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Neith
Neith
SavagePanda740
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,223 Elo+
Solo
Team Averages
Level 28
1,422 SR
1,256 Elo+

VS

Team Averages
Level 65
1,434 SR
1,332 Elo+
Ah Puch
Ah Puch
KysonsBetter
Ah Puch
Level 66
God Stats
4W - 1L
1,392 SR
Queue Stats
68W - 82L
1,389 Elo+
Solo
Cthulhu
Cthulhu
MythicalMage46
Cthulhu
Level 28
God Stats
6W - 12L
1,545 SR
Queue Stats
23W - 27L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blackem12
Ah Muzen Cab
Level 102
God Stats
32W - 37L
1,364 SR
Queue Stats
241W - 305L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agent-Yando
Cerberus
13
2 / 3 / 3
9,149
704
8,402
18,502
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 7 / 3
8,453
650
4,246
18,987
13,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 3
8,165
628
10,557
8,629
2,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KysonsBetter
Ah Puch
13
5 / 3 / 4
9,641
742
16,674
9,519
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 8
9,318
717
8,861
20,383
12,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
blackem12
Ah Muzen Cab
14
4 / 1 / 7
9,478
729
12,555
9,041
3,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agent-Yando
Cerberus
2
3
3
1.17
L
2
7
3
0.5
W
Ah Puch
KysonsBetter
Ah Puch
5
3
4
2.33
W
3
1
8
7
L
1
2
3
1.25
W
Ah Muzen Cab
blackem12
Ah Muzen Cab
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
38,090
46,118
Taken
38,943
36,529
Mitigated
18,907
5,776
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agent-Yando
Cerberus
8,402
691
103
4,319
18,502
19,801
86
9,879
8,240
31,821
0
L
4,246
1,108
0
90
18,987
13,840
274
10,294
8,297
0
8,074
W
Ah Puch
KysonsBetter
Ah Puch
16,674
2,374
0
2,328
9,519
3,298
334
2,736
6,783
32,447
0
W
8,861
1,225
650
6,470
20,383
12,182
349
4,134
16,042
23,346
0
L
10,557
3,600
0
1,264
8,629
2,888
560
4,829
3,524
0
26,973
W
Ah Muzen Cab
blackem12
Ah Muzen Cab
12,555
7,368
623
4,424
9,041
3,427
1,963
2,207
6,834
0
45,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
28,437
122
Minions Killed
146
2
Camps Cleared
9
655,730
Distance Traveled
697,688
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,149
704
62
5
1
229,370
3
L
Odin
8,453
650
16
1
1
208,257
2
W
Ah Puch
9,641
742
35
3
5
208,810
5
W
Cthulhu
9,318
717
35
3
3
259,861
3
L
Neith
8,165
628
44
3
0
218,103
0
W
Ah Muzen Cab
9,478
729
76
6
1
229,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role