Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
daDarkz
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 2
Osiris
Osiris
i2huggz
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 2
Mercury
Mercury
lPlBOIN
Mercury
Level 83
God Stats
0W - 2L
1,175 SR
Queue Stats
29W - 48L
1,296 Elo+
Solo
Jing Wei
Jing Wei
zamu17
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 256L
1,460 Elo+
Solo
Team Averages
Level 84
1,435 SR
1,372 Elo+

VS

Team Averages
Level 99
1,539 SR
1,360 Elo+
Baba Yaga
Baba Yaga
Matthewbater
Baba Yaga
Level 50
God Stats
2W - 0L
1,680 SR
Queue Stats
164W - 198L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
SeeckDevir_YT
Gilgamesh
Level 82
God Stats
1W - 0L
1,327 SR
Queue Stats
20W - 31L
1,344 Elo+
Party 3
Kuzenbo
Kuzenbo
SkinnyBones456
Kuzenbo
Level 102
God Stats
6W - 4L
1,691 SR
Queue Stats
172W - 203L
1,414 Elo+
Party 1
Loki
Loki
betochilango
Loki
Level 159
God Stats
13W - 6L
1,496 SR
Queue Stats
586W - 604L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
deth2robots
Cthulhu
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 175L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 2 / 9
9,943
552
3,726
9,018
6,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
daDarkz
Agni
20
8 / 6 / 5
12,650
703
30,001
17,656
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
i2huggz
Osiris
19
1 / 7 / 14
11,772
654
7,982
21,036
19,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
lPlBOIN
Mercury
20
5 / 4 / 7
12,624
701
11,358
13,608
5,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
zamu17
Jing Wei
17
3 / 9 / 8
10,865
604
12,205
20,012
7,314
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Matthewbater
Baba Yaga
20
10 / 4 / 11
13,365
743
18,940
18,376
8,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SeeckDevir_YT
Gilgamesh
20
3 / 4 / 13
12,189
677
11,123
20,092
25,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 4 / 15
12,500
694
15,689
34,541
50,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 6 / 11
14,605
811
23,571
16,186
11,030
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
deth2robots
Cthulhu
6
0 / 1 / 0
8,307
462
796
1,439
547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
19
Kills
28
28
Deaths
19
43
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
9
3.25
W
Baba Yaga
Matthewbater
Baba Yaga
10
4
11
3.88
W
Gilgamesh
SeeckDevir_YT
Gilgamesh
3
4
13
2.38
W
4
4
15
2.88
W
11
6
11
2.75
L
Agni
daDarkz
Agni
8
6
5
1.75
W
Cthulhu
deth2robots
Cthulhu
0
1
0
0
L
Osiris
i2huggz
Osiris
1
7
14
1.14
L
Mercury
lPlBOIN
Mercury
5
4
7
2.13
L
Jing Wei
zamu17
Jing Wei
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,272
Damage
70,119
81,330
Taken
90,634
44,940
Mitigated
95,712
26,858
Healing
34,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,726
1,009
2,457
2,022
9,018
6,084
0
3,904
5,114
0
5,766
W
Baba Yaga
Matthewbater
Baba Yaga
18,940
2,494
1,188
5,010
18,376
8,792
1,628
6,098
12,197
35,115
0
W
Gilgamesh
SeeckDevir_YT
Gilgamesh
11,123
1,813
167
4,822
20,092
25,035
129
7,406
12,232
0
30,433
W
15,689
4,876
1,963
14,510
34,541
50,308
855
10,528
22,502
26,253
0
W
23,571
5,006
3,168
3,470
16,186
11,030
1,934
5,980
9,989
0
53,753
L
Agni
daDarkz
Agni
30,001
2,887
1,659
4,662
17,656
6,509
504
7,554
10,102
50,573
0
W
Cthulhu
deth2robots
Cthulhu
796
0
1
87
1,439
547
0
111
1,328
1,820
0
L
Osiris
i2huggz
Osiris
7,982
2,531
64
4,171
21,036
19,240
608
9,115
11,921
690
18,227
L
Mercury
lPlBOIN
Mercury
11,358
2,983
1,065
1,231
13,608
5,793
0
6,644
6,964
0
34,211
L
Jing Wei
zamu17
Jing Wei
12,205
8,543
4,140
5,387
20,012
7,314
563
8,208
11,804
0
33,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
60,966
159
Minions Killed
130
0
Camps Cleared
0
1,540,951
Distance Traveled
1,320,858
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,943
552
7
0
0
282,354
0
W
Baba Yaga
13,365
743
33
2
0
288,155
0
W
Gilgamesh
12,189
677
29
2
0
312,432
1
W
Kuzenbo
12,500
694
12
1
0
348,607
0
W
Loki
14,605
811
56
3
0
339,309
1
L
Agni
12,650
703
51
3
0
281,380
0
W
Cthulhu
8,307
462
0
0
0
32,355
0
L
Osiris
11,772
654
24
1
0
272,831
1
L
Mercury
12,624
701
40
2
0
396,439
0
L
Jing Wei
10,865
604
37
2
0
307,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role