Player Matchup

Ne Zha
Ne Zha
DeathWishv25
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 151L
1,426 Elo+
Solo
Xbalanque
Xbalanque
GrannySlaver
Xbalanque
Level 82
God Stats
2W - 1L
1,871 SR
Queue Stats
103W - 94L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
HungryBodybag
Gilgamesh
Level 47
God Stats
0W - 2L
1,330 SR
Queue Stats
12W - 24L
1,278 Elo+
Party 1
Tiamat
Tiamat
Miss Ampersand
Tiamat
Level 109
God Stats
0W - 1L
1,239 SR
Queue Stats
85W - 88L
1,460 Elo+
Party 3
Ymir
Ymir
TTVMARQISH
Ymir
Level 29
God Stats
4W - 6L
1,485 SR
Queue Stats
76W - 74L
1,461 Elo+
Party 3
Team Averages
Level 63
1,485 SR
1,420 Elo+

VS

Team Averages
Level 80
1,472 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Abccat1Ascended
Cthulhu
Level 112
God Stats
13W - 10L
1,566 SR
Queue Stats
67W - 78L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Black_Regalia
Morgan Le Fay
Level 14
God Stats
2W - 8L
1,383 SR
Queue Stats
16W - 20L
1,380 Elo+
Party 2
Osiris
Osiris
Jimmysara151
Osiris
Level 44
God Stats
76W - 85L
1,455 SR
Queue Stats
367W - 371L
1,399 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 132
God Stats
85W - 86L
1,456 SR
Queue Stats
129W - 112L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 7 / 1
8,151
543
6,356
13,556
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
GrannySlaver
Xbalanque
6
0 / 4 / 1
5,375
358
2,398
5,745
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
HungryBodybag
Gilgamesh
10
1 / 5 / 1
6,087
406
4,871
13,574
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 8 / 1
6,504
434
4,095
10,363
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 6 / 2
7,001
467
3,771
15,118
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 0 / 8
10,421
695
19,159
6,552
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 6
8,303
554
3,071
9,937
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
Black_Regalia
Morgan Le Fay
13
5 / 4 / 6
8,825
588
7,266
7,828
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
15
1 / 2 / 5
9,002
600
6,048
9,534
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
11 / 1 / 4
10,293
686
10,595
14,116
12,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
9
Kills
30
30
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
8
15
W
2
2
6
2.5
W
Morgan Le Fay
Black_Regalia
Morgan Le Fay
5
4
6
2
L
Ne Zha
4
7
1
0.64
L
Xbalanque
GrannySlaver
Xbalanque
0
4
1
0.13
L
Gilgamesh
HungryBodybag
Gilgamesh
1
5
1
0.3
W
Osiris
1
2
5
1.75
L
1
8
1
0.19
L
3
6
2
0.67
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
46,139
58,356
Taken
47,967
29,625
Mitigated
28,574
10,825
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,159
7,696
0
3,227
6,552
2,931
2,944
357
6,042
0
75,030
W
3,071
567
348
3,837
9,937
5,431
580
2,056
7,814
23,313
0
W
Morgan Le Fay
Black_Regalia
Morgan Le Fay
7,266
915
0
1,079
7,828
2,911
2,377
2,056
5,518
31,567
0
L
Ne Zha
6,356
1,213
0
4,104
13,556
4,263
0
974
12,492
0
49,079
L
Xbalanque
GrannySlaver
Xbalanque
2,398
1,052
0
944
5,745
1,000
0
531
5,214
0
15,224
L
Gilgamesh
HungryBodybag
Gilgamesh
4,871
609
0
3,061
13,574
8,446
240
816
12,668
5,482
15,467
W
Osiris
6,048
2,257
0
3,927
9,534
4,604
0
1,143
8,161
0
63,164
L
4,095
573
0
1,570
10,363
5,184
0
4,393
5,595
30,249
0
L
3,771
1,180
52
1,094
15,118
10,732
0
2,953
12,050
21,317
0
W
10,595
3,537
0
5,264
14,116
12,697
1,285
2,810
10,492
0
56,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
46,844
255
Minions Killed
443
0
Camps Cleared
0
1,269,191
Distance Traveled
1,489,982
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,421
695
123
8
0
295,492
0
W
Cthulhu
8,303
554
44
3
0
295,903
3
W
Morgan Le Fay
8,825
588
59
4
0
262,389
1
L
Ne Zha
8,151
543
92
6
0
289,842
1
L
Xbalanque
5,375
358
33
2
0
163,145
1
L
Gilgamesh
6,087
406
41
3
0
278,106
0
W
Osiris
9,002
600
110
7
0
342,522
1
L
Tiamat
6,504
434
51
3
0
268,142
2
L
Ymir
7,001
467
38
3
0
269,956
0
W
Bellona
10,293
686
107
7
0
293,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role