Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarkMaditon
Ares
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 5L
1,259 Elo+
Party 3
Nemesis
Nemesis
GKittyCupCake
Nemesis
Level 4
God Stats
1W - 4L
1,117 SR
Queue Stats
1W - 6L
1,030 Elo+
Solo
Thor
Thor
Jarnbjorn05
Thor
Level 4
God Stats
0W - 4L
1,280 SR
Queue Stats
0W - 4L
1,281 Elo+
Solo
Anubis
Anubis
YungLoudest
Anubis
Level 15
God Stats
22W - 3L
1,686 SR
Queue Stats
44W - 27L
1,521 Elo+
Party 3
Team Averages
Level 12
1,417 SR
1,318 Elo+

VS

Team Averages
Level 24
1,420 SR
1,428 Elo+
Ganesha
Ganesha
Danomals
Ganesha
Level 76
God Stats
42W - 29L
1,609 SR
Queue Stats
216W - 197L
1,556 Elo+
Party 1
Hades
Hades
Demonorgon
Hades
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 49L
1,381 Elo+
Party 2
King Arthur
King Arthur
DirtyDarthDino
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
OnefellLeaf
Neith
Level 6
God Stats
9W - 7L
1,180 SR
Queue Stats
12W - 15L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iEchoez TTV
Morgan Le Fay
Level 10
God Stats
7W - 11L
1,311 SR
Queue Stats
22W - 22L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 3
6,143
1,024
8,218
8,464
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 3
6,317
1,053
3,418
9,048
6,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
10
0 / 0 / 0
5,220
870
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 11 / 2
5,986
998
4,036
12,185
3,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
3 / 4 / 0
6,936
1,156
9,594
8,302
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danomals
Ganesha
14
0 / 0 / 21
7,977
1,330
5,490
6,796
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
12
7 / 0 / 6
7,674
1,279
3,398
5,390
2,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
DirtyDarthDino
King Arthur
13
10 / 3 / 8
7,903
1,317
12,972
8,894
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 0 / 12
7,576
1,263
6,833
2,881
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
iEchoez TTV
Morgan Le Fay
13
3 / 1 / 12
6,531
1,089
5,003
5,276
1,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
4
Kills
25
25
Deaths
4
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
3
0.25
W
Ganesha
Danomals
Ganesha
0
0
21
10.5
L
1
4
3
0.63
W
Hades
7
0
6
10
W
King Arthur
DirtyDarthDino
King Arthur
10
3
8
4.67
L
Nemesis
0
0
0
0
L
0
11
2
0.09
W
5
0
12
11
L
Anubis
3
4
0
0.75
W
Morgan Le Fay
iEchoez TTV
Morgan Le Fay
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
33,696
37,999
Taken
29,237
16,013
Mitigated
15,321
2,868
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,218
2,822
0
80
8,464
2,397
0
2,454
6,010
20,385
0
W
Ganesha
Danomals
Ganesha
5,490
680
0
1,360
6,796
5,335
0
5,023
1,603
13,189
0
L
3,418
143
0
0
9,048
6,325
0
3,940
5,108
5,472
0
W
Hades
3,398
1,240
34
650
5,390
2,473
0
3,377
1,983
9,159
0
W
King Arthur
DirtyDarthDino
King Arthur
12,972
3,076
0
210
8,894
4,723
0
6,178
2,566
0
28,514
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
4,036
1,135
0
0
12,185
3,853
0
5,509
6,676
0
15,492
W
6,833
2,902
0
830
2,881
1,030
0
2,273
508
0
13,808
L
Anubis
9,594
637
0
2,788
8,302
3,438
0
1,988
6,314
26,263
0
W
Morgan Le Fay
iEchoez TTV
Morgan Le Fay
5,003
886
66
781
5,276
1,760
0
3,883
1,347
13,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
37,661
93
Minions Killed
96
3
Camps Cleared
2
388,358
Distance Traveled
545,841
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,143
1,024
19
3
0
81,291
2
W
Ganesha
7,977
1,330
0
0
0
124,839
0
L
Ares
6,317
1,053
4
1
3
103,693
0
W
Hades
7,674
1,279
20
3
1
103,788
1
W
King Arthur
7,903
1,317
37
6
0
92,336
1
L
Nemesis
5,220
870
0
0
0
12,418
0
L
Thor
5,986
998
31
5
0
89,667
0
W
Neith
7,576
1,263
20
3
0
113,031
0
L
Anubis
6,936
1,156
39
7
0
101,289
1
W
Morgan Le Fay
6,531
1,089
19
3
1
111,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role