Player Matchup

Persephone
Persephone
FlappyJoe69
Persephone
Level 88
God Stats
1W - 2L
1,320 SR
Queue Stats
247W - 298L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
MrTerryKrabs
Danzaburou
Level 49
God Stats
2W - 3L
1,566 SR
Queue Stats
52W - 79L
1,421 Elo+
Party 2
Ares
Ares
WolfLink13247
Ares
Level 6
God Stats
6W - 7L
1,682 SR
Queue Stats
14W - 17L
1,528 Elo+
Party 2
Chaac
Chaac
XIaMxPaiNX
Chaac
Level 118
God Stats
1W - 3L
1,497 SR
Queue Stats
177W - 193L
1,445 Elo+
Party 2
Pele
Pele
grav3 J King
Pele
Level 52
God Stats
2W - 2L
1,711 SR
Queue Stats
58W - 82L
1,379 Elo+
Party 2
Team Averages
Level 63
1,555 SR
1,443 Elo+

VS

Team Averages
Level 86
1,591 SR
1,452 Elo+
Ra
Ra
DEADBODYJIM
Ra
Level 107
God Stats
3W - 0L
1,701 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 3
Scylla
Scylla
JNEGE2016
Scylla
Level 105
God Stats
5W - 2L
1,452 SR
Queue Stats
347W - 373L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealTriple H
Ao Kuang
Level 60
God Stats
47W - 31L
1,560 SR
Queue Stats
89W - 87L
1,487 Elo+
Party 1
Odin
Odin
ll SKOOBA ll
Odin
Level 67
God Stats
90W - 67L
1,580 SR
Queue Stats
116W - 101L
1,528 Elo+
Party 1
Geb
Geb
ryan02132005
Geb
Level 91
God Stats
2W - 0L
1,661 SR
Queue Stats
17W - 17L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlappyJoe69
Persephone
15
0 / 5 / 3
9,318
932
8,732
12,207
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MrTerryKrabs
Danzaburou
16
2 / 8 / 3
10,095
1,010
9,525
17,345
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 9 / 2
8,408
841
2,371
18,970
16,018
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
15
6 / 11 / 2
11,009
1,101
21,746
25,019
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 4
8,713
871
5,355
17,981
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

56

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 19
11,746
1,175
17,353
8,365
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
JNEGE2016
Scylla
18
9 / 1 / 24
11,763
1,176
24,551
7,688
2,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
17
9 / 4 / 16
10,786
1,079
14,996
16,437
12,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 20
10,645
1,065
13,926
10,307
7,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 20
10,857
1,086
13,166
9,808
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
8
Kills
39
40
Deaths
9
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
11
2
19
10.25
L
Persephone
FlappyJoe69
Persephone
0
5
3
0.3
W
Scylla
JNEGE2016
Scylla
9
1
24
21
L
Danzaburou
MrTerryKrabs
Danzaburou
2
8
3
0.44
W
Ao Kuang
9
4
16
4.25
L
0
9
2
0.11
L
Chaac
6
11
2
0.64
L
0
7
4
0.29
W
5
0
20
15
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
83,992
91,522
Taken
52,605
50,727
Mitigated
28,436
7,761
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,353
1,551
838
1,630
8,365
2,565
0
1,072
7,069
33,216
0
L
Persephone
FlappyJoe69
Persephone
8,732
497
0
402
12,207
3,846
0
7,464
4,266
26,302
0
W
Scylla
JNEGE2016
Scylla
24,551
2,372
481
3,683
7,688
2,129
0
1,588
5,824
42,811
0
L
Danzaburou
MrTerryKrabs
Danzaburou
9,525
4,650
0
878
17,345
7,494
0
12,911
4,434
0
20,501
W
Ao Kuang
14,996
5,363
966
5,675
16,437
12,709
0
3,239
12,163
20,872
0
L
2,371
453
0
0
18,970
16,018
0
16,329
2,641
7,537
0
L
Chaac
21,746
4,458
0
5,147
25,019
17,363
0
21,783
3,236
186
38,760
L
5,355
910
0
1,334
17,981
6,006
0
11,351
5,873
0
16,145
W
13,926
1,341
225
573
10,307
7,348
0
1,995
7,966
434
26,416
W
13,166
1,641
104
2,180
9,808
3,685
0
3,392
6,194
31,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
55,797
132
Minions Killed
185
4
Camps Cleared
10
778,658
Distance Traveled
958,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,746
1,175
48
5
1
181,294
0
L
Persephone
9,318
932
34
3
1
181,948
0
W
Scylla
11,763
1,176
48
5
1
173,533
0
L
Danzaburou
10,095
1,010
25
3
1
147,970
0
W
Ao Kuang
10,786
1,079
11
1
0
187,839
0
L
Ares
8,408
841
5
1
0
111,112
0
L
Chaac
11,009
1,101
41
4
1
171,716
0
L
Pele
8,713
871
27
3
1
165,912
0
W
Odin
10,645
1,065
42
4
1
222,937
0
W
Geb
10,857
1,086
36
4
7
192,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role