Player Matchup

Hachiman
Hachiman
Abyss_Dancer21
Hachiman
Level 13
God Stats
1W - 2L
1,386 SR
Queue Stats
9W - 9L
1,450 Elo+
Solo
Olorun
Olorun
BuzzySlayer69
Olorun
Level 10
God Stats
1W - 2L
1,318 SR
Queue Stats
28W - 24L
1,527 Elo+
Solo
Cabrakan
Cabrakan
GNRXRAWPOWER
Cabrakan
Level 17
God Stats
14W - 6L
1,769 SR
Queue Stats
120W - 116L
1,534 Elo+
Solo
Cliodhna
Cliodhna
UnityBooley
Cliodhna
Level 29
God Stats
3W - 0L
1,810 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Geb
Geb
kain7178
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,535 Elo+

VS

Team Averages
Level 24
1,574 SR
1,482 Elo+
Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BiPolarBear2480
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,446 Elo+
Solo
Charybdis
Charybdis
Gizmoboi
Charybdis
Level 29
God Stats
2W - 1L
1,444 SR
Queue Stats
90W - 83L
1,518 Elo+
Solo
Loki
Loki
Hokage-zuki
Loki
Level 29
God Stats
7W - 3L
1,861 SR
Queue Stats
145W - 150L
1,445 Elo+
Solo
Bacchus
Bacchus
moneyhunterpapi
Bacchus
Level 28
God Stats
34W - 29L
1,567 SR
Queue Stats
138W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 4 / 0
6,892
431
1,823
7,620
1,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 3
9,601
600
8,885
8,512
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GNRXRAWPOWER
Cabrakan
11
5 / 2 / 2
7,441
465
4,761
10,840
6,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
UnityBooley
Cliodhna
17
9 / 4 / 4
10,191
637
14,373
10,953
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
6,317
395
1,295
8,307
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
13 / 2 / 2
10,195
637
11,136
9,712
2,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 4
6,480
405
2,659
10,768
4,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Gizmoboi
Charybdis
11
1 / 7 / 1
7,245
453
6,189
12,484
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 4
7,440
465
3,930
8,438
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

7
0 / 0 / 7
6,217
389
1,713
2,169
1,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
20
Kills
16
16
Deaths
20
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
13
2
2
7
W
Hachiman
0
4
0
0
L
0
6
4
0.33
W
6
2
3
3.75
W
Cabrakan
GNRXRAWPOWER
Cabrakan
5
2
2
3
L
Charybdis
Gizmoboi
Charybdis
1
7
1
0.21
L
2
5
4
0.8
W
Cliodhna
UnityBooley
Cliodhna
9
4
4
2.75
W
0
4
0
0
L
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
25,627
46,232
Taken
43,571
20,729
Mitigated
14,215
11,780
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,136
7,506
0
3,548
9,712
2,873
678
2,115
7,597
0
58,888
W
Hachiman
1,823
909
0
797
7,620
1,655
1,197
1,577
6,043
0
37,896
L
2,659
805
0
1,652
10,768
4,155
0
4,466
6,302
19,905
0
W
8,885
3,794
182
3,971
8,512
3,960
496
1,053
7,459
52,619
5,905
W
Cabrakan
GNRXRAWPOWER
Cabrakan
4,761
778
0
2,346
10,840
6,843
57
271
10,569
28,436
0
L
Charybdis
Gizmoboi
Charybdis
6,189
3,411
0
3,339
12,484
3,661
464
5,032
7,452
0
35,476
L
3,930
847
0
2,134
8,438
2,201
0
1,858
6,580
0
32,271
W
Cliodhna
UnityBooley
Cliodhna
14,373
1,198
0
3,912
10,953
3,797
112
1,122
9,831
0
75,382
W
1,295
422
0
572
8,307
4,474
426
597
7,710
13,110
0
L
1,713
493
150
672
2,169
1,325
50
611
1,558
5,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
37,577
371
Minions Killed
286
0
Camps Cleared
0
1,407,999
Distance Traveled
1,176,230
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,195
637
105
7
0
287,844
2
W
Hachiman
6,892
431
62
4
0
291,863
0
L
Tiamat
6,480
405
38
2
0
193,055
0
W
Olorun
9,601
600
107
7
0
285,307
1
W
Cabrakan
7,441
465
48
3
0
264,869
5
L
Charybdis
7,245
453
70
4
0
215,199
3
L
Loki
7,440
465
63
4
0
299,361
0
W
Cliodhna
10,191
637
135
8
0
318,239
3
W
Geb
6,317
395
19
1
0
247,721
1
L
Bacchus
6,217
389
10
1
0
180,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role