Player Matchup

Nu Wa
Nu Wa
Agggs
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
asgnagn2
Bellona
Level 28
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
mirza987
Chang'e
Level 108
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
r1c4y
Neith
Level 24
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,500 Elo+

VS

Team Averages
Level 116
1,500 SR
1,545 Elo+
Tiamat
Tiamat
Ak3mys
Tiamat
Level 160
God Stats
4W - 2L
1,666 SR
Queue Stats
121W - 85L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
CorKar
Sun Wukong
Level 114
God Stats
1W - 0L
1,303 SR
Queue Stats
25W - 27L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
IcePhoenixZero
Gilgamesh
Level 159
God Stats
23W - 21L
1,642 SR
Queue Stats
34W - 25L
1,734 Elo+
Solo
Artemis
Artemis
Kiriyu
Artemis
Level 30
God Stats
1W - 0L
1,387 SR
Queue Stats
8W - 13L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Agggs
Nu Wa
13
2 / 8 / 0
8,025
730
6,766
10,172
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
asgnagn2
Bellona
13
1 / 2 / 1
7,927
721
6,101
13,682
15,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
mirza987
Chang'e
13
0 / 8 / 0
7,845
713
5,317
11,569
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
r1c4y
Neith
14
1 / 6 / 2
8,484
771
1,925
10,990
5,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ak3mys
Tiamat
15
3 / 1 / 9
10,047
913
5,529
8,969
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CorKar
Sun Wukong
16
6 / 0 / 2
10,285
935
7,858
10,328
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IcePhoenixZero
Gilgamesh
17
15 / 1 / 3
11,736
1,067
20,644
14,283
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Kiriyu
Artemis
15
0 / 2 / 8
9,417
856
4,630
6,010
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
24
24
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Agggs
Nu Wa
2
8
0
0.25
W
Tiamat
Ak3mys
Tiamat
3
1
9
7.5
W
Sun Wukong
CorKar
Sun Wukong
6
0
2
7
W
Gilgamesh
IcePhoenixZero
Gilgamesh
15
1
3
16.5
W
Artemis
Kiriyu
Artemis
0
2
8
2
L
Bellona
asgnagn2
Bellona
1
2
1
0.75
L
Chang'e
mirza987
Chang'e
0
8
0
0
L
Neith
r1c4y
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,109
Damage
38,661
46,413
Taken
39,590
28,207
Mitigated
29,690
7,545
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Agggs
Nu Wa
6,766
2,015
0
539
10,172
2,765
0
3,056
6,456
23,235
0
W
Tiamat
Ak3mys
Tiamat
5,529
553
90
3,498
8,969
5,632
1,411
4,017
4,952
31,701
0
W
Sun Wukong
CorKar
Sun Wukong
7,858
2,016
0
3,425
10,328
9,134
1,734
3,377
6,609
0
36,662
W
Gilgamesh
IcePhoenixZero
Gilgamesh
20,644
7,147
0
1,336
14,283
12,361
1,000
2,997
11,013
0
47,522
W
Artemis
Kiriyu
Artemis
4,630
1,612
0
395
6,010
2,563
4,136
2,127
3,763
0
33,669
L
Bellona
asgnagn2
Bellona
6,101
1,883
0
2,901
13,682
15,701
0
1,198
11,629
0
22,216
L
Chang'e
mirza987
Chang'e
5,317
449
664
1,512
11,569
3,898
0
1,344
9,798
31,791
0
L
Neith
r1c4y
Neith
1,925
709
0
1,929
10,990
5,843
0
179
10,305
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
41,485
175
Minions Killed
222
8
Camps Cleared
12
669,893
Distance Traveled
920,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,025
730
49
4
1
169,030
1
W
Tiamat
10,047
913
53
5
4
216,394
2
W
Sun Wukong
10,285
935
56
5
5
222,402
1
W
Gilgamesh
11,736
1,067
50
5
0
260,016
0
W
Artemis
9,417
856
63
6
3
222,183
1
L
Bellona
7,927
721
28
3
1
191,064
1
L
Chang'e
7,845
713
66
6
5
160,825
0
L
Neith
8,484
771
32
3
1
148,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role