Player Matchup

Thoth
Thoth
DaniiiTg26
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,683 Elo+
Solo
Mulan
Mulan
GuaVa eLZabeL
Mulan
Level 27
God Stats
3W - 9L
1,148 SR
Queue Stats
136W - 118L
1,512 Elo+
Party 2
Charybdis
Charybdis
SkarKid
Charybdis
Level 25
God Stats
1W - 3L
1,274 SR
Queue Stats
107W - 111L
1,542 Elo+
Solo
Nemesis
Nemesis
SlappyDawg
Nemesis
Level 28
God Stats
8W - 8L
1,513 SR
Queue Stats
84W - 77L
1,519 Elo+
Party 2
Ymir
Ymir
berserk852
Ymir
Level 13
God Stats
1W - 4L
1,166 SR
Queue Stats
39W - 55L
1,546 Elo+
Solo
Team Averages
Level 23
1,320 SR
1,560 Elo+

VS

Team Averages
Level 24
1,517 SR
1,585 Elo+
Heimdallr
Heimdallr
BigLittleboi
Heimdallr
Level 20
God Stats
9W - 5L
1,721 SR
Queue Stats
56W - 37L
1,579 Elo+
Solo
Bacchus
Bacchus
Brunokus
Bacchus
Level 16
God Stats
23W - 11L
1,500 SR
Queue Stats
75W - 41L
1,706 Elo+
Party 1
Anubis
Anubis
GreenUltraAcid
Anubis
Level 28
God Stats
11W - 9L
1,416 SR
Queue Stats
66W - 93L
1,474 Elo+
Solo
Ymir
Ymir
Noggger
Ymir
Level 29
God Stats
3W - 2L
1,615 SR
Queue Stats
85W - 61L
1,668 Elo+
Party 1
Serqet
Serqet
Xkily
Serqet
Level 27
God Stats
6W - 13L
1,333 SR
Queue Stats
68W - 73L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
4 / 8 / 2
7,644
546
10,763
9,905
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 2
5,717
408
2,619
10,791
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SkarKid
Charybdis
10
1 / 6 / 1
6,380
456
4,710
9,122
1,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SlappyDawg
Nemesis
13
6 / 2 / 1
8,148
582
5,791
10,438
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 5 / 4
6,106
436
2,125
12,433
5,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigLittleboi
Heimdallr
13
11 / 2 / 5
8,250
589
9,091
6,559
2,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Brunokus
Bacchus
11
2 / 1 / 8
7,283
520
5,147
8,591
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 4 / 10
7,263
519
7,421
12,731
6,770
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Noggger
Ymir
14
6 / 3 / 0
9,014
644
9,810
11,022
11,312
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Xkily
Serqet
13
6 / 2 / 6
8,198
586
6,664
8,116
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
26
26
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigLittleboi
Heimdallr
11
2
5
6.75
W
Bacchus
Brunokus
Bacchus
2
1
8
6
L
Thoth
4
8
2
0.63
W
1
4
10
1.5
L
0
5
2
0.2
W
Ymir
Noggger
Ymir
6
3
0
2
L
Charybdis
SkarKid
Charybdis
1
6
1
0.25
L
Nemesis
SlappyDawg
Nemesis
6
2
1
3.25
W
Serqet
Xkily
Serqet
6
2
6
4.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
38,133
52,689
Taken
47,019
19,770
Mitigated
30,327
12,350
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigLittleboi
Heimdallr
9,091
3,994
0
1,632
6,559
2,225
0
1,584
4,949
0
41,224
W
Bacchus
Brunokus
Bacchus
5,147
521
585
1,907
8,591
7,168
90
2,361
6,123
26,643
0
L
Thoth
10,763
621
0
911
9,905
2,233
320
4,453
5,037
43,893
0
W
7,421
484
173
6,536
12,731
6,770
798
7,092
5,263
40,732
0
L
2,619
685
0
3,419
10,791
6,994
0
7,347
3,444
0
18,638
W
Ymir
Noggger
Ymir
9,810
2,929
0
3,460
11,022
11,312
540
392
10,106
59,016
0
L
Charybdis
SkarKid
Charybdis
4,710
2,437
0
1,302
9,122
1,883
0
2,758
6,307
0
26,080
L
Nemesis
SlappyDawg
Nemesis
5,791
3,341
0
5,270
10,438
3,293
0
2,948
7,176
0
40,658
W
Serqet
Xkily
Serqet
6,664
2,146
0
3,005
8,116
2,852
0
860
7,208
0
38,752
L
2,125
219
0
1,448
12,433
5,367
0
4,872
7,411
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
40,008
313
Minions Killed
338
0
Camps Cleared
0
1,279,804
Distance Traveled
1,280,779
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,250
589
65
5
0
267,652
4
W
Bacchus
7,283
520
39
3
0
261,942
1
L
Thoth
7,644
546
79
6
0
237,299
1
W
Anubis
7,263
519
58
4
0
212,838
3
L
Mulan
5,717
408
50
4
0
213,301
0
W
Ymir
9,014
644
103
7
0
248,009
4
L
Charybdis
6,380
456
58
4
0
308,325
3
L
Nemesis
8,148
582
83
6
0
262,128
1
W
Serqet
8,198
586
73
5
0
290,338
1
L
Ymir
6,106
436
43
3
0
258,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role