Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Lonedoor
Zeus
Level 154
God Stats
1W - 1L
1,591 SR
Queue Stats
25W - 26L
1,514 Elo+
Party 1
Ra
Ra
MarajadeSith
Ra
Level 160
God Stats
0W - 2L
1,681 SR
Queue Stats
13W - 22L
1,332 Elo+
Party 1
Geb
Geb
sithtool
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,421 Elo+

VS

Team Averages
Level 96
1,423 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
A1SAUCED
Morgan Le Fay
Level 146
God Stats
5W - 0L
1,351 SR
Queue Stats
128W - 113L
1,590 Elo+
Party 2
Tiamat
Tiamat
DES5DNICE
Tiamat
Level 160
God Stats
42W - 57L
1,557 SR
Queue Stats
382W - 420L
1,508 Elo+
Party 2
Ullr
Ullr
Finatic oG
Ullr
Level 108
God Stats
116W - 132L
1,503 SR
Queue Stats
326W - 331L
1,372 Elo+
Solo
Tyr
Tyr
KillaKam91
Tyr
Level 26
God Stats
4W - 7L
1,374 SR
Queue Stats
23W - 31L
1,325 Elo+
Solo
Cthulhu
Cthulhu
TUBBYBANE
Cthulhu
Level 41
God Stats
1W - 0L
1,328 SR
Queue Stats
16W - 17L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 4 / 3
7,862
715
5,850
10,861
3,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
12
0 / 7 / 2
6,737
612
5,953
10,418
3,442
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
14
4 / 9 / 2
9,005
819
13,002
11,535
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 2
9,279
844
6,253
8,757
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 7 / 3
6,707
610
3,882
12,102
5,745
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A1SAUCED
Morgan Le Fay
18
11 / 2 / 11
11,616
1,056
15,366
8,109
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
DES5DNICE
Tiamat
18
13 / 1 / 15
12,427
1,130
17,573
12,904
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 2 / 9
10,437
949
4,723
7,614
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
2 / 2 / 13
8,913
810
4,894
7,019
6,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TUBBYBANE
Cthulhu
14
0 / 2 / 16
8,650
786
5,120
11,349
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
9
Kills
32
32
Deaths
9
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
3
0.63
L
Ah Puch
 
Ah Puch
0
7
2
0.14
W
Morgan Le Fay
A1SAUCED
Morgan Le Fay
11
2
11
8.25
W
Tiamat
DES5DNICE
Tiamat
13
1
15
20.5
W
6
2
9
5.25
W
2
2
13
4.25
L
Zeus
4
9
2
0.56
L
4
5
2
1
W
Cthulhu
TUBBYBANE
Cthulhu
0
2
16
4
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
47,676
53,673
Taken
46,995
20,390
Mitigated
37,490
5,804
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,850
4,200
0
347
10,861
3,806
35
8,709
2,013
0
31,676
L
Ah Puch
 
Ah Puch
5,953
304
0
726
10,418
3,442
3
6,359
3,755
17,725
0
W
Morgan Le Fay
A1SAUCED
Morgan Le Fay
15,366
1,748
0
1,217
8,109
3,647
966
4,721
3,388
35,519
0
W
Tiamat
DES5DNICE
Tiamat
17,573
2,459
0
6,917
12,904
14,009
860
8,590
4,314
42,427
0
W
4,723
1,682
0
1,376
7,614
3,447
4,424
4,433
3,181
0
34,800
W
4,894
723
359
581
7,019
6,039
62
4,673
2,346
403
10,562
L
Zeus
13,002
2,246
163
971
11,535
3,889
0
8,689
2,573
31,904
0
L
6,253
36
995
1,788
8,757
3,508
286
5,865
2,662
37,146
0
W
Cthulhu
TUBBYBANE
Cthulhu
5,120
241
418
2,285
11,349
10,348
188
6,673
4,676
12,095
0
L
3,882
383
106
708
12,102
5,745
0
8,237
3,625
9,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
52,043
250
Minions Killed
247
7
Camps Cleared
7
922,809
Distance Traveled
1,119,156
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,862
715
57
5
3
206,218
1
L
Ah Puch
6,737
612
41
4
1
169,810
2
W
Morgan Le Fay
11,616
1,056
47
4
1
242,878
1
W
Tiamat
12,427
1,130
75
7
2
237,306
1
W
Ullr
10,437
949
91
8
1
208,060
1
W
Tyr
8,913
810
14
1
2
214,163
0
L
Zeus
9,005
819
46
4
1
186,032
0
L
Ra
9,279
844
98
9
2
178,074
0
W
Cthulhu
8,650
786
20
2
1
216,749
1
L
Geb
6,707
610
8
1
0
182,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role