Player Matchup

Ao Kuang
Ao Kuang
DuckAnorak
Ao Kuang
Level 128
God Stats
5W - 0L
1,714 SR
Queue Stats
216W - 228L
1,501 Elo+
Party 3
Medusa
Medusa
Haliphr
Medusa
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 25L
1,624 Elo+
Party 3
Neith
Neith
LaLechu
Neith
Level 28
God Stats
12W - 3L
1,656 SR
Queue Stats
164W - 137L
1,613 Elo+
Solo
Yemoja
Yemoja
vnssW
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 1
Olorun
Olorun
wsyy
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,383 Elo+
Party 1
Team Averages
Level 34
1,574 SR
1,530 Elo+

VS

Team Averages
Level 18
1,496 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
StarkHome
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
WellingtonJunio
Cu Chulainn
Level 6
God Stats
4W - 6L
1,430 SR
Queue Stats
4W - 7L
1,393 Elo+
Solo
Izanami
Izanami
XMZ MRFARM RICK
Izanami
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,431 Elo+
Party 2
Fenrir
Fenrir
XMZ Marcelin
Fenrir
Level 27
God Stats
5W - 8L
1,548 SR
Queue Stats
34W - 48L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuckAnorak
Ao Kuang
6
3 / 0 / 0
4,044
809
2,425
3,975
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Haliphr
Medusa
4
0 / 0 / 1
3,288
658
712
733
134
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LaLechu
Neith
6
3 / 2 / 0
3,941
788
2,980
2,821
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
vnssW
Yemoja
4
0 / 1 / 2
3,131
626
929
2,954
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
wsyy
Olorun
5
0 / 1 / 1
3,133
627
983
1,858
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 2 / 0
3,542
708
2,273
2,898
987
Cliodhna
StarkHome
Cliodhna
7
3 / 2 / 0
3,840
768
3,240
4,164
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
WellingtonJunio
Cu Chulainn
4
0 / 1 / 0
2,886
577
411
1,436
378
1
0 / 0 / 0
975
195
0
0
0
Fenrir
4
0 / 1 / 0
3,069
614
1,698
3,604
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Ao Kuang
DuckAnorak
Ao Kuang
3
0
0
3
W
Medusa
Haliphr
Medusa
0
0
1
0.5
W
Neith
LaLechu
Neith
3
2
0
1.5
L
Cliodhna
StarkHome
Cliodhna
3
2
0
1.5
L
Cu Chulainn
WellingtonJunio
Cu Chulainn
0
1
0
0
L
0
0
0
0
L
Fenrir
0
1
0
0
W
Yemoja
vnssW
Yemoja
0
1
2
1
W
Olorun
wsyy
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
7,622
12,341
Taken
12,102
3,746
Mitigated
3,888
3,438
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,273
471
0
890
2,898
987
0
2,566
332
14,862
0
W
Ao Kuang
DuckAnorak
Ao Kuang
2,425
768
0
1,271
3,975
1,048
0
1,305
2,670
15,526
0
W
Medusa
Haliphr
Medusa
712
712
0
208
733
134
0
0
733
0
5,103
W
Neith
LaLechu
Neith
2,980
1,392
0
739
2,821
922
297
0
2,619
0
14,482
L
Cliodhna
StarkHome
Cliodhna
3,240
555
0
1,978
4,164
1,606
0
374
3,790
0
12,314
L
Cu Chulainn
WellingtonJunio
Cu Chulainn
411
0
0
250
1,436
378
0
343
1,093
0
2,999
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
1,698
962
0
1,148
3,604
917
0
916
2,688
0
8,533
W
Yemoja
vnssW
Yemoja
929
491
223
578
2,954
1,007
0
0
2,762
2,747
0
W
Olorun
wsyy
Olorun
983
402
0
419
1,858
635
720
968
890
7,335
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,537
Gold Earned
14,312
98
Minions Killed
72
0
Camps Cleared
0
484,081
Distance Traveled
370,881
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,542
708
20
4
0
100,227
1
W
Ao Kuang
4,044
809
30
6
0
115,014
0
W
Medusa
3,288
658
15
3
0
86,154
0
W
Neith
3,941
788
32
6
0
98,571
3
L
Cliodhna
3,840
768
24
5
0
105,011
0
L
Cu Chulainn
2,886
577
4
1
0
61,638
0
L
Izanami
975
195
0
0
0
0
0
L
Fenrir
3,069
614
24
5
0
104,005
0
W
Yemoja
3,131
626
6
1
0
92,848
2
W
Olorun
3,133
627
15
3
0
91,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role