Player Matchup

Cthulhu
Cthulhu
CLO4K3DRuby
Cthulhu
Level 4
God Stats
1W - 4L
1,295 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Sylvanus
Sylvanus
CaltonWhite
Sylvanus
Level 27
God Stats
2W - 2L
1,702 SR
Queue Stats
59W - 75L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
Level 16
God Stats
5W - 5L
1,570 SR
Queue Stats
57W - 77L
1,382 Elo+
Solo
Thoth
Thoth
Seelereaper18
Thoth
Level 24
God Stats
0W - 2L
1,299 SR
Queue Stats
72W - 63L
1,496 Elo+
Solo
Olorun
Olorun
mouriart
Olorun
Level 25
God Stats
0W - 5L
1,210 SR
Queue Stats
47W - 74L
1,413 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,383 Elo+

VS

Team Averages
Level 21
1,479 SR
1,503 Elo+
Merlin
Merlin
Flannabhra
Merlin
Level 27
God Stats
2W - 2L
1,371 SR
Queue Stats
64W - 48L
1,543 Elo+
Solo
Sol
Sol
Kasamalance
Sol
Level 7
God Stats
2W - 4L
1,442 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
Nike
Nike
RandomMerchant
Nike
Level 23
God Stats
26W - 25L
1,568 SR
Queue Stats
89W - 88L
1,382 Elo+
Solo
Odin
Odin
TristanLight
Odin
Level 28
God Stats
3W - 2L
1,513 SR
Queue Stats
78W - 68L
1,531 Elo+
Party 1
Chronos
Chronos
forte120
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLO4K3DRuby
Cthulhu
12
0 / 0 / 0
7,014
779
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
CaltonWhite
Sylvanus
13
0 / 0 / 0
7,523
836
2,958
8,503
5,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LockOutTagOut
Morgan Le Fay
13
0 / 6 / 0
7,628
848
7,565
10,732
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 6 / 0
8,018
891
8,462
11,475
3,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
mouriart
Olorun
14
0 / 2 / 0
7,724
858
4,822
10,091
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

194

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flannabhra
Merlin
16
5 / 0 / 8
9,402
1,045
17,453
4,680
1,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 2
7,554
839
615
1,416
431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 10
9,261
1,029
7,886
6,623
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 9
9,637
1,071
6,961
11,058
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
forte120
Chronos
15
4 / 0 / 7
8,844
983
5,851
5,186
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
14
14
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CLO4K3DRuby
Cthulhu
0
0
0
0
L
Sylvanus
CaltonWhite
Sylvanus
0
0
0
0
W
Merlin
Flannabhra
Merlin
5
0
8
9
W
0
0
2
1
L
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
0
6
0
0
W
4
0
10
9
L
0
6
0
0
W
1
0
9
5.5
W
Chronos
forte120
Chronos
4
0
7
7.5
L
Olorun
mouriart
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
38,766
40,801
Taken
28,963
20,018
Mitigated
12,014
5,134
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CLO4K3DRuby
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
CaltonWhite
Sylvanus
2,958
737
1,613
1,066
8,503
5,520
0
5,985
2,383
8,298
0
W
Merlin
Flannabhra
Merlin
17,453
998
0
1,376
4,680
1,401
0
3,953
648
45,656
0
W
615
0
0
201
1,416
431
0
742
674
11,913
0
L
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
7,565
654
0
112
10,732
3,444
0
5,303
5,200
18,479
0
W
7,886
228
0
604
6,623
4,010
0
4,808
1,707
0
19,651
L
8,462
736
0
868
11,475
3,671
0
7,402
3,931
38,091
0
W
6,961
2,119
0
1,559
11,058
4,592
0
9,097
1,642
0
11,088
W
Chronos
forte120
Chronos
5,851
424
0
737
5,186
1,580
0
4,511
485
21,200
0
L
Olorun
mouriart
Olorun
4,822
1,697
538
937
10,091
7,383
0
5,229
4,605
14,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
44,698
133
Minions Killed
192
3
Camps Cleared
5
632,318
Distance Traveled
767,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,014
779
0
0
0
7,074
0
L
Sylvanus
7,523
836
12
1
0
175,421
1
W
Merlin
9,402
1,045
76
8
1
140,891
0
W
Sol
7,554
839
36
4
0
96,837
0
L
Morgan Le Fay
7,628
848
18
2
0
150,018
0
W
Nike
9,261
1,029
30
3
0
181,207
0
L
Thoth
8,018
891
81
9
2
150,548
2
W
Odin
9,637
1,071
12
1
1
181,924
2
W
Chronos
8,844
983
38
4
3
166,371
0
L
Olorun
7,724
858
22
2
1
149,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role