Player Matchup

Xbalanque
Xbalanque
FullMetalIrish1
Xbalanque
Level 139
God Stats
4W - 0L
1,891 SR
Queue Stats
196W - 197L
1,456 Elo+
Party 1
He Bo
He Bo
Gremlinlock1
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,431 Elo+
Party 3
Scylla
Scylla
LAdeFREAKINdaxx
Scylla
Level 105
God Stats
9W - 8L
1,474 SR
Queue Stats
298W - 294L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
PieSauce666
Ne Zha
Level 106
God Stats
2W - 0L
1,739 SR
Queue Stats
84W - 80L
1,399 Elo+
Party 1
Discordia
Discordia
WolfVenom21
Discordia
Level 86
God Stats
2W - 1L
1,580 SR
Queue Stats
83W - 76L
1,493 Elo+
Party 3
Team Averages
Level 112
1,637 SR
1,462 Elo+

VS

Team Averages
Level 51
1,435 SR
1,281 Elo+
Nox
Nox
Aquawitch--
Nox
Level 25
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Ne Zha
Ne Zha
EtZiOjR2
Ne Zha
Level 88
God Stats
5W - 8L
1,344 SR
Queue Stats
176W - 196L
1,403 Elo+
Solo
Kali
Kali
Gorpthnar
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Athena
Athena
NieR2B_Or_Not_2B
Athena
Level 63
God Stats
0W - 1L
1,525 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 2
Thor
Thor
Phoenix4356
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FullMetalIrish1
Xbalanque
16
9 / 2 / 14
10,205
850
9,681
7,375
2,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

15
5 / 3 / 19
9,535
795
13,088
8,115
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 21
10,696
891
13,145
7,082
2,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
7 / 1 / 22
11,179
932
8,671
13,094
12,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
WolfVenom21
Discordia
17
7 / 1 / 24
10,386
866
9,899
6,279
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,295
608
3,054
8,176
3,606
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
EtZiOjR2
Ne Zha
17
2 / 7 / 5
9,235
770
9,042
11,361
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kali
14
4 / 8 / 1
8,550
713
6,540
12,375
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 4
8,224
685
6,467
17,878
17,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 9 / 1
7,701
642
6,192
11,717
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
37
Kills
9
9
Deaths
37
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Ne Zha
EtZiOjR2
Ne Zha
2
7
5
0.64
W
Xbalanque
FullMetalIrish1
Xbalanque
9
2
14
8
L
Kali
4
8
1
0.56
W
5
3
19
4.83
W
9
2
21
9.75
L
1
6
4
0.5
L
2
9
1
0.28
W
Ne Zha
7
1
22
18
W
Discordia
WolfVenom21
Discordia
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
31,295
41,945
Taken
61,507
21,801
Mitigated
36,962
18,713
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,054
146
0
63
8,176
3,606
0
3,708
4,468
8,553
0
L
Ne Zha
EtZiOjR2
Ne Zha
9,042
672
421
1,670
11,361
5,096
0
7,182
4,179
0
23,921
W
Xbalanque
FullMetalIrish1
Xbalanque
9,681
5,003
2,064
1,130
7,375
2,551
1,698
1,156
6,219
0
20,101
L
Kali
6,540
2,529
255
1,486
12,375
5,739
0
8,511
3,864
0
12,804
W
13,088
1,862
1,228
1,208
8,115
2,475
665
2,353
5,762
18,011
0
W
13,145
1,229
2,520
1,811
7,082
2,056
1,485
901
6,181
27,369
0
L
6,467
1,658
319
3,041
17,878
17,990
0
9,584
8,294
12,044
0
L
6,192
1,425
0
375
11,717
4,531
0
7,147
4,570
0
11,080
W
Ne Zha
8,671
2,640
3,226
4,057
13,094
12,599
935
3,381
9,713
0
19,450
W
Discordia
WolfVenom21
Discordia
9,899
641
1,057
412
6,279
2,120
480
1,730
4,549
26,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
41,005
115
Minions Killed
46
0
Camps Cleared
0
1,114,536
Distance Traveled
822,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,295
608
12
1
0
94,608
0
L
Ne Zha
9,235
770
16
1
0
211,158
0
W
Xbalanque
10,205
850
13
1
0
223,853
5
L
Kali
8,550
713
5
0
0
183,103
0
W
He Bo
9,535
795
14
1
0
207,923
0
W
Scylla
10,696
891
41
3
0
221,190
0
L
Athena
8,224
685
8
1
0
219,213
2
L
Thor
7,701
642
5
0
0
114,053
0
W
Ne Zha
11,179
932
11
1
0
242,068
0
W
Discordia
10,386
866
36
3
0
219,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role