Player Matchup

Baron Samedi
Baron Samedi
AureaDominus
Baron Samedi
Level 24
God Stats
6W - 8L
1,486 SR
Queue Stats
47W - 64L
1,374 Elo+
Party 1
King Arthur
King Arthur
Baispeak
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Cliodhna
Cliodhna
Coppertop2204
Cliodhna
Level 18
God Stats
3W - 6L
1,817 SR
Queue Stats
43W - 40L
1,405 Elo+
Party 3
Izanami
Izanami
Tide101
Izanami
Level 4
God Stats
1W - 3L
1,706 SR
Queue Stats
10W - 13L
1,626 Elo+
Party 3
Thoth
Thoth
magicbrad69
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,416 Elo+
Party 1
Team Averages
Level 11
1,602 SR
1,416 Elo+

VS

Team Averages
Level 28
1,505 SR
1,469 Elo+
Athena
Athena
JadedNeptune5678
Athena
Level 62
God Stats
3W - 1L
1,134 SR
Queue Stats
40W - 52L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
LeNoitte
Gilgamesh
Level 26
God Stats
26W - 15L
1,708 SR
Queue Stats
93W - 79L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
Mxke2Lwkey
Ao Kuang
Level 18
God Stats
2W - 2L
1,717 SR
Queue Stats
54W - 63L
1,456 Elo+
Solo
Neith
Neith
Shrimp petit
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Testies3
Arachne
Level 29
God Stats
16W - 14L
1,466 SR
Queue Stats
155W - 147L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AureaDominus
Baron Samedi
13
9 / 4 / 3
8,247
515
11,407
11,039
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Baispeak
King Arthur
6
0 / 3 / 1
5,341
334
1,204
4,673
1,664
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Coppertop2204
Cliodhna
11
2 / 10 / 1
7,237
452
6,670
15,648
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tide101
Izanami
10
1 / 7 / 6
6,544
409
4,867
9,179
2,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 12 / 1
7,043
440
2,041
11,042
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,812
488
3,633
12,668
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
LeNoitte
Gilgamesh
11
4 / 1 / 4
8,029
502
6,071
6,796
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Mxke2Lwkey
Ao Kuang
16
15 / 2 / 1
9,842
615
11,820
8,307
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 7 / 3
6,301
394
2,575
5,604
1,860
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Testies3
Arachne
18
13 / 0 / 2
10,814
676
11,588
10,592
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
14
Kills
35
36
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AureaDominus
Baron Samedi
9
4
3
2.63
L
King Arthur
Baispeak
King Arthur
0
3
1
0.17
L
Cliodhna
Coppertop2204
Cliodhna
2
10
1
0.25
W
2
4
7
1.38
W
Gilgamesh
LeNoitte
Gilgamesh
4
1
4
6
W
Ao Kuang
Mxke2Lwkey
Ao Kuang
15
2
1
7.75
W
1
7
3
0.36
W
Arachne
Testies3
Arachne
13
0
2
14
L
Izanami
Tide101
Izanami
1
7
6
0.57
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
35,687
51,581
Taken
43,967
17,345
Mitigated
23,581
9,801
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AureaDominus
Baron Samedi
11,407
2,859
280
2,760
11,039
4,254
327
3,887
7,152
34,686
0
L
King Arthur
Baispeak
King Arthur
1,204
372
0
1,015
4,673
1,664
0
304
4,369
0
9,246
L
Cliodhna
Coppertop2204
Cliodhna
6,670
1,294
0
4,735
15,648
5,370
0
3,594
12,054
0
46,404
W
3,633
1,264
7
1,878
12,668
9,055
518
5,710
6,441
24,910
0
W
Gilgamesh
LeNoitte
Gilgamesh
6,071
1,480
0
2,275
6,796
4,348
217
72
6,684
4,588
31,176
W
Ao Kuang
Mxke2Lwkey
Ao Kuang
11,820
4,545
0
3,294
8,307
3,946
532
1,237
6,878
57,186
6,523
W
2,575
2,158
0
173
5,604
1,860
28
3,462
1,938
0
10,753
W
Arachne
Testies3
Arachne
11,588
8,732
0
6,157
10,592
4,372
0
1,860
8,578
0
84,233
L
Izanami
Tide101
Izanami
4,867
3,407
0
808
9,179
2,658
1,939
2,627
6,552
0
31,087
L
2,041
303
63
140
11,042
3,399
0
5,065
5,977
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
42,798
257
Minions Killed
405
0
Camps Cleared
0
1,211,785
Distance Traveled
1,315,342
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,247
515
57
4
0
246,487
1
L
King Arthur
5,341
334
14
1
0
129,176
1
L
Cliodhna
7,237
452
85
5
0
289,296
1
W
Athena
7,812
488
37
2
0
296,519
0
W
Gilgamesh
8,029
502
80
5
0
210,083
0
W
Ao Kuang
9,842
615
114
7
0
267,452
4
W
Neith
6,301
394
25
2
0
208,533
0
W
Arachne
10,814
676
149
9
0
332,755
5
L
Izanami
6,544
409
59
4
0
282,644
0
L
Thoth
7,043
440
42
3
0
264,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role