Player Matchup

Jing Wei
Jing Wei
BLACK-_-GOKU_-SJ
Jing Wei
Level 10
God Stats
3W - 4L
1,505 SR
Queue Stats
26W - 27L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Elimauel2708
Kukulkan
Level 6
God Stats
2W - 1L
1,485 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Da Ji
Da Ji
KRAZY-JOKER19
Da Ji
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,534 Elo+
Party 2
King Arthur
King Arthur
byBraTher
King Arthur
Level 82
God Stats
1W - 1L
1,467 SR
Queue Stats
146W - 152L
1,464 Elo+
Party 2
Zeus
Zeus
johnultimategame
Zeus
Level 155
God Stats
10W - 18L
1,571 SR
Queue Stats
35W - 40L
1,502 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,519 Elo+

VS

Team Averages
Level 56
1,423 SR
1,437 Elo+
Izanami
Izanami
AM Speed Master
Izanami
Level 38
God Stats
2W - 6L
1,124 SR
Queue Stats
74W - 91L
1,397 Elo+
Party 3
Zeus
Zeus
Baby Blub Jr
Zeus
Level 27
God Stats
5W - 4L
1,495 SR
Queue Stats
92W - 99L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
L7 Hatake
Cliodhna
Level 125
God Stats
3W - 6L
1,426 SR
Queue Stats
115W - 109L
1,476 Elo+
Party 1
Geb
Geb
Squidshroom
Geb
Level 49
God Stats
1W - 3L
1,305 SR
Queue Stats
61W - 67L
1,464 Elo+
Party 3
Sun Wukong
Sun Wukong
madly paradox
Sun Wukong
Level 40
God Stats
5W - 3L
1,764 SR
Queue Stats
28W - 34L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 24
13,054
932
9,603
14,683
7,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Elimauel2708
Kukulkan
20
1 / 4 / 18
12,644
903
15,462
14,523
6,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 6 / 14
14,475
1,034
20,831
18,432
9,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
byBraTher
King Arthur
20
5 / 5 / 23
14,172
1,012
22,737
30,323
38,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 1 / 11
16,648
1,189
43,553
10,438
4,105
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 13 / 10
13,112
937
13,396
33,010
15,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 5 / 8
12,907
922
22,518
14,023
6,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
L7 Hatake
Cliodhna
20
7 / 8 / 7
14,599
1,043
19,299
24,776
10,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 4 / 13
15,439
1,103
20,195
31,662
54,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
madly paradox
Sun Wukong
18
1 / 5 / 6
11,567
826
8,310
15,417
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
35
Kills
18
18
Deaths
35
90
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
13
10
0.69
W
1
2
24
6.5
L
3
5
8
1.4
W
Kukulkan
Elimauel2708
Kukulkan
1
4
18
2.5
W
11
6
14
3
L
Cliodhna
L7 Hatake
Cliodhna
7
8
7
1.31
L
3
4
13
2.38
W
King Arthur
byBraTher
King Arthur
5
5
23
3.3
W
17
1
11
22.5
L
Sun Wukong
madly paradox
Sun Wukong
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,186
Damage
83,718
88,399
Taken
118,888
66,637
Mitigated
98,385
2,299
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,396
9,208
0
1,219
33,010
15,055
0
19,432
13,578
0
28,705
W
9,603
8,138
0
0
14,683
7,985
0
9,041
5,554
0
26,605
L
22,518
2,170
195
2,002
14,023
6,067
0
5,000
9,023
46,884
0
W
Kukulkan
Elimauel2708
Kukulkan
15,462
1,855
0
0
14,523
6,794
0
7,455
6,844
32,305
0
W
20,831
4,802
0
437
18,432
9,292
0
8,052
10,293
0
22,448
L
Cliodhna
L7 Hatake
Cliodhna
19,299
1,758
0
108
24,776
10,772
0
11,223
13,553
0
58,777
L
20,195
981
0
2,338
31,662
54,786
0
18,135
13,527
42,790
0
W
King Arthur
byBraTher
King Arthur
22,737
2,507
0
0
30,323
38,461
0
11,985
17,998
8,096
36,658
W
43,553
1,707
0
1,862
10,438
4,105
0
6,180
4,210
99,321
0
L
Sun Wukong
madly paradox
Sun Wukong
8,310
1,226
0
1,219
15,417
11,705
0
8,972
6,445
0
21,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,993
Gold Earned
67,624
261
Minions Killed
272
5
Camps Cleared
6
1,325,782
Distance Traveled
1,202,548
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,112
937
45
3
0
228,013
1
W
Jing Wei
13,054
932
34
2
1
292,767
0
L
Zeus
12,907
922
46
3
0
225,600
0
W
Kukulkan
12,644
903
44
3
1
226,730
0
W
Da Ji
14,475
1,034
4
0
1
254,473
1
L
Cliodhna
14,599
1,043
106
8
3
290,646
0
L
Geb
15,439
1,103
45
3
2
302,639
0
W
King Arthur
14,172
1,012
54
4
2
277,331
0
W
Zeus
16,648
1,189
125
9
0
274,481
1
L
Sun Wukong
11,567
826
30
2
1
155,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role