Player Matchup

Izanami
Izanami
Flaircat11
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 3
Merlin
Merlin
McD0m1nat0r
Merlin
Level 16
God Stats
9W - 9L
1,550 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
MimicryPrisma
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 3
Ao Kuang
Ao Kuang
Xeenguard
Ao Kuang
Level 24
God Stats
13W - 11L
1,258 SR
Queue Stats
113W - 155L
1,365 Elo+
Solo
Arachne
Arachne
luciolawood
Arachne
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 3
Team Averages
Level 22
1,505 SR
1,339 Elo+

VS

Team Averages
Level 24
1,540 SR
1,337 Elo+
Danzaburou
Danzaburou
CaptLio
Danzaburou
Level 18
God Stats
7W - 0L
1,827 SR
Queue Stats
34W - 34L
1,354 Elo+
Party 1
Khepri
Khepri
CaptivatorWJT
Khepri
Level 22
God Stats
3W - 2L
1,611 SR
Queue Stats
44W - 47L
1,381 Elo+
Party 1
Ra
Ra
CubicalCelery
Ra
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 58L
1,235 Elo+
Solo
Serqet
Serqet
JibAjut
Serqet
Level 66
God Stats
1W - 1L
1,286 SR
Queue Stats
35W - 41L
1,358 Elo+
Party 2
Pele
Pele
rama6060
Pele
Level 10
God Stats
5W - 4L
1,476 SR
Queue Stats
18W - 19L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flaircat11
Izanami
12
2 / 7 / 0
8,006
421
9,579
11,918
3,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
12
2 / 9 / 4
7,842
413
10,098
13,435
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MimicryPrisma
Kukulkan
10
0 / 11 / 2
6,748
355
2,807
9,525
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Xeenguard
Ao Kuang
15
1 / 1 / 0
9,096
479
3,308
14,637
10,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
luciolawood
Arachne
10
1 / 11 / 1
7,125
375
1,919
12,916
2,799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptLio
Danzaburou
18
19 / 0 / 8
12,269
646
23,333
8,243
4,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 20
10,889
573
5,768
14,173
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 6 / 9
10,357
545
12,356
12,485
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
JibAjut
Serqet
15
3 / 1 / 10
9,795
516
4,845
12,492
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
16
3 / 1 / 0
10,483
552
3,387
8,049
3,180
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
6
Kills
39
39
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaptLio
Danzaburou
19
0
8
23
W
5
0
20
15
W
9
6
9
2.25
L
Izanami
Flaircat11
Izanami
2
7
0
0.29
W
Serqet
JibAjut
Serqet
3
1
10
8
L
Merlin
2
9
4
0.44
L
Kukulkan
MimicryPrisma
Kukulkan
0
11
2
0.09
L
Ao Kuang
Xeenguard
Ao Kuang
1
1
0
1
L
Arachne
luciolawood
Arachne
1
11
1
0.14
W
Pele
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
49,689
62,431
Taken
55,442
21,736
Mitigated
37,306
9,659
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaptLio
Danzaburou
23,333
12,999
0
4,556
8,243
4,634
3,927
3,214
4,911
0
89,482
W
5,768
610
0
3,223
14,173
19,163
466
3,226
10,795
20,250
0
W
12,356
2,245
1,045
3,713
12,485
5,194
1,521
5,740
6,273
49,493
0
L
Izanami
Flaircat11
Izanami
9,579
8,069
0
1,721
11,918
3,035
0
2,474
9,428
0
44,247
W
Serqet
JibAjut
Serqet
4,845
781
0
5,050
12,492
5,135
940
1,464
10,974
0
53,589
L
Merlin
10,098
583
96
3,073
13,435
3,646
744
5,358
7,641
39,869
0
L
Kukulkan
MimicryPrisma
Kukulkan
2,807
987
0
115
9,525
2,104
0
3,472
5,953
10,368
0
L
Ao Kuang
Xeenguard
Ao Kuang
3,308
1,141
0
4,465
14,637
10,152
2,614
3,022
10,704
48,842
0
L
Arachne
luciolawood
Arachne
1,919
1,461
0
189
12,916
2,799
174
3,153
9,465
0
17,214
W
Pele
3,387
633
0
2,619
8,049
3,180
1,930
1,683
6,276
0
68,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
53,793
287
Minions Killed
494
0
Camps Cleared
0
1,459,527
Distance Traveled
1,867,986
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,269
646
137
7
0
361,017
6
W
Khepri
10,889
573
27
1
0
378,913
2
W
Ra
10,357
545
111
6
0
345,718
0
L
Izanami
8,006
421
72
4
0
299,560
2
W
Serqet
9,795
516
88
5
0
411,340
4
L
Merlin
7,842
413
67
4
0
296,031
3
L
Kukulkan
6,748
355
20
1
0
242,118
0
L
Ao Kuang
9,096
479
95
5
0
343,180
5
L
Arachne
7,125
375
33
2
0
278,638
0
W
Pele
10,483
552
131
7
0
370,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role