Player Matchup

Ares
Ares
Flairy Ash
Ares
Level 8
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1
Da Ji
Da Ji
HQDIRECTEDTEA
Da Ji
Level 86
God Stats
0W - 1L
1,536 SR
Queue Stats
74W - 64L
1,469 Elo+
Party 1
Neith
Neith
NESFEDER3
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,350 Elo+
Solo
Artemis
Artemis
SHADOWCRAZY5
Artemis
Level 25
God Stats
4W - 13L
1,019 SR
Queue Stats
109W - 132L
1,319 Elo+
Solo
Hel
Hel
yBigEasy WG
Hel
Level 24
God Stats
5W - 5L
1,683 SR
Queue Stats
165W - 194L
1,376 Elo+
Solo
Team Averages
Level 33
1,480 SR
1,409 Elo+

VS

Team Averages
Level 17
1,461 SR
1,374 Elo+
Ne Zha
Ne Zha
Abigail_8771
Ne Zha
Level 18
God Stats
1W - 1L
1,377 SR
Queue Stats
3W - 2L
1,386 Elo+
Solo
Charybdis
Charybdis
BiPolarBear2480
Charybdis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,325 Elo+
Solo
Chiron
Chiron
LeYeND StReeT
Chiron
Level 22
God Stats
32W - 27L
1,524 SR
Queue Stats
375W - 408L
1,387 Elo+
Solo
Ra
Ra
TurfyCat4719
Ra
Level 18
God Stats
9W - 6L
1,347 SR
Queue Stats
51W - 42L
1,373 Elo+
Solo
Ares
Ares
WobblierComet59
Ares
Level 21
God Stats
23W - 17L
1,558 SR
Queue Stats
64W - 50L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 1
7,316
366
3,744
18,622
8,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 8 / 3
9,601
480
14,918
18,214
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
NESFEDER3
Neith
14
0 / 5 / 4
8,153
408
5,302
9,457
3,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SHADOWCRAZY5
Artemis
15
0 / 5 / 5
8,446
422
9,048
11,961
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 4 / 0
9,578
479
9,257
10,700
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
12 / 1 / 5
13,055
653
17,310
19,205
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
BiPolarBear2480
Charybdis
16
5 / 4 / 9
10,216
511
9,040
10,769
3,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 2
10,947
547
9,284
16,773
5,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 5
12,246
612
7,105
8,018
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 10
11,381
569
7,366
17,349
19,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
34
34
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
1
5
14.5
W
Charybdis
BiPolarBear2480
Charybdis
5
4
9
2.38
L
2
12
1
0.21
L
5
8
3
0.81
W
4
4
2
1.25
L
Neith
NESFEDER3
Neith
0
5
4
0.4
L
Artemis
SHADOWCRAZY5
Artemis
0
5
5
0.5
W
7
2
5
4.75
W
6
2
10
5.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,269
Damage
50,105
68,954
Taken
72,114
28,235
Mitigated
41,652
12,538
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
17,310
5,811
0
9,271
19,205
9,056
2,400
1,544
17,583
0
103,513
W
Charybdis
BiPolarBear2480
Charybdis
9,040
7,145
0
604
10,769
3,568
3,557
1,812
8,909
0
44,179
L
3,744
449
0
596
18,622
8,582
0
3,817
14,765
19,055
0
L
14,918
3,355
249
4,234
18,214
6,635
0
2,980
15,078
0
55,097
W
9,284
5,768
65
7,673
16,773
5,688
4,056
6,094
10,171
0
63,290
L
Neith
NESFEDER3
Neith
5,302
2,292
0
1,008
9,457
3,772
0
3,133
6,062
0
39,284
L
Artemis
SHADOWCRAZY5
Artemis
9,048
5,441
0
1,877
11,961
5,052
0
3,715
8,170
0
59,849
W
7,105
940
1,825
4,274
8,018
3,497
847
53
7,965
78,499
0
W
7,366
235
2,591
2,375
17,349
19,843
1,334
2,870
14,477
42,209
0
L
9,257
978
1,287
3,287
10,700
4,194
0
292
10,408
34,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
57,845
336
Minions Killed
584
0
Camps Cleared
0
1,624,165
Distance Traveled
1,793,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,055
653
159
8
0
420,654
1
W
Charybdis
10,216
511
104
5
0
304,125
0
L
Ares
7,316
366
25
1
0
329,163
2
L
Da Ji
9,601
480
72
4
0
359,490
1
W
Chiron
10,947
547
112
6
0
342,876
0
L
Neith
8,153
408
79
4
0
324,374
1
L
Artemis
8,446
422
101
5
0
332,041
0
W
Ra
12,246
612
150
8
0
361,798
1
W
Ares
11,381
569
59
3
0
364,338
3
L
Hel
9,578
479
59
3
0
279,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role