Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Gestal
Charybdis
Bronze III
Level 140
God Stats
8W - 11L
1,598 SR
Queue Stats
52W - 59L
1,489 MMR
Solo
Sylvanus
Sylvanus
Gold III
Leapedparrot
Sylvanus
Gold III
Level 154
God Stats
7W - 4L
1,802 SR
Queue Stats
722W - 739L
1,515 MMR
Solo
Skadi
Skadi
Platinum V
Starrske
Skadi
Platinum V
Level 151
God Stats
51W - 27L
1,718 SR
Queue Stats
273W - 261L
1,617 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,624 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,644 SR
1,543 MMR
Janus
Janus
Bronze III
AttackheIicopter
Janus
Bronze III
Level 69
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
LosPepeHands
Arachne
Platinum V
Level 124
God Stats
29W - 26L
1,667 SR
Queue Stats
218W - 219L
1,679 MMR
Solo
Chernobog
Chernobog
Gold III
MissouriJack
Chernobog
Gold III
Level 134
God Stats
1W - 1L
1,477 SR
Queue Stats
211W - 225L
1,517 MMR
Solo
Eset
Eset
Gold IV
Verizial
Eset
Gold IV
Level 160
God Stats
19W - 11L
1,790 SR
Queue Stats
631W - 626L
1,354 MMR
Solo
Odin
Odin
Gold II
binkolas
Odin
Gold II
Level 121
God Stats
2W - 2L
1,648 SR
Queue Stats
127W - 137L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 2 / 8
11,381
632
14,676
15,533
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
17
10 / 1 / 4
10,862
603
13,264
12,071
9,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Gestal
Charybdis
14
4 / 4 / 2
9,385
521
5,095
9,181
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Leapedparrot
Sylvanus
15
1 / 3 / 12
9,086
505
7,486
12,320
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Starrske
Skadi
16
7 / 4 / 3
10,631
591
12,238
11,275
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SolGebLokiArtio

VS

Bans
IzanamiTiamatDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,628
479
4,311
11,626
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
LosPepeHands
Arachne
16
5 / 6 / 2
9,913
551
8,171
19,294
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
MissouriJack
Chernobog
16
4 / 2 / 5
10,211
567
8,046
11,789
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
12
2 / 6 / 5
8,461
470
6,858
15,442
9,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
0 / 5 / 1
7,903
439
4,545
15,729
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
25
Kills
12
14
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
8
3.5
W
Zhong Kui
 
Zhong Kui
10
1
4
12
L
1
6
2
0.33
W
Charybdis
Gestal
Charybdis
4
4
2
1.25
W
Sylvanus
Leapedparrot
Sylvanus
1
3
12
2.33
L
Arachne
LosPepeHands
Arachne
5
6
2
1
L
Chernobog
MissouriJack
Chernobog
4
2
5
3.25
W
Skadi
Starrske
Skadi
7
4
3
2.13
L
Eset
2
6
5
0.75
L
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,759
Damage
31,931
60,380
Taken
73,880
44,811
Mitigated
35,405
20,333
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,676
877
0
4,684
15,533
17,068
0
2,492
12,433
19,240
72,282
W
Zhong Kui
 
Zhong Kui
13,264
918
0
7,443
12,071
9,077
1,109
3,222
8,652
63,984
0
L
4,311
440
116
1,586
11,626
3,954
0
6,869
4,708
39,107
0
W
Charybdis
Gestal
Charybdis
5,095
3,226
0
1,510
9,181
3,004
2,060
2,427
6,754
0
51,828
W
Sylvanus
Leapedparrot
Sylvanus
7,486
1,992
1,536
3,073
12,320
10,938
260
2,284
9,896
25,362
8,608
L
Arachne
LosPepeHands
Arachne
8,171
4,750
0
8,614
19,294
8,364
0
7,259
11,940
0
79,226
L
Chernobog
MissouriJack
Chernobog
8,046
4,743
0
3,658
11,789
4,243
246
2,768
8,968
0
66,576
W
Skadi
Starrske
Skadi
12,238
5,385
0
2,087
11,275
4,724
451
2,134
9,017
0
80,106
L
Eset
6,858
482
1,599
3,372
15,442
9,920
28
2,987
12,288
26,888
0
L
Odin
4,545
599
0
2,209
15,729
8,924
0
4,176
10,687
2,500
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
45,116
562
Minions Killed
501
0
Camps Cleared
0
1,763,937
Distance Traveled
1,744,947
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,381
632
177
10
0
371,716
2
W
Zhong Kui
10,862
603
117
7
0
332,203
9
L
Janus
8,628
479
105
6
0
334,591
7
W
Charybdis
9,385
521
96
5
0
327,769
6
W
Sylvanus
9,086
505
52
3
0
355,254
6
L
Arachne
9,913
551
123
7
0
391,396
1
L
Chernobog
10,211
567
134
7
0
359,960
6
W
Skadi
10,631
591
120
7
0
376,995
8
L
Eset
8,461
470
44
2
0
309,294
4
L
Odin
7,903
439
95
5
0
349,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role