Player Matchup

Merlin
Merlin
Axelrod1300
Merlin
Level 44
God Stats
7W - 7L
1,571 SR
Queue Stats
87W - 80L
1,460 Elo+
Party 3
Geb
Geb
Miffings
Geb
Level 41
God Stats
30W - 17L
1,514 SR
Queue Stats
97W - 85L
1,498 Elo+
Party 1
Awilix
Awilix
SmallDeeSneaky
Awilix
Level 25
God Stats
6W - 2L
1,669 SR
Queue Stats
55W - 57L
1,425 Elo+
Party 1
Achilles
Achilles
TrollinFlamingo
Achilles
Level 22
God Stats
7W - 7L
1,919 SR
Queue Stats
50W - 43L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
angy_dm
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Team Averages
Level 27
1,635 SR
1,470 Elo+

VS

Team Averages
Level 9
1,442 SR
1,305 Elo+
Thor
Thor
Inirith
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,729 Elo+
Party 2
King Arthur
King Arthur
N7 Eagle307
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
988 Elo+
Party 2
Sobek
Sobek
Noverstach
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,265 Elo+
Party 2
The Morrigan
The Morrigan
Old Aurelius
The Morrigan
Level 9
God Stats
1W - 5L
1,208 SR
Queue Stats
6W - 18L
1,265 Elo+
Party 2
Neith
Neith
Vasalbur
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 0 / 30
12,196
1,220
18,068
9,274
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 0 / 42
12,527
1,253
18,066
9,833
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
19 / 0 / 20
12,953
1,295
26,143
8,571
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
20
20 / 0 / 24
13,863
1,386
23,103
11,051
11,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
angy_dm
Kukulkan
17
1 / 4 / 22
9,680
968
3,956
7,358
3,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Inirith
Thor
15
2 / 11 / 0
9,058
906
9,448
17,384
6,792
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
N7 Eagle307
King Arthur
15
0 / 15 / 0
8,497
850
6,967
25,796
14,449
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
15
2 / 7 / 2
9,749
975
10,314
28,082
27,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Old Aurelius
The Morrigan
15
0 / 12 / 3
9,284
928
9,053
16,160
7,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Vasalbur
Neith
15
0 / 5 / 3
8,678
868
6,574
11,464
4,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
12
50
Kills
4
4
Deaths
50
138
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
0
30
23
L
Thor
Inirith
Thor
2
11
0
0.18
W
2
0
42
23
L
King Arthur
N7 Eagle307
King Arthur
0
15
0
0
L
Sobek
2
7
2
0.43
L
The Morrigan
Old Aurelius
The Morrigan
0
12
3
0.13
W
19
0
20
29
W
Achilles
20
0
24
32
L
Neith
Vasalbur
Neith
0
5
3
0.3
W
Kukulkan
angy_dm
Kukulkan
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,336
Damage
42,356
46,087
Taken
98,886
35,457
Mitigated
61,103
6,298
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,068
1,544
259
1,961
9,274
4,123
0
4,714
4,560
48,944
0
L
Thor
Inirith
Thor
9,448
2,301
0
60
17,384
6,792
0
8,568
8,645
0
18,299
W
18,066
3,812
504
3,003
9,833
11,593
0
3,237
6,596
38,722
0
L
King Arthur
N7 Eagle307
King Arthur
6,967
2,227
0
0
25,796
14,449
0
10,396
15,249
0
17,797
L
Sobek
10,314
881
0
7,314
28,082
27,454
0
8,940
18,738
19,742
0
L
The Morrigan
Old Aurelius
The Morrigan
9,053
1,195
0
566
16,160
7,444
0
7,147
8,546
53,328
0
W
26,143
14,037
0
0
8,571
4,630
0
3,335
5,226
0
31,698
W
Achilles
23,103
7,995
0
571
11,051
11,869
0
3,726
7,313
0
31,218
L
Neith
Vasalbur
Neith
6,574
3,251
0
635
11,464
4,964
0
3,909
7,515
0
12,912
W
Kukulkan
angy_dm
Kukulkan
3,956
1,338
0
0
7,358
3,242
0
4,333
3,025
10,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,219
Gold Earned
45,266
181
Minions Killed
157
2
Camps Cleared
1
1,045,870
Distance Traveled
837,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,196
1,220
90
9
2
198,103
0
L
Thor
9,058
906
22
2
0
158,121
0
W
Geb
12,527
1,253
40
4
0
222,129
0
L
King Arthur
8,497
850
21
2
0
169,250
0
L
Sobek
9,749
975
8
1
1
193,241
0
L
The Morrigan
9,284
928
95
10
0
158,816
0
W
Awilix
12,953
1,295
16
2
0
213,651
0
W
Achilles
13,863
1,386
20
2
0
241,009
2
L
Neith
8,678
868
11
1
0
158,431
1
W
Kukulkan
9,680
968
15
2
0
170,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role