Player Matchup

Merlin
Merlin
TweakerMerc
Merlin
Level 129
God Stats
0W - 1L
1,582 SR
Queue Stats
55W - 28L
1,695 Elo+
Solo
Awilix
Awilix
Zachaw
Awilix
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 20L
1,674 Elo+
Party 1
Geb
Geb
thiefofsix
Geb
Level 106
God Stats
0W - 1L
1,741 SR
Queue Stats
11W - 8L
1,735 Elo+
Party 1
Team Averages
Level 121
1,687 SR
1,701 Elo+

VS

Team Averages
Level 123
1,684 SR
1,613 Elo+
Jormungandr
Jormungandr
DoofEviIInc
Jormungandr
Level 129
God Stats
37W - 22L
1,614 SR
Queue Stats
379W - 296L
1,635 Elo+
Party 2
Anhur
Anhur
Poney14
Anhur
Level 84
God Stats
37W - 26L
1,614 SR
Queue Stats
276W - 279L
1,622 Elo+
Solo
Hel
Hel
RspctThPouch
Hel
Level 156
God Stats
7W - 1L
1,823 SR
Queue Stats
474W - 410L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 3
8,461
651
10,088
10,286
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Zachaw
Awilix
11
2 / 4 / 2
7,919
609
8,066
12,674
6,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 4
8,908
685
5,784
13,913
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoofEviIInc
Jormungandr
15
8 / 0 / 6
10,376
798
14,389
9,770
9,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Poney14
Anhur
14
3 / 2 / 7
9,317
717
12,613
12,409
4,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 8
9,316
717
4,807
12,123
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DoofEviIInc
Jormungandr
8
0
6
11
W
Anhur
Poney14
Anhur
3
2
7
3.25
W
3
3
8
2.33
L
Merlin
2
5
3
0.7
L
Awilix
Zachaw
Awilix
2
4
2
0.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
31,809
36,873
Taken
34,302
22,607
Mitigated
19,869
3,515
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DoofEviIInc
Jormungandr
14,389
5,496
0
2,225
9,770
9,807
700
4,662
5,108
40,450
0
W
Anhur
Poney14
Anhur
12,613
6,064
0
4,300
12,409
4,913
1,818
5,718
6,691
105
39,709
W
4,807
84
5,707
7,225
12,123
5,149
512
6,222
5,901
30,195
0
L
Merlin
10,088
641
61
867
10,286
3,498
33
5,720
4,566
38,304
0
L
Awilix
Zachaw
Awilix
8,066
3,425
768
964
12,674
6,493
0
6,991
5,683
0
25,423
L
5,784
1,287
0
855
13,913
12,616
0
6,915
6,998
10,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
29,009
120
Minions Killed
170
4
Camps Cleared
8
743,752
Distance Traveled
783,670
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,376
798
53
4
0
261,288
5
W
Anhur
9,317
717
52
4
4
245,312
7
W
Hel
9,316
717
65
5
4
277,070
0
L
Merlin
8,461
651
70
5
3
228,014
2
L
Awilix
7,919
609
30
2
1
268,808
6
L
Geb
8,908
685
20
2
0
246,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role