Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EDGIdotEXE
Serqet
Level 82
God Stats
3W - 2L
1,421 SR
Queue Stats
225W - 251L
1,454 Elo+
Party 3
Jormungandr
Jormungandr
FemboyFoxOwO
Jormungandr
Level 41
God Stats
15W - 6L
1,670 SR
Queue Stats
184W - 220L
1,470 Elo+
Party 3
Medusa
Medusa
RockSora2
Medusa
Level 87
God Stats
1W - 2L
1,203 SR
Queue Stats
111W - 109L
1,450 Elo+
Solo
Ah Puch
Ah Puch
limite84
Ah Puch
Level 147
God Stats
7W - 4L
1,634 SR
Queue Stats
238W - 252L
1,421 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,459 Elo+

VS

Team Averages
Level 71
1,553 SR
1,458 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CharlieT3D
Yemoja
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 15L
1,530 Elo+
Party 1
Geb
Geb
Looriaa
Geb
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 373L
1,462 Elo+
Solo
Hera
Hera
OllertonPrincess
Hera
Level 108
God Stats
40W - 33L
1,602 SR
Queue Stats
401W - 428L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
SpiritWolfAkira
Heimdallr
Level 29
God Stats
5W - 7L
1,665 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 4 / 7
10,972
522
6,188
17,422
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
EDGIdotEXE
Serqet
20
13 / 4 / 11
13,175
627
17,192
16,683
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
FemboyFoxOwO
Jormungandr
16
6 / 0 / 15
10,284
490
6,991
13,723
19,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
RockSora2
Medusa
16
13 / 2 / 11
11,261
536
13,425
12,380
5,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
limite84
Ah Puch
17
3 / 4 / 9
11,396
543
7,838
10,643
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 12 / 3
9,809
467
9,286
20,083
8,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
CharlieT3D
Yemoja
13
0 / 9 / 0
8,052
383
1,379
14,425
11,348
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
14
3 / 4 / 6
9,289
442
13,318
16,952
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 7 / 3
10,739
511
7,576
10,408
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SpiritWolfAkira
Heimdallr
12
1 / 7 / 3
8,263
393
5,809
12,910
3,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
39
Kills
13
14
Deaths
39
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
7
1.88
L
Arachne
 
Arachne
7
12
3
0.71
L
Yemoja
CharlieT3D
Yemoja
0
9
0
0
W
Serqet
EDGIdotEXE
Serqet
13
4
11
4.63
W
Jormungandr
FemboyFoxOwO
Jormungandr
6
0
15
13.5
L
Geb
3
4
6
1.5
L
2
7
3
0.5
W
Medusa
RockSora2
Medusa
13
2
11
9.25
L
Heimdallr
SpiritWolfAkira
Heimdallr
1
7
3
0.36
W
Ah Puch
limite84
Ah Puch
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
37,368
70,851
Taken
74,778
50,891
Mitigated
44,172
25,167
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,188
1,393
0
6,956
17,422
14,975
493
7,499
8,391
8,049
49,209
L
Arachne
 
Arachne
9,286
6,626
0
2,792
20,083
8,835
969
3,509
15,175
0
41,067
L
Yemoja
CharlieT3D
Yemoja
1,379
653
82
500
14,425
11,348
366
2,449
11,089
30,575
0
W
Serqet
EDGIdotEXE
Serqet
17,192
6,618
0
8,200
16,683
6,873
995
3,192
13,171
0
99,744
W
Jormungandr
FemboyFoxOwO
Jormungandr
6,991
1,356
394
1,883
13,723
19,649
1,233
970
12,696
27,370
0
L
Geb
13,318
1,732
0
4,525
16,952
17,128
0
1,959
13,806
47,757
0
L
7,576
1,621
0
1,143
10,408
3,298
357
4,227
5,777
70,454
0
W
Medusa
RockSora2
Medusa
13,425
7,015
0
3,484
12,380
5,124
2,350
3,354
8,821
0
62,157
L
Heimdallr
SpiritWolfAkira
Heimdallr
5,809
2,673
0
2,845
12,910
3,563
537
2,563
9,888
0
32,818
W
Ah Puch
limite84
Ah Puch
7,838
557
0
4,250
10,643
4,270
938
4,811
5,499
80,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
46,152
523
Minions Killed
409
0
Camps Cleared
0
1,982,049
Distance Traveled
1,602,760
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,972
522
118
6
0
350,315
4
L
Arachne
9,809
467
59
3
0
307,619
6
L
Yemoja
8,052
383
53
3
0
271,984
0
W
Serqet
13,175
627
149
7
0
468,975
5
W
Jormungandr
10,284
490
30
1
0
383,422
4
L
Geb
9,289
442
86
4
0
357,772
2
L
Hera
10,739
511
150
7
0
364,367
3
W
Medusa
11,261
536
81
4
0
395,999
5
L
Heimdallr
8,263
393
61
3
0
301,018
4
W
Ah Puch
11,396
543
145
7
0
383,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role