Player Matchup

Cthulhu
Cthulhu
Cosmic_Frog_
Cthulhu
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 31L
1,246 Elo+
Solo
Sol
Sol
Gobibryant1
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,281 Elo+
Party 2
Jing Wei
Jing Wei
PsychoLollypop
Jing Wei
Level 46
God Stats
12W - 15L
1,530 SR
Queue Stats
94W - 108L
1,426 Elo+
Solo
Thor
Thor
SmithyJr_
Thor
Level 63
God Stats
2W - 3L
1,542 SR
Queue Stats
95W - 103L
1,459 Elo+
Solo
Sylvanus
Sylvanus
swidroman
Sylvanus
Level 52
God Stats
17W - 19L
1,470 SR
Queue Stats
89W - 106L
1,352 Elo+
Party 2
Team Averages
Level 44
1,508 SR
1,353 Elo+

VS

Team Averages
Level 85
1,559 SR
1,443 Elo+
Thanatos
Thanatos
LeBraqueurDu66
Thanatos
Level 39
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 183L
1,395 Elo+
Party 1
Izanami
Izanami
Switys
Izanami
Level 64
God Stats
5W - 5L
1,456 SR
Queue Stats
320W - 349L
1,372 Elo+
Party 1
Chaac
Chaac
Zaako Ohw
Chaac
Level 84
God Stats
18W - 10L
1,600 SR
Queue Stats
461W - 450L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
hotcho95210
Baba Yaga
Level 147
God Stats
5W - 1L
1,699 SR
Queue Stats
170W - 171L
1,468 Elo+
Party 1
Bacchus
Bacchus
iTek Only
Bacchus
Level 92
God Stats
10W - 8L
1,542 SR
Queue Stats
135W - 126L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmic_Frog_
Cthulhu
9
1 / 4 / 0
5,877
452
5,520
10,141
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 1
6,095
469
4,066
10,093
3,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
11
5 / 2 / 2
7,058
543
6,123
7,155
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
10
0 / 4 / 2
6,117
471
3,218
8,406
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
swidroman
Sylvanus
11
3 / 1 / 4
7,301
562
3,918
8,467
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 3
7,005
539
4,798
8,999
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Switys
Izanami
12
0 / 4 / 1
7,071
544
5,014
7,424
1,671
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Zaako Ohw
Chaac
14
8 / 1 / 2
8,750
673
9,661
10,365
10,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
hotcho95210
Baba Yaga
13
2 / 0 / 3
7,491
576
6,942
7,412
3,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
iTek Only
Bacchus
10
1 / 3 / 7
6,807
524
6,035
9,764
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
15
15
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cosmic_Frog_
Cthulhu
1
4
0
0.25
L
0
4
1
0.13
W
Thanatos
4
1
3
5.5
L
Jing Wei
5
2
2
3
L
Thor
0
4
2
0.25
W
Izanami
Switys
Izanami
0
4
1
0.13
W
Chaac
Zaako Ohw
Chaac
8
1
2
9
W
Baba Yaga
hotcho95210
Baba Yaga
2
0
3
3.5
W
Bacchus
iTek Only
Bacchus
1
3
7
1.5
L
Sylvanus
swidroman
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
32,450
44,262
Taken
43,964
21,031
Mitigated
27,996
14,006
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cosmic_Frog_
Cthulhu
5,520
552
0
2,169
10,141
6,636
180
1,690
8,451
23,178
0
L
4,066
896
0
3,835
10,093
3,830
0
6,404
3,689
29,108
3,536
W
Thanatos
4,798
1,152
0
8,121
8,999
2,564
0
2,513
6,486
0
30,870
L
Jing Wei
6,123
4,159
0
0
7,155
2,249
0
1,730
5,425
0
34,381
L
Thor
3,218
1,540
108
2,563
8,406
2,614
0
2,134
6,272
0
31,228
W
Izanami
Switys
Izanami
5,014
3,591
0
1,445
7,424
1,671
1,047
970
6,454
0
54,212
W
Chaac
Zaako Ohw
Chaac
9,661
1,463
0
4,128
10,365
10,879
27
3,942
5,711
11,158
41,013
W
Baba Yaga
hotcho95210
Baba Yaga
6,942
696
0
3,825
7,412
3,346
805
2,713
4,699
49,217
0
W
Bacchus
iTek Only
Bacchus
6,035
1,125
0
1,194
9,764
9,536
186
2,367
7,323
14,157
0
L
Sylvanus
swidroman
Sylvanus
3,918
1,127
1,119
4,212
8,467
5,702
121
3,162
5,305
15,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
37,124
270
Minions Killed
375
0
Camps Cleared
0
1,222,915
Distance Traveled
1,284,160
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,877
452
54
4
0
226,984
3
L
Sol
6,095
469
60
5
0
236,534
1
W
Thanatos
7,005
539
64
5
0
258,106
2
L
Jing Wei
7,058
543
55
4
0
287,380
5
L
Thor
6,117
471
68
5
0
251,201
1
W
Izanami
7,071
544
108
8
0
229,649
4
W
Chaac
8,750
673
108
8
0
265,585
2
W
Baba Yaga
7,491
576
76
6
0
269,084
1
W
Bacchus
6,807
524
19
1
0
261,736
3
L
Sylvanus
7,301
562
33
3
0
220,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role